Player Matchup

Ne Zha
Ne Zha
Danktastrophe
Ne Zha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 360L
1,494 Elo+
Solo
Xing Tian
Xing Tian
HARD2KILLJ
Xing Tian
Level 156
God Stats
7W - 9L
1,551 SR
Queue Stats
726W - 757L
1,461 Elo+
Solo
The Morrigan
The Morrigan
ImuuhSeaUrchin
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,538 Elo+
Solo
Horus
Horus
NSachii
Horus
Level 145
God Stats
0W - 1L
1,313 SR
Queue Stats
87W - 62L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
RaptorWarKing
Nu Wa
Level 147
God Stats
3W - 3L
1,770 SR
Queue Stats
133W - 121L
1,514 Elo+
Party 1
Team Averages
Level 127
1,527 SR
1,501 Elo+

VS

Team Averages
Level 122
1,565 SR
1,481 Elo+
Terra
Terra
Arntyoujustcute
Terra
Level 137
God Stats
9W - 3L
1,581 SR
Queue Stats
290W - 270L
1,454 Elo+
Solo
Anhur
Anhur
Jakile15
Anhur
Level 155
God Stats
1W - 1L
1,483 SR
Queue Stats
95W - 97L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
MCMIKE1
Ratatoskr
Level 116
God Stats
2W - 1L
1,394 SR
Queue Stats
215W - 209L
1,460 Elo+
Solo
Anubis
Anubis
Shadowgent
Anubis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,472 Elo+
Solo
Hercules
Hercules
TTVOhhKillEm
Hercules
Level 134
God Stats
3W - 1L
1,866 SR
Queue Stats
34W - 28L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,796
580
1,751
1,644
433
Xing Tian
HARD2KILLJ
Xing Tian
13
1 / 4 / 1
6,771
677
5,035
14,665
9,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
ImuuhSeaUrchin
The Morrigan
12
0 / 7 / 3
6,741
674
3,858
7,494
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
NSachii
Horus
15
3 / 6 / 3
8,139
814
9,652
13,519
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 4
8,026
803
14,250
10,000
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 18
8,891
889
7,517
13,099
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Jakile15
Anhur
16
8 / 2 / 10
9,493
949
8,444
7,589
2,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
MCMIKE1
Ratatoskr
15
4 / 1 / 11
9,397
940
7,597
10,373
6,229
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Shadowgent
Anubis
15
4 / 2 / 12
9,128
913
9,008
10,835
5,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TTVOhhKillEm
Hercules
15
3 / 1 / 16
8,579
858
8,031
14,723
7,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
6
Kills
20
21
Deaths
7
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
L
0
1
1
0.5
L
Xing Tian
HARD2KILLJ
Xing Tian
1
4
1
0.38
L
The Morrigan
ImuuhSeaUrchin
The Morrigan
0
7
3
0.21
W
Anhur
Jakile15
Anhur
8
2
10
6.5
W
Ratatoskr
MCMIKE1
Ratatoskr
4
1
11
9.5
L
Horus
NSachii
Horus
3
6
3
0.75
L
2
3
4
1.33
W
Anubis
Shadowgent
Anubis
4
2
12
5
W
Hercules
TTVOhhKillEm
Hercules
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,546
Damage
40,597
47,322
Taken
56,619
24,661
Mitigated
35,054
15,151
Healing
34,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,517
505
4,537
4,253
13,099
12,590
655
3,434
9,461
16,354
0
L
1,751
163
459
371
1,644
433
0
104
1,540
0
3,825
L
Xing Tian
HARD2KILLJ
Xing Tian
5,035
369
1,364
3,168
14,665
9,496
0
4,845
9,820
10,238
0
L
The Morrigan
ImuuhSeaUrchin
The Morrigan
3,858
754
635
393
7,494
2,621
0
2,054
5,440
11,315
585
W
Anhur
Jakile15
Anhur
8,444
3,288
540
779
7,589
2,944
2,514
2,360
5,037
0
21,933
W
Ratatoskr
MCMIKE1
Ratatoskr
7,597
1,474
3,193
4,643
10,373
6,229
1,542
4,688
5,453
0
20,665
L
Horus
NSachii
Horus
9,652
4,749
2,001
2,789
13,519
8,592
0
5,486
8,033
0
12,002
L
14,250
4,679
993
2,978
10,000
3,519
0
4,036
5,964
27,776
0
W
Anubis
Shadowgent
Anubis
9,008
642
0
5,056
10,835
5,509
272
5,450
5,195
37,877
0
W
Hercules
TTVOhhKillEm
Hercules
8,031
1,289
2,561
8,529
14,723
7,782
239
5,616
8,789
0
16,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
45,488
61
Minions Killed
124
0
Camps Cleared
0
797,469
Distance Traveled
1,034,258
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,891
889
16
2
0
230,545
0
L
Ne Zha
5,796
580
0
0
0
61,246
0
L
Xing Tian
6,771
677
7
1
0
219,308
0
L
The Morrigan
6,741
674
14
1
0
159,085
1
W
Anhur
9,493
949
22
2
0
186,463
1
W
Ratatoskr
9,397
940
30
3
0
213,465
0
L
Horus
8,139
814
5
1
0
181,965
1
L
Nu Wa
8,026
803
35
4
0
175,865
0
W
Anubis
9,128
913
44
4
0
171,331
0
W
Hercules
8,579
858
12
1
0
232,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role