Player Matchup

Ah Puch
Ah Puch
BigPoppaGio
Ah Puch
Level 98
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 8L
1,134 Elo+
Party 1
Jormungandr
Jormungandr
Just0eagle
Jormungandr
Level 6
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 7L
1,007 Elo+
Party 1
Neith
Neith
ValideSultan32
Neith
Level 47
God Stats
9W - 10L
1,487 SR
Queue Stats
136W - 167L
1,292 Elo+
Solo
Team Averages
Level 50
1,346 SR
1,144 Elo+

VS

Team Averages
Level 24
1,500 SR
1,320 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ishoshiy
Bellona
Level 23
God Stats
15W - 6L
1,500 SR
Queue Stats
21W - 16L
1,235 Elo+
Party 2
Ra
Ra
кикарий
Ra
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 102L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigPoppaGio
Ah Puch
11
1 / 6 / 1
7,833
603
7,702
10,503
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Just0eagle
Jormungandr
9
0 / 8 / 1
7,168
551
2,658
13,420
9,907
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 10 / 1
7,989
615
7,819
14,450
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
11 / 4 / 9
11,296
869
14,642
11,638
4,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Ishoshiy
Bellona
14
5 / 0 / 17
10,197
784
10,956
8,842
9,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 0 / 11
10,182
783
8,892
5,768
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
24
24
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
4
9
3.88
L
Ah Puch
BigPoppaGio
Ah Puch
1
6
1
0.25
W
Bellona
Ishoshiy
Bellona
5
0
17
13.5
L
Jormungandr
Just0eagle
Jormungandr
0
8
1
0.06
L
2
10
1
0.25
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
34,490
38,373
Taken
26,248
17,136
Mitigated
17,095
3,899
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,642
3,983
0
1,878
11,638
4,654
726
3,543
8,095
0
53,026
L
Ah Puch
BigPoppaGio
Ah Puch
7,702
369
0
1,571
10,503
2,318
0
1,724
8,681
30,838
0
W
Bellona
Ishoshiy
Bellona
10,956
1,581
350
1,596
8,842
9,799
80
4,674
4,168
4,287
11,508
L
Jormungandr
Just0eagle
Jormungandr
2,658
645
299
366
13,420
9,907
0
4,232
8,870
13,968
0
L
7,819
2,214
0
1,663
14,450
4,911
0
4,444
9,678
0
23,600
W
8,892
1,060
1,847
1,160
5,768
2,642
1,231
3,048
2,720
34,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,990
Gold Earned
31,675
128
Minions Killed
135
3
Camps Cleared
9
614,270
Distance Traveled
772,758
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,296
869
54
4
7
242,901
6
L
Ah Puch
7,833
603
62
5
1
196,888
0
W
Bellona
10,197
784
9
1
1
289,898
1
L
Jormungandr
7,168
551
25
2
0
210,516
0
L
Neith
7,989
615
41
3
2
206,866
4
W
Ra
10,182
783
72
6
1
239,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role