Player Matchup

Merlin
Merlin
Gold V
AjninBoar
Merlin
Gold V
Level 62
God Stats
24W - 23L
1,610 SR
Queue Stats
154W - 151L
1,367 MMR
Party 2
Athena
Athena
Gold V
Ashan23
Athena
Gold V
Level 69
God Stats
34W - 23L
1,630 SR
Queue Stats
154W - 150L
1,367 MMR
Party 2
Mercury
Mercury
Gold IV
DLenium
Mercury
Gold IV
Level 69
God Stats
0W - 1L
1,630 SR
Queue Stats
22W - 17L
1,641 MMR
Party 1
Amaterasu
Amaterasu
Gold V
IIOMNIVERSEII
Amaterasu
Gold V
Level 121
God Stats
115W - 84L
1,569 SR
Queue Stats
186W - 175L
1,397 MMR
Solo
Cernunnos
Cernunnos
Silver II
SkiEpidZ
Cernunnos
Silver II
Level 54
God Stats
1W - 1L
1,627 SR
Queue Stats
8W - 14L
1,462 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 75
1,613 SR
1,447 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,533 SR
1,488 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Danger255
Agni
Gold III
Level 160
God Stats
4W - 4L
1,394 SR
Queue Stats
192W - 210L
1,478 MMR
Solo
Awilix
Awilix
Bronze III
ST4RG4ZE
Awilix
Bronze III
Level 127
God Stats
5W - 8L
1,689 SR
Queue Stats
33W - 29L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
TheGizmo24v
Skadi
Bronze III
Level 108
God Stats
5W - 2L
1,472 SR
Queue Stats
28W - 28L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
xBroken28
Bellona
Gold IV
Level 122
God Stats
14W - 11L
1,612 SR
Queue Stats
266W - 262L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AjninBoar
Merlin
16
5 / 8 / 4
10,129
563
8,181
13,186
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Ashan23
Athena
13
3 / 6 / 4
8,737
485
7,054
19,186
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
DLenium
Mercury
14
1 / 7 / 5
8,600
478
4,776
14,898
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
IIOMNIVERSEII
Amaterasu
16
2 / 4 / 5
9,651
536
7,828
17,074
15,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
SkiEpidZ
Cernunnos
16
3 / 5 / 4
9,948
553
8,208
15,227
5,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatArtioMorgan Le FayPersephoneArtemis

VS

Bans
OdinRaijinJanusThothUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 3 / 13
10,176
565
7,607
13,650
13,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
17
7 / 3 / 10
11,503
639
13,819
11,122
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
ST4RG4ZE
Awilix
18
9 / 3 / 13
11,704
650
18,443
17,439
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 2 / 3
10,695
594
7,562
8,744
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bellona
xBroken28
Bellona
19
9 / 3 / 3
12,227
679
13,404
16,871
18,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
14
Kills
30
30
Deaths
14
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
13
2.83
L
Merlin
AjninBoar
Merlin
5
8
4
0.88
L
Athena
Ashan23
Athena
3
6
4
0.83
L
Mercury
DLenium
Mercury
1
7
5
0.5
W
Agni
7
3
10
4
L
Amaterasu
IIOMNIVERSEII
Amaterasu
2
4
5
1.13
W
Awilix
ST4RG4ZE
Awilix
9
3
13
5.17
L
Cernunnos
SkiEpidZ
Cernunnos
3
5
4
1
W
3
2
3
2.25
W
Bellona
xBroken28
Bellona
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,047
Damage
60,835
79,571
Taken
67,826
49,383
Mitigated
46,362
15,922
Healing
26,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,607
666
1,724
3,353
13,650
13,612
544
4,107
9,543
32,389
0
L
Merlin
AjninBoar
Merlin
8,181
519
0
2,390
13,186
4,514
0
5,223
7,709
60,536
0
L
Athena
Ashan23
Athena
7,054
1,678
0
2,586
19,186
18,351
0
6,990
11,992
27,577
0
L
Mercury
DLenium
Mercury
4,776
907
0
3,672
14,898
5,527
633
3,756
11,018
0
54,494
W
Agni
13,819
1,046
172
3,791
11,122
4,390
1,527
3,729
7,393
71,069
0
L
Amaterasu
IIOMNIVERSEII
Amaterasu
7,828
1,360
0
5,126
17,074
15,090
320
2,755
14,288
9,320
48,100
W
Awilix
ST4RG4ZE
Awilix
18,443
7,451
0
7,817
17,439
7,161
2,809
6,527
10,912
0
85,150
L
Cernunnos
SkiEpidZ
Cernunnos
8,208
3,862
0
2,148
15,227
5,901
843
5,173
9,914
0
64,650
W
7,562
2,333
0
3,226
8,744
3,065
1,444
1,657
7,087
0
77,700
W
Bellona
xBroken28
Bellona
13,404
3,156
0
6,505
16,871
18,134
1,139
4,439
12,432
13,577
63,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,065
Gold Earned
56,305
497
Minions Killed
558
0
Camps Cleared
0
1,726,131
Distance Traveled
1,916,213
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,176
565
35
2
0
370,367
10
L
Merlin
10,129
563
106
6
0
305,764
4
L
Athena
8,737
485
44
2
0
339,371
4
L
Mercury
8,600
478
104
6
0
371,791
5
W
Agni
11,503
639
128
7
0
372,902
5
L
Amaterasu
9,651
536
119
7
0
378,012
4
W
Awilix
11,704
650
116
6
0
412,218
2
L
Cernunnos
9,948
553
124
7
0
331,193
5
W
Skadi
10,695
594
138
8
0
358,413
2
W
Bellona
12,227
679
141
8
0
402,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role