Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BEAUTY_DEFINE
Chang'e
Level 122
God Stats
36W - 36L
1,614 SR
Queue Stats
228W - 210L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
TheWhippingGirl
Cthulhu
Level 101
God Stats
42W - 56L
1,490 SR
Queue Stats
228W - 308L
1,322 Elo+
Solo
Team Averages
Level 121
1,535 SR
1,460 Elo+

VS

Team Averages
Level 46
1,359 SR
1,453 Elo+
Hades
Hades
Don Jayleone398
Hades
Level 106
God Stats
0W - 2L
1,302 SR
Queue Stats
152W - 176L
1,474 Elo+
Solo
Sobek
Sobek
El Kelzo
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,384 Elo+
Solo
Hou Yi
Hou Yi
dwill5070
Hou Yi
Level 5
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 1 / 8
8,565
857
12,703
10,714
4,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
12
6 / 2 / 9
8,270
827
7,078
9,062
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 0 / 12
8,161
816
5,446
7,485
7,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,268
727
8,011
8,743
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
El Kelzo
Sobek
10
1 / 6 / 1
6,699
670
7,150
11,522
10,288
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
dwill5070
Hou Yi
8
0 / 5 / 2
6,253
625
3,326
9,327
2,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
8
12
W
Chang'e
6
2
9
5.25
L
2
6
0
0.33
L
Sobek
El Kelzo
Sobek
1
6
1
0.25
W
3
0
12
9
L
Hou Yi
dwill5070
Hou Yi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
18,487
27,261
Taken
29,592
15,108
Mitigated
16,949
10,376
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,703
2,950
281
1,849
10,714
4,001
34
5,739
4,975
0
27,938
W
Chang'e
7,078
742
3,110
2,927
9,062
3,795
0
5,455
3,607
22,949
0
L
8,011
421
283
1,298
8,743
4,481
86
4,607
4,136
28,458
0
L
Sobek
El Kelzo
Sobek
7,150
516
0
1,217
11,522
10,288
0
5,967
5,555
14,732
0
W
5,446
222
534
1,675
7,485
7,312
252
4,116
3,369
19,585
0
L
Hou Yi
dwill5070
Hou Yi
3,326
2,349
0
663
9,327
2,180
0
2,283
7,044
0
8,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
20,220
117
Minions Killed
81
6
Camps Cleared
3
598,945
Distance Traveled
513,841
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,565
857
31
3
3
213,339
0
W
Chang'e
8,270
827
37
4
2
182,749
0
L
Hades
7,268
727
60
6
3
182,593
4
L
Sobek
6,699
670
10
1
0
190,649
0
W
Cthulhu
8,161
816
49
5
1
202,857
3
L
Hou Yi
6,253
625
11
1
0
140,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role