Player Matchup

Nemesis
Nemesis
Dankoter
Nemesis
Level 67
God Stats
1W - 5L
1,087 SR
Queue Stats
186W - 173L
1,570 Elo+
Solo
Artio
Artio
Mernda
Artio
Level 80
God Stats
2W - 0L
1,718 SR
Queue Stats
184W - 175L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QcWeedy
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,653 SR
Queue Stats
129W - 159L
1,420 Elo+
Solo
Skadi
Skadi
Simyri
Skadi
Level 127
God Stats
3W - 6L
1,380 SR
Queue Stats
421W - 446L
1,494 Elo+
Solo
Achilles
Achilles
tommyvis
Achilles
Level 127
God Stats
2W - 1L
1,517 SR
Queue Stats
263W - 241L
1,533 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,512 Elo+

VS

Team Averages
Level 119
1,541 SR
1,519 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Angmarod
Baba Yaga
Level 145
God Stats
1W - 3L
1,534 SR
Queue Stats
474W - 431L
1,605 Elo+
Solo
Arachne
Arachne
CounteReact
Arachne
Level 157
God Stats
14W - 9L
1,644 SR
Queue Stats
105W - 105L
1,525 Elo+
Solo
Loki
Loki
ECLTRXD
Loki
Level 137
God Stats
80W - 86L
1,518 SR
Queue Stats
851W - 847L
1,585 Elo+
Solo
Izanami
Izanami
GallowsHumuor
Izanami
Level 69
God Stats
24W - 30L
1,507 SR
Queue Stats
361W - 426L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dankoter
Nemesis
15
6 / 0 / 6
8,603
662
8,843
10,282
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Mernda
Artio
10
2 / 3 / 7
6,701
515
2,143
11,018
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
QcWeedy
Ah Muzen Cab
12
4 / 3 / 3
7,319
563
6,448
7,305
2,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Simyri
Skadi
13
6 / 2 / 7
8,081
622
10,863
7,522
2,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
tommyvis
Achilles
13
2 / 0 / 2
7,682
591
3,783
7,808
6,777
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 2
5,437
418
3,458
8,583
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Angmarod
Baba Yaga
11
1 / 4 / 1
6,256
481
4,198
7,803
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
CounteReact
Arachne
12
4 / 5 / 0
6,880
529
7,693
11,732
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
ECLTRXD
Loki
12
0 / 2 / 0
6,188
476
4,205
6,679
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
11
3 / 6 / 0
6,688
514
6,472
9,446
2,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
20
Kills
8
8
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
L
Baba Yaga
Angmarod
Baba Yaga
1
4
1
0.38
L
Arachne
CounteReact
Arachne
4
5
0
0.8
W
Nemesis
Dankoter
Nemesis
6
0
6
9
L
Loki
ECLTRXD
Loki
0
2
0
0
L
Izanami
3
6
0
0.5
W
Artio
Mernda
Artio
2
3
7
1.83
W
Ah Muzen Cab
QcWeedy
Ah Muzen Cab
4
3
3
1.83
W
Skadi
Simyri
Skadi
6
2
7
4.75
W
Achilles
tommyvis
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
26,026
43,935
Taken
44,243
22,259
Mitigated
20,991
15,762
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,458
247
0
1,450
8,583
8,832
0
1,267
7,316
11,513
0
L
Baba Yaga
Angmarod
Baba Yaga
4,198
56
0
2,162
7,803
2,688
0
61
7,742
38,578
0
L
Arachne
CounteReact
Arachne
7,693
5,406
0
4,745
11,732
5,017
0
105
11,627
0
41,519
W
Nemesis
Dankoter
Nemesis
8,843
4,073
0
4,208
10,282
4,056
0
852
9,430
0
54,376
L
Loki
ECLTRXD
Loki
4,205
588
0
1,599
6,679
1,804
0
84
6,595
0
34,814
L
Izanami
6,472
4,712
0
1,824
9,446
2,650
0
626
8,820
0
45,514
W
Artio
Mernda
Artio
2,143
349
500
3,865
11,018
6,652
13
2,424
8,594
18,863
0
W
Ah Muzen Cab
QcWeedy
Ah Muzen Cab
6,448
3,122
0
2,938
7,305
2,217
557
937
6,368
0
40,958
W
Skadi
Simyri
Skadi
10,863
4,711
0
1,797
7,522
2,557
1,232
2,539
4,983
0
48,664
W
Achilles
tommyvis
Achilles
3,783
525
0
2,454
7,808
6,777
0
904
6,904
0
44,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
31,449
423
Minions Killed
348
0
Camps Cleared
0
1,276,526
Distance Traveled
1,254,502
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,437
418
13
1
0
269,650
3
L
Baba Yaga
6,256
481
64
5
0
235,149
3
L
Arachne
6,880
529
80
6
0
264,355
2
W
Nemesis
8,603
662
100
8
0
282,739
1
L
Loki
6,188
476
72
6
0
269,550
1
L
Izanami
6,688
514
119
9
0
215,798
3
W
Artio
6,701
515
43
3
0
256,993
11
W
Ah Muzen Cab
7,319
563
73
6
0
223,895
1
W
Skadi
8,081
622
97
7
0
254,788
5
W
Achilles
7,682
591
110
8
0
258,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role