Player Matchup

Nike
Nike
Lololol7702
Nike
Level 17
God Stats
7W - 4L
1,582 SR
Queue Stats
31W - 37L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Varkseun
Morgan Le Fay
Level 7
God Stats
2W - 3L
1,352 SR
Queue Stats
2W - 7L
1,063 Elo+
Solo
Medusa
Medusa
bonbonch
Medusa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 142L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
mellizo0505
Ao Kuang
Level 27
God Stats
11W - 19L
1,361 SR
Queue Stats
159W - 210L
1,345 Elo+
Solo
Yemoja
Yemoja
uwujui
Yemoja
Level 10
God Stats
9W - 11L
1,426 SR
Queue Stats
24W - 38L
1,247 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,291 Elo+

VS

Team Averages
Level 16
1,381 SR
1,361 Elo+
Medusa
Medusa
Adan_G_Martinez9
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,649 Elo+
Solo
Sobek
Sobek
KAYSLAN 360
Sobek
Level 14
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 8L
1,231 Elo+
Solo
Fenrir
Fenrir
LilMissSunflower
Fenrir
Level 26
God Stats
2W - 5L
1,154 SR
Queue Stats
264W - 303L
1,332 Elo+
Party 1
Bastet
Bastet
Maicolpro133
Bastet
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,263 Elo+
Solo
Geb
Geb
ninja0073
Geb
Level 26
God Stats
23W - 16L
1,456 SR
Queue Stats
318W - 347L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 9
11,512
886
8,162
11,099
14,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Varkseun
Morgan Le Fay
19
0 / 3 / 10
11,651
896
4,587
12,195
5,319
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bonbonch
Medusa
20
14 / 5 / 3
15,305
1,177
43,118
16,405
6,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
mellizo0505
Ao Kuang
19
5 / 8 / 8
12,548
965
21,004
26,708
11,091
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
uwujui
Yemoja
19
0 / 0 / 12
11,790
907
9,091
8,093
7,696
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

160

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 7
13,364
1,028
18,408
15,298
7,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 1 / 11
13,417
1,032
13,155
20,559
27,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 6 / 6
11,864
913
13,127
20,416
17,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
18
5 / 3 / 7
12,746
980
9,841
11,669
4,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
0 / 4 / 7
12,577
967
13,879
25,611
29,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
20
Kills
16
16
Deaths
20
42
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
6
7
1.58
L
2
1
11
7.5
L
3
6
6
1
W
1
0
9
5.5
L
Bastet
5
3
7
2.83
W
Morgan Le Fay
Varkseun
Morgan Le Fay
0
3
10
1.67
W
Medusa
bonbonch
Medusa
14
5
3
3.1
W
Ao Kuang
mellizo0505
Ao Kuang
5
8
8
1.13
L
0
4
7
0.88
W
Yemoja
uwujui
Yemoja
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,962
Damage
68,410
74,500
Taken
93,553
44,938
Mitigated
86,036
11,927
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,408
9,309
0
1,640
15,298
7,244
0
5,151
10,147
0
52,158
L
13,155
873
0
7,001
20,559
27,016
0
8,218
12,341
28,650
0
L
13,127
1,883
0
264
20,416
17,446
0
7,970
12,446
0
23,048
W
8,162
654
0
0
11,099
14,483
0
3,889
7,210
0
22,420
L
Bastet
9,841
4,553
0
0
11,669
4,984
0
3,380
8,289
0
24,261
W
Morgan Le Fay
Varkseun
Morgan Le Fay
4,587
1,501
0
138
12,195
5,319
0
5,182
7,013
17,454
0
W
Medusa
bonbonch
Medusa
43,118
21,672
0
1,924
16,405
6,349
0
6,747
9,658
0
64,842
W
Ao Kuang
mellizo0505
Ao Kuang
21,004
8,822
0
5,644
26,708
11,091
0
7,590
19,118
41,371
0
L
13,879
1,130
0
1,783
25,611
29,346
0
9,963
15,648
38,025
0
W
Yemoja
uwujui
Yemoja
9,091
1,278
3,525
696
8,093
7,696
0
3,626
4,467
31,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,806
Gold Earned
63,968
241
Minions Killed
225
2
Camps Cleared
5
1,238,315
Distance Traveled
1,259,245
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,364
1,028
101
8
1
223,696
0
L
Sobek
13,417
1,032
32
2
0
283,736
1
L
Fenrir
11,864
913
24
2
1
304,466
1
W
Nike
11,512
886
33
3
0
310,642
1
L
Bastet
12,746
980
34
3
3
175,665
0
W
Morgan Le Fay
11,651
896
36
3
0
214,644
4
W
Medusa
15,305
1,177
67
5
1
250,576
2
W
Ao Kuang
12,548
965
43
3
1
240,550
0
L
Geb
12,577
967
34
3
0
271,682
1
W
Yemoja
11,790
907
62
5
0
221,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role