Player Matchup

Agni
Agni
Jaeger017
Agni
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 30L
1,553 Elo+
Party 3
Loki
Loki
Kirua51
Loki
Level 29
God Stats
4W - 0L
1,841 SR
Queue Stats
45W - 37L
1,482 Elo+
Party 2
Mulan
Mulan
MarkxTwIsTeD
Mulan
Level 18
God Stats
5W - 2L
1,877 SR
Queue Stats
27W - 19L
1,548 Elo+
Party 3
Cerberus
Cerberus
darracknebis
Cerberus
Level 20
God Stats
7W - 3L
1,605 SR
Queue Stats
48W - 39L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
joshmanisdabomb
Amaterasu
Level 28
God Stats
108W - 82L
1,675 SR
Queue Stats
108W - 82L
1,596 Elo+
Solo
Team Averages
Level 23
1,700 SR
1,540 Elo+

VS

Team Averages
Level 23
1,542 SR
1,559 Elo+
Mercury
Mercury
AkumetsuNew
Mercury
Level 29
God Stats
1W - 3L
1,364 SR
Queue Stats
17W - 11L
1,682 Elo+
Solo
Ra
Ra
Goorson
Ra
Level 17
God Stats
8W - 6L
1,556 SR
Queue Stats
27W - 23L
1,492 Elo+
Party 1
Ares
Ares
Justkuba
Ares
Level 25
God Stats
5W - 3L
1,516 SR
Queue Stats
67W - 58L
1,542 Elo+
Solo
Neith
Neith
MalaMia96
Neith
Level 18
God Stats
33W - 33L
1,477 SR
Queue Stats
36W - 40L
1,456 Elo+
Party 1
Sol
Sol
ReportingIsGay
Sol
Level 25
God Stats
6W - 2L
1,797 SR
Queue Stats
35W - 24L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
8 / 5 / 7
10,967
1,219
10,638
9,592
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Kirua51
Loki
16
4 / 5 / 11
10,197
1,133
9,961
10,229
3,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 9
9,745
1,083
8,266
14,628
13,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
darracknebis
Cerberus
16
0 / 7 / 18
9,378
1,042
7,763
16,976
16,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
joshmanisdabomb
Amaterasu
16
5 / 3 / 9
9,957
1,106
8,262
13,601
5,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

179

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkumetsuNew
Mercury
16
8 / 6 / 11
10,511
1,168
11,839
10,398
4,863
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 14
10,857
1,206
13,096
8,461
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
5 / 3 / 17
11,408
1,268
12,302
13,609
15,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
MalaMia96
Neith
14
0 / 3 / 7
7,833
870
3,821
4,604
1,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 15
10,147
1,127
16,350
11,654
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
20
Kills
23
23
Deaths
20
54
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mercury
AkumetsuNew
Mercury
8
6
11
2.25
L
6
2
14
6.5
W
Agni
8
5
7
2.3
L
Ares
5
3
17
4.5
W
Loki
Kirua51
Loki
4
5
11
1.9
L
Neith
MalaMia96
Neith
0
3
7
1.17
W
3
3
9
2.5
L
4
6
15
1.92
W
Cerberus
darracknebis
Cerberus
0
7
18
1.29
W
Amaterasu
joshmanisdabomb
Amaterasu
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
57,408
65,026
Taken
48,726
42,329
Mitigated
31,130
6,531
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AkumetsuNew
Mercury
11,839
3,941
0
0
10,398
4,863
0
3,068
7,093
0
18,077
L
13,096
1,828
1,907
1,370
8,461
4,184
0
3,115
5,228
40,198
0
W
Agni
10,638
1,093
116
416
9,592
3,254
0
5,777
3,713
26,834
0
L
Ares
12,302
988
0
1,552
13,609
15,995
0
5,593
7,738
24,051
0
W
Loki
Kirua51
Loki
9,961
2,520
0
250
10,229
3,732
0
6,775
3,356
0
32,268
L
Neith
MalaMia96
Neith
3,821
1,752
0
330
4,604
1,248
0
1,843
2,640
0
7,778
W
8,266
1,293
0
557
14,628
13,445
0
9,414
5,068
0
26,738
L
16,350
3,146
0
2,827
11,654
4,840
0
3,837
7,626
32,715
0
W
Cerberus
darracknebis
Cerberus
7,763
140
0
2,846
16,976
16,370
0
11,874
4,952
26,171
0
W
Amaterasu
joshmanisdabomb
Amaterasu
8,262
3,339
0
2,346
13,601
5,528
0
7,280
6,189
0
16,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
50,756
196
Minions Killed
158
9
Camps Cleared
4
904,320
Distance Traveled
783,536
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,511
1,168
20
2
0
171,118
0
L
Ra
10,857
1,206
69
8
0
190,695
0
W
Agni
10,967
1,219
29
3
1
156,090
0
L
Ares
11,408
1,268
18
2
2
165,991
0
W
Loki
10,197
1,133
35
4
4
183,050
0
L
Neith
7,833
870
8
1
1
87,366
2
W
Mulan
9,745
1,083
48
5
1
187,816
0
L
Sol
10,147
1,127
43
5
1
168,366
0
W
Cerberus
9,378
1,042
56
6
0
184,596
1
W
Amaterasu
9,957
1,106
28
3
3
192,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role