Player Matchup

Guan Yu
Guan Yu
ArmyOfYou
Guan Yu
Level 16
God Stats
3W - 2L
1,426 SR
Queue Stats
75W - 84L
1,539 Elo+
Solo
Ra
Ra
XxCethXx
Ra
Level 18
God Stats
31W - 17L
1,760 SR
Queue Stats
240W - 261L
1,544 Elo+
Solo
Thanatos
Thanatos
onniblott
Thanatos
Level 27
God Stats
4W - 6L
1,308 SR
Queue Stats
67W - 60L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
pochovlo123
Cernunnos
Level 26
God Stats
2W - 2L
1,184 SR
Queue Stats
49W - 39L
1,447 Elo+
Party 1
Artemis
Artemis
xzairi
Artemis
Level 19
God Stats
82W - 55L
1,636 SR
Queue Stats
145W - 129L
1,517 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,495 Elo+

VS

Team Averages
Level 14
1,487 SR
1,489 Elo+
Hou Yi
Hou Yi
JerkCur
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,694 Elo+
Solo
Cthulhu
Cthulhu
MaikelGuevr
Cthulhu
Level 15
God Stats
1W - 5L
1,398 SR
Queue Stats
11W - 12L
1,469 Elo+
Solo
Tyr
Tyr
Solmyr13
Tyr
Level 25
God Stats
3W - 9L
1,426 SR
Queue Stats
148W - 153L
1,475 Elo+
Solo
Fenrir
Fenrir
luv9
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,435 Elo+
Solo
Raijin
Raijin
魔道圣君
Raijin
Level 14
God Stats
1W - 2L
1,609 SR
Queue Stats
16W - 24L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArmyOfYou
Guan Yu
18
3 / 1 / 22
12,366
1,124
14,214
18,974
25,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 20
11,613
1,056
13,420
6,406
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
onniblott
Thanatos
18
6 / 6 / 15
11,125
1,011
10,160
13,345
7,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
pochovlo123
Cernunnos
19
15 / 1 / 16
13,550
1,232
29,734
13,430
6,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
xzairi
Artemis
18
6 / 0 / 16
11,953
1,087
17,256
4,582
2,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JerkCur
Hou Yi
16
4 / 5 / 3
11,052
1,005
17,990
16,957
5,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MaikelGuevr
Cthulhu
15
0 / 8 / 2
9,235
840
9,993
20,935
21,978
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 7 / 4
10,760
978
8,832
20,949
21,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
luv9
Fenrir
13
0 / 9 / 2
9,138
831
3,842
14,524
7,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
17
3 / 6 / 2
10,911
992
9,578
17,560
6,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
22
35
Kills
9
9
Deaths
35
89
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArmyOfYou
Guan Yu
3
1
22
14
L
Hou Yi
JerkCur
Hou Yi
4
5
3
1.1
L
Cthulhu
MaikelGuevr
Cthulhu
0
8
2
0.13
L
2
7
4
0.57
W
5
1
20
15
L
Fenrir
luv9
Fenrir
0
9
2
0.11
W
Thanatos
onniblott
Thanatos
6
6
15
2.25
W
Cernunnos
pochovlo123
Cernunnos
15
1
16
23
W
Artemis
xzairi
Artemis
6
0
16
14
L
Raijin
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,784
Damage
50,235
56,737
Taken
90,925
44,675
Mitigated
63,953
25,515
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArmyOfYou
Guan Yu
14,214
3,317
2,414
5,837
18,974
25,261
0
5,657
12,697
0
18,448
L
Hou Yi
JerkCur
Hou Yi
17,990
8,253
0
120
16,957
5,841
0
2,644
14,313
0
41,666
L
Cthulhu
MaikelGuevr
Cthulhu
9,993
928
0
1,014
20,935
21,978
0
2,614
18,321
15,181
0
L
8,832
719
0
1,868
20,949
21,773
0
3,671
17,278
0
20,656
W
13,420
379
5,888
2,197
6,406
3,228
0
2,752
3,608
36,774
0
L
Fenrir
luv9
Fenrir
3,842
388
0
239
14,524
7,780
0
1,803
12,721
0
9,236
W
Thanatos
onniblott
Thanatos
10,160
2,955
0
5,260
13,345
7,067
0
3,888
9,274
0
20,384
W
Cernunnos
pochovlo123
Cernunnos
29,734
16,468
0
2,222
13,430
6,541
0
4,584
8,521
0
39,714
W
Artemis
xzairi
Artemis
17,256
12,689
0
1,697
4,582
2,578
0
1,469
3,066
0
59,686
L
Raijin
9,578
1,172
0
559
17,560
6,581
0
2,688
14,872
48,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,607
Gold Earned
51,096
223
Minions Killed
179
5
Camps Cleared
5
1,121,204
Distance Traveled
740,663
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,366
1,124
12
1
1
244,094
0
L
Hou Yi
11,052
1,005
29
3
1
160,240
2
L
Cthulhu
9,235
840
13
1
0
151,935
0
L
Tyr
10,760
978
31
3
3
190,273
0
W
Ra
11,613
1,056
60
5
2
246,469
6
L
Fenrir
9,138
831
10
1
0
72,504
0
W
Thanatos
11,125
1,011
31
3
2
199,702
0
W
Cernunnos
13,550
1,232
21
2
0
214,756
0
W
Artemis
11,953
1,087
99
9
0
216,183
0
L
Raijin
10,911
992
96
9
1
165,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role