Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver V
RayWood
Discordia
Silver V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 147L
1,282 MMR
Party 1
Sobek
Sobek
Silver V
p00dy
Sobek
Silver V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 159L
1,221 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,500 SR
1,334 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,609 SR
1,268 MMR
Ullr
Ullr
Gold III
B3JARAN0
Ullr
Gold III
Level 155
God Stats
3W - 4L
1,586 SR
Queue Stats
294W - 343L
1,415 MMR
Solo
Vulcan
Vulcan
Gold IV
Loyalboy
Vulcan
Gold IV
Level 108
God Stats
2W - 3L
1,549 SR
Queue Stats
57W - 74L
1,432 MMR
Solo
Odin
Odin
Silver I
Smigeu
Odin
Silver I
Level 133
God Stats
8W - 5L
1,692 SR
Queue Stats
222W - 274L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 7 / 2
9,193
707
11,601
10,318
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
RayWood
Discordia
12
5 / 8 / 2
9,156
704
5,898
8,812
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sobek
p00dy
Sobek
10
0 / 5 / 6
7,778
598
3,574
13,399
11,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneMorgan Le FayThothGilgameshDanzaburou

VS

Bans
ZeusCthulhuAresCabrakanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
8 / 3 / 8
9,908
762
9,072
9,296
3,524
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Loyalboy
Vulcan
14
7 / 3 / 13
10,558
812
15,068
8,738
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Smigeu
Odin
13
5 / 3 / 13
9,590
738
4,633
10,795
8,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
20
20
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
7
2
0.71
W
Ullr
8
3
8
4
W
Vulcan
Loyalboy
Vulcan
7
3
13
4.5
L
Discordia
RayWood
Discordia
5
8
2
0.75
W
Odin
Smigeu
Odin
5
3
13
3.83
L
Sobek
p00dy
Sobek
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
28,773
32,529
Taken
28,829
17,237
Mitigated
15,000
4,319
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,601
5,196
0
866
10,318
3,275
0
4,832
5,357
0
38,722
W
Ullr
9,072
2,125
0
1,366
9,296
3,524
944
2,470
6,658
0
33,337
W
Vulcan
Loyalboy
Vulcan
15,068
3,738
0
3,242
8,738
3,144
88
2,497
5,983
44,527
0
L
Discordia
RayWood
Discordia
5,898
597
0
180
8,812
2,240
0
3,685
4,824
20,223
0
W
Odin
Smigeu
Odin
4,633
1,102
0
905
10,795
8,332
0
4,452
6,125
178
13,645
L
Sobek
p00dy
Sobek
3,574
156
0
3,273
13,399
11,722
0
7,167
5,934
10,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
30,056
111
Minions Killed
136
6
Camps Cleared
6
678,836
Distance Traveled
767,944
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,193
707
66
5
3
230,631
2
W
Ullr
9,908
762
52
4
3
246,816
8
W
Vulcan
10,558
812
68
5
2
267,567
4
L
Discordia
9,156
704
36
3
0
188,121
5
W
Odin
9,590
738
16
1
1
253,561
5
L
Sobek
7,778
598
9
1
3
260,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role