Player Matchup

Danzaburou
Danzaburou
Ma3aN 82
Danzaburou
Level 26
God Stats
28W - 32L
1,513 SR
Queue Stats
88W - 98L
1,316 Elo+
Solo
Geb
Geb
PlantsAreMyFav
Geb
Level 15
God Stats
0W - 3L
1,244 SR
Queue Stats
6W - 11L
1,322 Elo+
Solo
Ymir
Ymir
Vennis-F-Dane
Ymir
Level 13
God Stats
6W - 6L
1,437 SR
Queue Stats
8W - 15L
1,207 Elo+
Party 1
Susano
Susano
ll_Kamui_Il
Susano
Level 38
God Stats
4W - 12L
1,330 SR
Queue Stats
90W - 88L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
yash1ch
Jormungandr
Level 6
God Stats
1W - 4L
1,389 SR
Queue Stats
22W - 32L
1,140 Elo+
Solo
Team Averages
Level 20
1,383 SR
1,268 Elo+

VS

Team Averages
Level 15
1,531 SR
1,306 Elo+
Hades
Hades
El-Bronko0502
Hades
Level 29
God Stats
3W - 0L
1,732 SR
Queue Stats
14W - 10L
1,524 Elo+
Solo
Hel
Hel
RDCA Ninja BL09
Hel
Level 25
God Stats
16W - 7L
1,442 SR
Queue Stats
58W - 49L
1,224 Elo+
Solo
Neith
Neith
SolidBeast11609
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,264 Elo+
Solo
Fafnir
Fafnir
maxus29
Fafnir
Level 6
God Stats
9W - 6L
1,680 SR
Queue Stats
31W - 38L
1,243 Elo+
Solo
Osiris
Osiris
siezar_HQ
Osiris
Level 15
God Stats
1W - 0L
1,302 SR
Queue Stats
2W - 1L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ma3aN 82
Danzaburou
15
8 / 4 / 1
9,794
466
20,519
17,061
6,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 8 / 3
7,548
359
3,830
13,269
5,393
9
0 / 1 / 4
7,372
351
3,301
6,312
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
13
4 / 0 / 0
8,888
423
6,639
6,907
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
yash1ch
Jormungandr
12
0 / 8 / 3
7,488
357
10,843
23,989
19,608
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
11,245
535
13,079
12,229
5,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 11
10,592
504
11,865
15,786
6,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 5 / 6
8,472
403
9,288
12,006
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
maxus29
Fafnir
13
0 / 4 / 3
9,520
453
2,745
17,807
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
siezar_HQ
Osiris
16
4 / 4 / 9
10,604
505
9,997
16,533
14,793
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
14
Kills
21
21
Deaths
14
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
L
Danzaburou
Ma3aN 82
Danzaburou
8
4
1
2.13
L
2
8
3
0.44
W
4
0
11
9.5
W
2
5
6
1
L
0
1
4
2
L
Susano
4
0
0
4
W
Fafnir
maxus29
Fafnir
0
4
3
0.38
W
Osiris
siezar_HQ
Osiris
4
4
9
2.13
L
Jormungandr
yash1ch
Jormungandr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,132
Damage
46,974
67,538
Taken
74,361
36,955
Mitigated
48,661
10,643
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,079
2,162
1,166
5,776
12,229
5,634
1,939
3,084
9,145
56,282
0
L
Danzaburou
Ma3aN 82
Danzaburou
20,519
12,664
0
7,142
17,061
6,347
730
7,369
9,692
0
75,418
L
3,830
430
0
0
13,269
5,393
0
5,411
7,858
13,668
0
W
11,865
3,161
8,687
9,249
15,786
6,160
2,025
5,561
10,225
50,019
0
W
9,288
5,937
0
1,564
12,006
4,308
4,076
3,012
8,994
0
37,153
L
3,301
722
0
986
6,312
3,139
63
3,289
3,023
9,400
0
L
Susano
6,639
1,849
0
2,425
6,907
2,468
0
758
6,149
0
48,757
W
Fafnir
maxus29
Fafnir
2,745
1,049
0
1,294
17,807
17,766
2,297
3,630
14,177
27,563
0
W
Osiris
siezar_HQ
Osiris
9,997
6,211
0
0
16,533
14,793
2,720
2,687
13,846
0
57,578
L
Jormungandr
yash1ch
Jormungandr
10,843
3,459
0
90
23,989
19,608
117
10,862
13,127
39,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
50,433
291
Minions Killed
398
0
Camps Cleared
0
1,407,995
Distance Traveled
1,824,334
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,245
535
105
5
0
371,963
1
L
Danzaburou
9,794
466
106
5
0
324,479
0
L
Geb
7,548
359
12
1
0
364,197
1
W
Hel
10,592
504
83
4
0
406,636
2
W
Neith
8,472
403
60
3
0
324,126
1
L
Ymir
7,372
351
17
1
0
173,607
0
L
Susano
8,888
423
105
5
0
264,609
1
W
Fafnir
9,520
453
47
2
0
340,740
1
W
Osiris
10,604
505
103
5
0
380,869
0
L
Jormungandr
7,488
357
51
2
0
281,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role