Player Matchup

Bellona
Bellona
CameronLee16
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
DB DMG
Cthulhu
Level 17
God Stats
0W - 4L
1,230 SR
Queue Stats
0W - 5L
1,267 Elo+
Party 1
Tyr
Tyr
FusionLimitzz
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 1
Team Averages
Level 14
1,410 SR
1,172 Elo+

VS

Team Averages
Level 52
1,724 SR
1,291 Elo+
Thanatos
Thanatos
PerfectPath8396
Thanatos
Level 23
God Stats
1W - 0L
1,860 SR
Queue Stats
1W - 1L
1,160 Elo+
Party 2
Anhur
Anhur
TaRzaaN_x13
Anhur
Level 118
God Stats
3W - 0L
1,692 SR
Queue Stats
126W - 122L
1,554 Elo+
Solo
Susano
Susano
lostOrange1995
Susano
Level 15
God Stats
1W - 0L
1,622 SR
Queue Stats
1W - 1L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CameronLee16
Bellona
17
7 / 6 / 4
13,055
687
16,931
23,509
17,490
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DB DMG
Cthulhu
16
4 / 11 / 5
12,772
672
12,609
22,699
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 1
8,878
467
111
1,312
416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 4 / 9
13,647
718
10,966
16,230
7,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
12 / 4 / 5
14,494
763
21,744
19,207
7,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 12
11,936
628
6,000
16,107
10,176
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
18
18
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
CameronLee16
Bellona
7
6
4
1.5
L
Cthulhu
DB DMG
Cthulhu
4
11
5
0.59
L
0
1
1
0.5
W
Thanatos
5
4
9
2.38
W
12
4
5
3.63
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
38,710
47,520
Taken
51,544
29,961
Mitigated
25,365
5,523
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CameronLee16
Bellona
16,931
4,272
140
1,418
23,509
17,490
681
0
23,509
0
47,484
L
Cthulhu
DB DMG
Cthulhu
12,609
1,110
0
3,963
22,699
12,055
0
0
22,699
38,831
0
L
111
111
0
2
1,312
416
0
170
1,142
0
930
W
Thanatos
10,966
3,874
0
11,663
16,230
7,440
1,070
4,565
11,665
0
41,781
W
21,744
14,006
0
8,782
19,207
7,749
1,110
6,261
12,946
0
85,097
W
6,000
1,262
0
1,673
16,107
10,176
177
2,627
13,480
0
23,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
40,077
127
Minions Killed
208
1
Camps Cleared
11
637,659
Distance Traveled
928,817
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,055
687
73
4
0
347,582
4
L
Cthulhu
12,772
672
51
3
0
268,385
3
L
Tyr
8,878
467
3
0
1
21,692
0
W
Thanatos
13,647
718
61
3
3
315,064
0
W
Anhur
14,494
763
118
6
8
280,234
2
W
Susano
11,936
628
29
2
0
333,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role