Player Matchup

Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Crushin115
Loki
Level 104
God Stats
6W - 3L
1,840 SR
Queue Stats
228W - 230L
1,499 Elo+
Solo
Athena
Athena
Gryph3n
Athena
Level 107
God Stats
2W - 0L
1,668 SR
Queue Stats
524W - 520L
1,540 Elo+
Solo
Geb
Geb
Wicked Uno
Geb
Level 158
God Stats
10W - 6L
1,574 SR
Queue Stats
274W - 271L
1,473 Elo+
Solo
Scylla
Scylla
kwee13
Scylla
Level 127
God Stats
118W - 116L
1,545 SR
Queue Stats
439W - 440L
1,561 Elo+
Party 1
Team Averages
Level 129
1,625 SR
1,515 Elo+

VS

Team Averages
Level 98
1,489 SR
1,508 Elo+
Thoth
Thoth
DethPK
Thoth
Level 104
God Stats
2W - 2L
1,302 SR
Queue Stats
207W - 203L
1,481 Elo+
Solo
Sol
Sol
JDiaz69
Sol
Level 73
God Stats
15W - 15L
1,546 SR
Queue Stats
377W - 401L
1,533 Elo+
Solo
Artio
Artio
Kerio199
Artio
Level 117
God Stats
6W - 11L
1,598 SR
Queue Stats
642W - 570L
1,484 Elo+
Solo
Thanatos
Thanatos
Quinnsanity14
Thanatos
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
305W - 311L
1,560 Elo+
Solo
Nike
Nike
Val Wolfz
Nike
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 171L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 2 / 4
7,026
502
6,038
7,761
2,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 1 / 1
7,959
569
7,241
7,254
2,037
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Gryph3n
Athena
11
2 / 1 / 5
6,915
494
4,397
10,850
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 3
7,321
523
5,895
11,864
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Scylla
kwee13
Scylla
12
2 / 2 / 5
7,284
520
6,529
4,638
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DethPK
Thoth
11
0 / 3 / 2
6,766
483
3,813
5,506
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sol
12
3 / 3 / 0
7,316
523
6,373
8,063
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
Kerio199
Artio
9
0 / 2 / 3
5,978
427
3,464
13,698
6,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Quinnsanity14
Thanatos
11
3 / 7 / 1
6,798
486
5,227
12,333
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
13
2 / 2 / 2
7,725
552
7,432
12,447
8,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
8
8
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
4
2.5
W
8
1
1
8.5
L
Thoth
DethPK
Thoth
0
3
2
0.33
W
Athena
Gryph3n
Athena
2
1
5
4.5
L
Sol
3
3
0
1
L
Artio
Kerio199
Artio
0
2
3
0.75
L
Thanatos
Quinnsanity14
Thanatos
3
7
1
0.5
L
Nike
2
2
2
1.5
W
2
2
3
1.75
W
Scylla
kwee13
Scylla
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
26,309
42,367
Taken
52,047
22,719
Mitigated
24,484
14,628
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,038
3,002
0
2,429
7,761
2,649
914
3,693
4,002
0
40,132
W
7,241
2,247
0
3,648
7,254
2,037
294
1,662
5,473
0
43,995
L
Thoth
DethPK
Thoth
3,813
80
0
1,038
5,506
1,284
0
1,707
3,679
33,865
0
W
Athena
Gryph3n
Athena
4,397
1,607
349
3,426
10,850
6,955
54
4,143
6,669
20,105
0
L
Sol
6,373
2,642
0
2,609
8,063
2,655
353
1,649
6,414
38,299
6,692
L
Artio
Kerio199
Artio
3,464
519
918
2,417
13,698
6,899
81
5,637
7,923
21,906
0
L
Thanatos
Quinnsanity14
Thanatos
5,227
2,015
0
6,496
12,333
5,007
0
3,261
8,970
0
41,582
L
Nike
7,432
1,092
0
3,106
12,447
8,639
112
4,422
8,021
1,334
43,787
W
5,895
879
0
3,866
11,864
9,516
0
1,383
10,441
39,440
0
W
Scylla
kwee13
Scylla
6,529
617
0
910
4,638
1,562
0
1,782
2,656
40,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
34,583
341
Minions Killed
378
0
Camps Cleared
0
1,377,997
Distance Traveled
1,327,648
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,026
502
74
5
0
270,736
5
W
Loki
7,959
569
82
6
0
318,915
3
L
Thoth
6,766
483
86
6
0
274,948
3
W
Athena
6,915
494
29
2
0
262,190
1
L
Sol
7,316
523
83
6
0
263,309
5
L
Artio
5,978
427
33
2
0
274,474
2
L
Thanatos
6,798
486
73
5
0
253,654
2
L
Nike
7,725
552
103
7
0
261,263
1
W
Geb
7,321
523
72
5
0
255,665
1
W
Scylla
7,284
520
84
6
0
270,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role