Player Matchup

Hera
Hera
Dytt0
Hera
Level 103
God Stats
3W - 1L
1,652 SR
Queue Stats
249W - 145L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
Pierrotl
Gilgamesh
Level 46
God Stats
2W - 4L
1,335 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 1
Ares
Ares
SrUnderground
Ares
Level 159
God Stats
8W - 7L
1,566 SR
Queue Stats
325W - 297L
1,543 Elo+
Solo
Team Averages
Level 103
1,518 SR
1,554 Elo+

VS

Team Averages
Level 59
1,417 SR
1,606 Elo+
Cu Chulainn
Cu Chulainn
Feelsito
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,839 Elo+
Solo
Mercury
Mercury
Naaaej
Mercury
Level 129
God Stats
0W - 2L
1,263 SR
Queue Stats
449W - 439L
1,567 Elo+
Solo
Persephone
Persephone
Rammus_guardiao
Persephone
Level 27
God Stats
1W - 2L
1,489 SR
Queue Stats
9W - 17L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dytt0
Hera
17
7 / 2 / 20
12,614
788
17,939
10,978
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Pierrotl
Gilgamesh
14
6 / 6 / 18
11,723
733
14,407
18,078
15,619
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

18
17 / 2 / 10
13,622
851
21,104
17,507
22,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Feelsito
Cu Chulainn
14
6 / 6 / 1
10,428
652
13,722
25,905
14,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Naaaej
Mercury
13
3 / 13 / 5
10,577
661
9,312
17,258
6,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Rammus_guardiao
Persephone
13
1 / 10 / 8
10,330
646
7,904
15,778
5,216
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
30
Kills
10
10
Deaths
29
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
Dytt0
Hera
7
2
20
8.5
L
Cu Chulainn
Feelsito
Cu Chulainn
6
6
1
1.08
L
Mercury
Naaaej
Mercury
3
13
5
0.42
W
Gilgamesh
Pierrotl
Gilgamesh
6
6
18
2.5
L
Persephone
Rammus_guardiao
Persephone
1
10
8
0.5
W
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,450
Damage
30,938
46,563
Taken
58,941
43,165
Mitigated
26,030
6,719
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Dytt0
Hera
17,939
5,449
0
3,966
10,978
4,809
1,709
2,616
8,362
64,927
0
L
Cu Chulainn
Feelsito
Cu Chulainn
13,722
5,916
0
664
25,905
14,798
0
17,622
7,117
0
47,007
L
Mercury
Naaaej
Mercury
9,312
3,894
0
1,287
17,258
6,016
0
11,770
4,720
0
29,138
W
Gilgamesh
Pierrotl
Gilgamesh
14,407
3,913
0
1,241
18,078
15,619
210
2,891
15,187
0
28,661
L
Persephone
Rammus_guardiao
Persephone
7,904
848
0
1,022
15,778
5,216
0
8,548
6,699
27,355
0
W
21,104
647
0
1,512
17,507
22,737
291
2,702
14,805
36,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
31,335
159
Minions Killed
148
7
Camps Cleared
6
952,802
Distance Traveled
786,220
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,614
788
102
6
3
305,481
2
L
Cu Chulainn
10,428
652
61
4
5
268,499
1
L
Mercury
10,577
661
38
2
1
272,556
3
W
Gilgamesh
11,723
733
25
2
3
322,440
4
L
Persephone
10,330
646
49
3
0
245,165
0
W
Ares
13,622
851
32
2
1
324,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role