Player Matchup

Hachiman
Hachiman
Eneslord58
Hachiman
Level 89
God Stats
5W - 5L
1,810 SR
Queue Stats
180W - 179L
1,405 Elo+
Solo
Amaterasu
Amaterasu
LazyShiron
Amaterasu
Level 66
God Stats
1W - 2L
1,656 SR
Queue Stats
72W - 53L
1,546 Elo+
Solo
Tiamat
Tiamat
bollywood43
Tiamat
Level 64
God Stats
4W - 11L
1,464 SR
Queue Stats
90W - 111L
1,410 Elo+
Solo
Medusa
Medusa
cecimo
Medusa
Level 101
God Stats
5W - 5L
1,535 SR
Queue Stats
74W - 58L
1,555 Elo+
Solo
Anubis
Anubis
cristhian_ortiz2
Anubis
Level 104
God Stats
25W - 27L
1,580 SR
Queue Stats
242W - 244L
1,493 Elo+
Solo
Team Averages
Level 85
1,609 SR
1,482 Elo+

VS

Team Averages
Level 106
1,551 SR
1,494 Elo+
Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Biscione_-
Bellona
Level 107
God Stats
73W - 53L
1,580 SR
Queue Stats
388W - 341L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
alvaroldan
Gilgamesh
Level 88
God Stats
5W - 3L
1,582 SR
Queue Stats
401W - 358L
1,476 Elo+
Solo
Chronos
Chronos
gabbitoo
Chronos
Level 117
God Stats
6W - 5L
1,592 SR
Queue Stats
274W - 273L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eneslord58
Hachiman
13
1 / 4 / 1
7,636
424
5,091
10,903
3,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
LazyShiron
Amaterasu
13
2 / 2 / 1
8,021
446
5,401
12,196
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
11
0 / 9 / 1
6,783
377
5,639
15,153
5,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
cecimo
Medusa
13
0 / 8 / 2
7,949
442
5,636
12,390
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 0
8,692
483
10,661
11,200
5,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 2 / 5
9,113
506
4,005
9,501
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
 
Guan Yu
13
0 / 1 / 4
7,961
442
1,416
8,863
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Biscione_-
Bellona
19
6 / 0 / 6
11,726
651
13,517
12,119
13,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
alvaroldan
Gilgamesh
15
8 / 2 / 7
10,565
587
9,255
16,154
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
gabbitoo
Chronos
19
13 / 0 / 2
12,241
680
13,721
14,669
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
27
27
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
5
1.25
W
Guan Yu
 
Guan Yu
0
1
4
2
W
Bellona
Biscione_-
Bellona
6
0
6
9
L
Hachiman
Eneslord58
Hachiman
1
4
1
0.38
L
Amaterasu
LazyShiron
Amaterasu
2
2
1
1.25
W
Gilgamesh
alvaroldan
Gilgamesh
8
2
7
5.75
L
Tiamat
0
9
1
0.06
L
Medusa
cecimo
Medusa
0
8
2
0.13
L
2
4
0
0.5
W
Chronos
gabbitoo
Chronos
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,428
Damage
41,914
61,842
Taken
61,306
24,848
Mitigated
39,452
20,823
Healing
28,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,005
34
3,319
5,269
9,501
2,883
680
2,420
7,081
57,384
0
W
Guan Yu
 
Guan Yu
1,416
172
849
2,397
8,863
4,281
0
3,031
5,832
0
41,162
W
Bellona
Biscione_-
Bellona
13,517
3,343
0
4,860
12,119
13,533
2,148
1,856
10,263
16,392
80,889
L
Hachiman
Eneslord58
Hachiman
5,091
2,014
51
4,090
10,903
3,717
0
939
9,952
0
46,651
L
Amaterasu
LazyShiron
Amaterasu
5,401
2,821
0
5,226
12,196
5,810
0
2,121
10,030
0
39,324
W
Gilgamesh
alvaroldan
Gilgamesh
9,255
2,676
0
4,056
16,154
12,597
194
4,139
12,015
0
40,046
L
Tiamat
5,639
1,761
63
5,870
15,153
5,816
167
5,316
9,837
35,438
0
L
Medusa
cecimo
Medusa
5,636
2,598
0
1,600
12,390
3,962
0
5,066
7,324
0
54,068
L
10,661
158
0
3,923
11,200
5,543
0
4,599
6,373
74,490
0
W
Chronos
gabbitoo
Chronos
13,721
4,747
0
7,732
14,669
6,158
3,750
5,001
9,668
84,791
9,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
51,606
474
Minions Killed
608
0
Camps Cleared
0
1,606,855
Distance Traveled
1,769,209
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,113
506
135
8
0
365,019
4
W
Guan Yu
7,961
442
73
4
0
314,387
10
W
Bellona
11,726
651
185
10
0
378,533
6
L
Hachiman
7,636
424
87
5
0
314,078
6
L
Amaterasu
8,021
446
80
4
0
422,084
3
W
Gilgamesh
10,565
587
37
2
0
384,961
7
L
Tiamat
6,783
377
56
3
0
261,765
1
L
Medusa
7,949
442
110
6
0
317,025
4
L
Anubis
8,692
483
141
8
0
291,903
3
W
Chronos
12,241
680
178
10
0
326,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role