Player Matchup

Fenrir
Fenrir
HungryJackSyrups
Fenrir
Level 128
God Stats
1W - 3L
1,577 SR
Queue Stats
61W - 56L
1,569 Elo+
Party 2
Chaac
Chaac
YourBossKrenko-
Chaac
Level 58
God Stats
7W - 5L
1,498 SR
Queue Stats
300W - 393L
1,321 Elo+
Solo
Janus
Janus
dinvaren
Janus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,401 Elo+
Party 2
Team Averages
Level 81
1,525 SR
1,430 Elo+

VS

Team Averages
Level 65
1,508 SR
1,398 Elo+
Zhong Kui
Zhong Kui
Mi55elbeck
Zhong Kui
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
168W - 181L
1,486 Elo+
Solo
Ullr
Ullr
MilkManx101
Ullr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,341 Elo+
Party 1
Yemoja
Yemoja
TwistedxGiggles
Yemoja
Level 69
God Stats
3W - 6L
1,524 SR
Queue Stats
35W - 57L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 8
15,202
691
21,229
23,865
11,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 3 / 15
14,146
643
20,269
20,922
26,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
dinvaren
Janus
15
6 / 8 / 9
13,517
614
13,117
16,998
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mi55elbeck
Zhong Kui
18
6 / 9 / 9
15,145
688
25,402
24,569
18,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 9 / 8
15,036
683
16,553
18,841
6,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 4 / 12
15,018
683
6,923
22,249
17,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
22
Kills
16
17
Deaths
22
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
11
6
8
2.5
W
Zhong Kui
Mi55elbeck
Zhong Kui
6
9
9
1.17
W
6
9
8
1.11
W
4
4
12
2.5
L
5
3
15
4.17
L
Janus
dinvaren
Janus
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,615
Damage
48,878
61,785
Taken
65,659
44,211
Mitigated
42,500
14,230
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,229
4,696
0
5,054
23,865
11,672
770
13,255
10,610
0
64,196
W
Zhong Kui
Mi55elbeck
Zhong Kui
25,402
3,148
524
7,034
24,569
18,577
869
5,432
19,137
62,495
0
W
16,553
8,142
0
163
18,841
6,691
1,502
3,548
15,293
0
56,461
W
6,923
1,515
2,794
7,617
22,249
17,232
292
4,641
17,608
17,264
0
L
20,269
2,660
451
8,008
20,922
26,441
270
10,212
10,710
0
60,549
L
Janus
dinvaren
Janus
13,117
1,096
0
717
16,998
6,098
189
9,790
7,208
35,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,865
Gold Earned
45,199
213
Minions Killed
188
13
Camps Cleared
5
1,147,485
Distance Traveled
1,012,732
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,202
691
69
3
7
393,474
4
W
Zhong Kui
15,145
688
81
4
2
321,932
4
W
Ullr
15,036
683
90
4
3
324,978
2
W
Yemoja
15,018
683
17
1
0
365,822
0
L
Chaac
14,146
643
90
4
5
421,346
0
L
Janus
13,517
614
54
2
1
332,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role