Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BuzzIsBoss
Ymir
Level 13
God Stats
8W - 8L
1,283 SR
Queue Stats
147W - 163L
1,578 Elo+
Solo
Nemesis
Nemesis
Hyplex
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,838 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RustProofHippo
Morgan Le Fay
Level 11
God Stats
22W - 12L
1,571 SR
Queue Stats
174W - 141L
1,493 Elo+
Solo
Arachne
Arachne
guxel
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,569 Elo+
Solo
Team Averages
Level 15
1,471 SR
1,596 Elo+

VS

Team Averages
Level 18
1,422 SR
1,601 Elo+
Bellona
Bellona
Danbo0
Bellona
Level 10
God Stats
1W - 0L
1,301 SR
Queue Stats
27W - 28L
1,886 Elo+
Party 1
Mulan
Mulan
GyroGnuNubasov
Mulan
Level 18
God Stats
9W - 8L
1,283 SR
Queue Stats
176W - 157L
1,493 Elo+
Party 1
Chronos
Chronos
Lavahound1109
Chronos
Level 29
God Stats
5W - 9L
1,559 SR
Queue Stats
92W - 100L
1,474 Elo+
Solo
Izanami
Izanami
Symbiotie
Izanami
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 22L
1,614 Elo+
Solo
Artio
Artio
spacecake77
Artio
Level 14
God Stats
2W - 3L
1,469 SR
Queue Stats
27W - 25L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 5 / 1
4,544
454
3,800
5,909
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 6 / 0
4,261
426
1,754
9,432
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Hyplex
Nemesis
5
0 / 5 / 0
3,775
378
941
4,033
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
RustProofHippo
Morgan Le Fay
12
4 / 1 / 0
6,444
644
5,288
3,787
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
guxel
Arachne
8
1 / 3 / 2
5,107
511
3,478
6,794
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danbo0
Bellona
11
6 / 0 / 2
6,629
663
4,371
3,761
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 6
5,512
551
2,157
6,207
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
9
0 / 3 / 3
5,580
558
1,313
6,204
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Symbiotie
Izanami
12
10 / 1 / 3
7,309
731
10,796
6,038
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
3 / 1 / 7
5,633
563
2,099
6,645
4,247
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
20
20
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
1
0.1
L
0
6
0
0
W
Bellona
Danbo0
Bellona
6
0
2
7
W
1
1
6
4
L
Nemesis
Hyplex
Nemesis
0
5
0
0
W
Chronos
0
3
3
0.5
L
Morgan Le Fay
RustProofHippo
Morgan Le Fay
4
1
0
4
W
Izanami
Symbiotie
Izanami
10
1
3
11.5
L
Arachne
guxel
Arachne
1
3
2
0.67
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
20,736
29,955
Taken
28,855
10,207
Mitigated
12,787
4,127
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,800
2,265
0
814
5,909
1,214
554
179
5,730
0
23,752
L
1,754
762
0
384
9,432
3,958
70
729
8,703
8,449
0
W
Bellona
Danbo0
Bellona
4,371
619
0
592
3,761
2,963
0
318
3,443
3,543
23,640
W
2,157
565
0
3,162
6,207
1,947
0
453
5,754
0
28,070
L
Nemesis
Hyplex
Nemesis
941
219
0
104
4,033
1,388
80
535
3,498
0
5,676
W
Chronos
1,313
632
0
1,047
6,204
1,817
0
3,964
2,240
26,335
0
L
Morgan Le Fay
RustProofHippo
Morgan Le Fay
5,288
814
0
797
3,787
1,293
0
991
2,694
39,776
0
W
Izanami
Symbiotie
Izanami
10,796
9,039
0
1,038
6,038
1,813
778
946
5,092
0
52,260
L
Arachne
guxel
Arachne
3,478
2,099
0
2,028
6,794
2,354
0
1,544
5,250
0
24,834
W
2,099
458
0
754
6,645
4,247
114
1,361
5,284
9,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
30,663
191
Minions Killed
302
0
Camps Cleared
0
846,273
Distance Traveled
1,062,216
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,544
454
45
5
0
157,079
0
L
Ymir
4,261
426
12
1
0
179,396
2
W
Bellona
6,629
663
72
7
0
207,694
4
W
Mulan
5,512
551
65
7
0
200,213
4
L
Nemesis
3,775
378
14
1
0
131,679
2
W
Chronos
5,580
558
63
6
0
179,436
4
L
Morgan Le Fay
6,444
644
74
7
0
183,222
5
W
Izanami
7,309
731
97
10
0
224,924
1
L
Arachne
5,107
511
46
5
0
194,897
0
W
Artio
5,633
563
5
1
0
249,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role