Player Matchup

Neith
Neith
Indrute69
Neith
Level 6
God Stats
3W - 9L
1,258 SR
Queue Stats
86W - 90L
1,074 Elo+
Party 1
Ymir
Ymir
Masonas26
Ymir
Level 7
God Stats
7W - 6L
1,492 SR
Queue Stats
80W - 67L
1,074 Elo+
Party 1
Sobek
Sobek
ZarkCarillian
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 83L
1,191 Elo+
Solo
Olorun
Olorun
proibo7
Olorun
Level 14
God Stats
2W - 1L
1,433 SR
Queue Stats
6W - 7L
1,287 Elo+
Party 3
Thanatos
Thanatos
prosman7
Thanatos
Level 13
God Stats
3W - 1L
1,229 SR
Queue Stats
7W - 9L
1,277 Elo+
Party 3
Team Averages
Level 11
1,382 SR
1,181 Elo+

VS

Team Averages
Level 17
1,622 SR
1,303 Elo+
Ares
Ares
Frostbite12901
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,350 Elo+
Solo
Bellona
Bellona
HaxJIe6HuK
Bellona
Level 11
God Stats
10W - 7L
1,850 SR
Queue Stats
48W - 55L
1,349 Elo+
Party 2
Poseidon
Poseidon
MaFiOZe1
Poseidon
Level 23
God Stats
4W - 2L
1,758 SR
Queue Stats
45W - 28L
1,239 Elo+
Solo
Chernobog
Chernobog
Sarneo
Chernobog
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 134L
1,275 Elo+
Party 2
Mercury
Mercury
dijqk
Mercury
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 128L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Indrute69
Neith
16
4 / 3 / 7
10,512
478
8,400
10,802
4,423
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
18
12 / 2 / 14
12,462
566
21,863
16,281
15,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 13
10,674
485
6,191
13,407
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
proibo7
Olorun
19
17 / 4 / 5
13,096
595
20,223
20,645
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
prosman7
Thanatos
19
9 / 4 / 11
12,643
575
13,985
17,799
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 3
10,068
458
7,849
20,182
20,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
HaxJIe6HuK
Bellona
13
3 / 10 / 3
9,242
420
10,706
20,168
18,524
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
MaFiOZe1
Poseidon
14
0 / 12 / 10
9,214
419
12,241
13,828
4,985
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Sarneo
Chernobog
14
2 / 7 / 2
9,300
423
9,063
13,968
5,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
dijqk
Mercury
18
5 / 8 / 4
10,878
494
11,857
22,410
11,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
45
Kills
14
14
Deaths
45
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Bellona
HaxJIe6HuK
Bellona
3
10
3
0.45
W
Neith
Indrute69
Neith
4
3
7
2.5
L
Poseidon
MaFiOZe1
Poseidon
0
12
10
0.42
W
Ymir
12
2
14
9.5
L
Chernobog
Sarneo
Chernobog
2
7
2
0.43
W
3
1
13
9.5
L
Mercury
dijqk
Mercury
5
8
4
0.88
W
Olorun
proibo7
Olorun
17
4
5
4.88
W
Thanatos
prosman7
Thanatos
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,662
Damage
51,716
78,934
Taken
90,556
54,507
Mitigated
60,708
41,437
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,849
545
0
3,467
20,182
20,752
113
10,141
10,041
25,151
0
L
Bellona
HaxJIe6HuK
Bellona
10,706
3,128
0
2,324
20,168
18,524
0
12,223
7,945
0
30,379
W
Neith
Indrute69
Neith
8,400
4,848
0
3,860
10,802
4,423
4,506
2,727
8,075
0
62,355
L
Poseidon
MaFiOZe1
Poseidon
12,241
2,381
36
1,273
13,828
4,985
0
8,152
5,676
45,584
0
W
Ymir
21,863
3,720
0
3,178
16,281
15,705
1,441
2,832
13,449
68,114
4,874
L
Chernobog
Sarneo
Chernobog
9,063
5,329
451
545
13,968
5,429
308
6,348
7,620
0
52,539
W
6,191
501
0
6,012
13,407
15,940
485
4,979
8,428
24,132
0
L
Mercury
dijqk
Mercury
11,857
5,490
329
5,839
22,410
11,018
602
10,935
11,475
0
79,480
W
Olorun
proibo7
Olorun
20,223
13,044
1,168
12,338
20,645
8,919
5,758
7,804
12,841
76,913
0
W
Thanatos
prosman7
Thanatos
13,985
4,226
0
14,881
17,799
9,520
2,670
1,748
16,051
0
71,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,387
Gold Earned
48,702
465
Minions Killed
352
0
Camps Cleared
0
1,876,580
Distance Traveled
1,716,738
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,068
458
35
2
0
300,917
2
L
Bellona
9,242
420
49
2
0
380,308
7
W
Neith
10,512
478
118
5
0
337,994
0
L
Poseidon
9,214
419
56
3
0
342,948
0
W
Ymir
12,462
566
86
4
0
359,922
3
L
Chernobog
9,300
423
84
4
0
313,924
3
W
Sobek
10,674
485
18
1
0
391,631
0
L
Mercury
10,878
494
128
6
0
378,641
2
W
Olorun
13,096
595
122
6
0
351,514
0
W
Thanatos
12,643
575
121
6
0
435,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role