Player Matchup

Agni
Agni
 
Agni
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jm1071
Izanami
Level 107
God Stats
17W - 6L
1,712 SR
Queue Stats
262W - 234L
1,538 Elo+
Party 1
Hercules
Hercules
iMaze97
Hercules
Level 89
God Stats
8W - 11L
1,487 SR
Queue Stats
306W - 275L
1,510 Elo+
Solo
Thor
Thor
sergidmh
Thor
Level 122
God Stats
12W - 10L
1,627 SR
Queue Stats
241W - 218L
1,544 Elo+
Party 1
Team Averages
Level 117
1,565 SR
1,518 Elo+

VS

Team Averages
Level 113
1,494 SR
1,520 Elo+
Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bosso63219
Kukulkan
Level 120
God Stats
4W - 2L
1,672 SR
Queue Stats
301W - 300L
1,534 Elo+
Solo
Xing Tian
Xing Tian
Ciara567
Xing Tian
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 252L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Danielito1007
Heimdallr
Level 132
God Stats
43W - 53L
1,517 SR
Queue Stats
1,075W - 1,058L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ghost_Dk18
Tsukuyomi
Level 61
God Stats
1W - 5L
1,282 SR
Queue Stats
221W - 210L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 0 / 8
7,700
592
6,902
4,492
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
 
Ao Kuang
12
5 / 0 / 3
7,534
580
4,123
7,741
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Jm1071
Izanami
13
0 / 1 / 3
7,818
601
2,951
5,120
1,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
iMaze97
Hercules
12
8 / 0 / 2
7,878
606
6,159
9,123
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
15
1 / 1 / 3
8,089
622
3,462
7,422
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 2 / 0
7,318
563
3,385
5,681
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Bosso63219
Kukulkan
10
0 / 3 / 0
5,725
440
1,771
4,334
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Ciara567
Xing Tian
9
0 / 5 / 0
5,773
444
3,527
12,475
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Danielito1007
Heimdallr
12
1 / 1 / 0
7,141
549
4,072
6,360
1,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Ghost_Dk18
Tsukuyomi
11
0 / 4 / 0
6,155
473
2,562
8,886
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
15
Kills
2
2
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
8
5
W
Ao Kuang
 
Ao Kuang
5
0
3
6.5
L
Persephone
 
Persephone
1
2
0
0.5
L
Kukulkan
Bosso63219
Kukulkan
0
3
0
0
L
Xing Tian
Ciara567
Xing Tian
0
5
0
0
L
Heimdallr
Danielito1007
Heimdallr
1
1
0
1
L
Tsukuyomi
Ghost_Dk18
Tsukuyomi
0
4
0
0
W
Izanami
Jm1071
Izanami
0
1
3
1.5
W
Hercules
iMaze97
Hercules
8
0
2
9
W
Thor
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
15,317
33,898
Taken
37,736
14,229
Mitigated
15,365
11,004
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,902
669
0
1,380
4,492
1,449
159
1,536
2,880
53,183
0
W
Ao Kuang
 
Ao Kuang
4,123
1,146
0
3,081
7,741
2,860
0
1,125
6,520
35,085
10,434
L
Persephone
 
Persephone
3,385
115
0
1,902
5,681
1,511
194
1,195
4,484
37,538
0
L
Kukulkan
Bosso63219
Kukulkan
1,771
46
0
429
4,334
1,469
0
2,239
1,989
31,404
0
L
Xing Tian
Ciara567
Xing Tian
3,527
289
0
2,297
12,475
7,676
0
3,048
9,245
15,005
0
L
Heimdallr
Danielito1007
Heimdallr
4,072
1,662
0
2,293
6,360
1,888
0
1,244
5,074
0
55,035
L
Tsukuyomi
Ghost_Dk18
Tsukuyomi
2,562
1,163
0
3,212
8,886
2,821
0
2,634
6,176
0
36,787
W
Izanami
Jm1071
Izanami
2,951
2,410
0
1,954
5,120
1,066
1,741
191
4,929
0
64,093
W
Hercules
iMaze97
Hercules
6,159
1,474
0
2,009
9,123
5,282
37
2,632
6,433
0
15,676
W
Thor
3,462
875
0
2,580
7,422
3,572
276
2,745
4,389
0
48,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
32,112
443
Minions Killed
372
0
Camps Cleared
0
1,374,438
Distance Traveled
1,218,665
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,700
592
104
8
0
272,348
6
W
Ao Kuang
7,534
580
76
6
0
309,122
4
L
Persephone
7,318
563
74
6
0
225,456
2
L
Kukulkan
5,725
440
71
5
0
213,621
3
L
Xing Tian
5,773
444
18
1
0
254,095
4
L
Heimdallr
7,141
549
125
10
0
247,991
5
L
Tsukuyomi
6,155
473
84
6
0
277,502
1
W
Izanami
7,818
601
131
10
0
261,241
3
W
Hercules
7,878
606
23
2
0
272,505
6
W
Thor
8,089
622
109
8
0
259,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role