Player Matchup

Anubis
Anubis
 
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Crimzon89
Heimdallr
Level 26
God Stats
4W - 1L
1,558 SR
Queue Stats
123W - 115L
1,555 Elo+
Solo
Aphrodite
Aphrodite
Lebitam
Aphrodite
Level 21
God Stats
22W - 26L
1,510 SR
Queue Stats
29W - 36L
1,485 Elo+
Solo
Loki
Loki
NyxRebirth
Loki
Level 25
God Stats
2W - 3L
1,234 SR
Queue Stats
134W - 103L
1,643 Elo+
Solo
Persephone
Persephone
liquidnano
Persephone
Level 24
God Stats
7W - 7L
1,699 SR
Queue Stats
212W - 146L
1,674 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,571 Elo+

VS

Team Averages
Level 25
1,696 SR
1,664 Elo+
Medusa
Medusa
ADC0RTroll
Medusa
Level 21
God Stats
1W - 1L
1,787 SR
Queue Stats
80W - 44L
1,785 Elo+
Solo
Geb
Geb
Dogememegod
Geb
Level 29
God Stats
0W - 1L
1,191 SR
Queue Stats
104W - 121L
1,530 Elo+
Solo
Mercury
Mercury
ExtinctPanda
Mercury
Level 28
God Stats
1W - 1L
1,626 SR
Queue Stats
10W - 13L
1,766 Elo+
Solo
Olorun
Olorun
NicholasBarasa
Olorun
Level 20
God Stats
15W - 8L
1,849 SR
Queue Stats
89W - 60L
1,579 Elo+
Solo
Nemesis
Nemesis
TJRCG20
Nemesis
Level 28
God Stats
8W - 1L
2,030 SR
Queue Stats
50W - 37L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 5 / 8
13,830
601
23,712
27,224
25,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Crimzon89
Heimdallr
16
2 / 6 / 2
10,494
456
9,589
22,248
7,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Lebitam
Aphrodite
17
0 / 5 / 7
10,063
438
6,131
13,593
7,267
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 2
14,332
623
16,066
16,067
8,269
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
liquidnano
Persephone
20
4 / 3 / 4
14,391
626
13,930
16,162
7,471
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ADC0RTroll
Medusa
18
6 / 6 / 6
11,670
507
20,542
16,435
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 8
9,937
432
9,483
20,204
16,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
ExtinctPanda
Mercury
16
0 / 8 / 2
10,395
452
4,281
17,820
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 5 / 2
13,685
595
17,757
16,526
6,109
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
TJRCG20
Nemesis
19
3 / 5 / 5
12,099
526
10,720
19,548
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
25
Kills
22
22
Deaths
25
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
5
8
2.8
L
Medusa
ADC0RTroll
Medusa
6
6
6
1.5
W
Heimdallr
Crimzon89
Heimdallr
2
6
2
0.5
L
4
1
8
8
L
Mercury
ExtinctPanda
Mercury
0
8
2
0.13
W
Aphrodite
Lebitam
Aphrodite
0
5
7
0.7
L
9
5
2
2
W
9
3
2
3.33
L
Nemesis
TJRCG20
Nemesis
3
5
5
1.1
W
Persephone
liquidnano
Persephone
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,428
Damage
62,783
95,294
Taken
90,533
55,720
Mitigated
39,844
47,233
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
23,712
1,017
0
15,945
27,224
25,163
315
7,365
19,859
97,852
0
L
Medusa
ADC0RTroll
Medusa
20,542
8,013
0
1,694
16,435
5,631
1,090
5,986
10,385
0
88,202
W
Heimdallr
Crimzon89
Heimdallr
9,589
5,322
0
6,181
22,248
7,550
1,135
6,030
16,218
0
69,712
L
9,483
786
0
1,620
20,204
16,095
198
11,273
8,845
27,952
0
L
Mercury
ExtinctPanda
Mercury
4,281
1,154
0
2,523
17,820
4,980
676
8,882
8,916
0
54,345
W
Aphrodite
Lebitam
Aphrodite
6,131
1,129
7,863
7,356
13,593
7,267
197
3,596
9,997
37,335
0
L
17,757
11,263
648
6,023
16,526
6,109
186
10,392
5,872
105,819
9,375
W
16,066
6,188
0
3,965
16,067
8,269
1,366
3,130
12,937
0
129,635
L
Nemesis
TJRCG20
Nemesis
10,720
5,118
0
7,011
19,548
7,029
0
6,873
12,597
0
101,937
W
Persephone
liquidnano
Persephone
13,930
852
213
5,710
16,162
7,471
77
6,903
9,256
106,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,110
Gold Earned
57,786
704
Minions Killed
628
0
Camps Cleared
0
2,100,600
Distance Traveled
2,317,901
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,830
601
153
7
0
344,294
5
L
Medusa
11,670
507
134
6
0
442,814
9
W
Heimdallr
10,494
456
104
5
0
407,113
4
L
Geb
9,937
432
44
2
0
474,427
6
L
Mercury
10,395
452
100
4
0
471,341
0
W
Aphrodite
10,063
438
67
3
0
408,218
6
L
Olorun
13,685
595
187
8
0
403,890
8
W
Loki
14,332
623
188
8
0
496,257
2
L
Nemesis
12,099
526
163
7
0
525,429
5
W
Persephone
14,391
626
192
8
0
444,718
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role