Player Matchup

Ravana
Ravana
King_Gamil
Ravana
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 89L
1,261 Elo+
Party 1
Chaac
Chaac
MediaDeath
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MoRo_Hd_
Ao Kuang
Level 29
God Stats
8W - 15L
1,649 SR
Queue Stats
63W - 87L
1,319 Elo+
Party 1
Cu Chulainn
Cu Chulainn
biciccol
Cu Chulainn
Level 27
God Stats
2W - 4L
1,298 SR
Queue Stats
57W - 83L
1,269 Elo+
Party 1
Arachne
Arachne
mentalista11
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,194 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,309 Elo+

VS

Team Averages
Level 13
1,465 SR
1,327 Elo+
Cu Chulainn
Cu Chulainn
AkimboSwagga
Cu Chulainn
Level 16
God Stats
3W - 6L
1,393 SR
Queue Stats
17W - 39L
1,340 Elo+
Solo
Rama
Rama
GZ1312
Rama
Level 25
God Stats
40W - 30L
1,447 SR
Queue Stats
170W - 162L
1,438 Elo+
Solo
Kukulkan
Kukulkan
KryKoz00
Kukulkan
Level 18
God Stats
0W - 1L
1,487 SR
Queue Stats
10W - 18L
1,180 Elo+
Solo
Tyr
Tyr
SantiCDE
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 2
Sobek
Sobek
alekiscrack8
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
King_Gamil
Ravana
12
1 / 2 / 3
7,517
501
2,942
7,217
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
13
0 / 1 / 1
7,690
513
419
5,323
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
MoRo_Hd_
Ao Kuang
14
8 / 1 / 3
8,886
592
7,657
7,644
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
biciccol
Cu Chulainn
13
6 / 2 / 3
8,344
556
6,092
10,313
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
mentalista11
Arachne
4
0 / 1 / 1
5,181
345
198
872
162
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AkimboSwagga
Cu Chulainn
8
0 / 5 / 1
5,569
371
1,949
6,456
3,636
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
GZ1312
Rama
13
6 / 5 / 0
8,197
546
9,997
10,933
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
KryKoz00
Kukulkan
10
1 / 6 / 1
6,461
431
3,053
7,315
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
4,317
288
0
103
14
1
0 / 0 / 0
4,305
287
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
7
7
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AkimboSwagga
Cu Chulainn
0
5
1
0.1
L
Rama
GZ1312
Rama
6
5
0
1.2
W
Ravana
King_Gamil
Ravana
1
2
3
1.25
L
Kukulkan
KryKoz00
Kukulkan
1
6
1
0.25
W
Chaac
0
1
1
0.5
W
Ao Kuang
MoRo_Hd_
Ao Kuang
8
1
3
9.5
L
0
0
0
0
L
0
0
0
0
W
Cu Chulainn
biciccol
Cu Chulainn
6
2
3
3.75
W
Arachne
mentalista11
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,308
Damage
14,999
31,369
Taken
24,807
17,376
Mitigated
8,936
6,835
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AkimboSwagga
Cu Chulainn
1,949
393
0
0
6,456
3,636
0
37
6,371
0
16,631
L
Rama
GZ1312
Rama
9,997
7,041
0
1,810
10,933
3,414
546
3,693
7,195
0
44,906
W
Ravana
King_Gamil
Ravana
2,942
657
0
1,597
7,217
3,840
2,387
0
7,217
0
37,152
L
Kukulkan
KryKoz00
Kukulkan
3,053
454
0
0
7,315
1,872
433
3,407
3,908
17,819
0
W
Chaac
419
0
0
947
5,323
4,587
1,875
0
5,323
3,574
26,227
W
Ao Kuang
MoRo_Hd_
Ao Kuang
7,657
1,988
0
2,166
7,644
3,686
2,476
756
6,724
31,258
4,607
L
0
0
0
0
103
14
0
0
66
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
biciccol
Cu Chulainn
6,092
1,750
17
2,010
10,313
5,101
54
1,949
8,180
0
39,899
W
Arachne
mentalista11
Arachne
198
198
0
98
872
162
0
0
872
0
2,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
28,849
279
Minions Killed
142
0
Camps Cleared
0
1,123,446
Distance Traveled
721,359
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,569
371
34
2
0
160,073
1
L
Rama
8,197
546
87
6
0
257,583
0
W
Ravana
7,517
501
70
5
0
240,954
0
L
Kukulkan
6,461
431
21
1
0
222,824
0
W
Chaac
7,690
513
62
4
0
223,608
0
W
Ao Kuang
8,886
592
67
4
0
310,264
1
L
Tyr
4,317
288
0
0
0
54,556
0
L
Sobek
4,305
287
0
0
0
26,323
0
W
Cu Chulainn
8,344
556
74
5
0
287,528
0
W
Arachne
5,181
345
6
0
0
61,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role