Player Matchup

Guan Yu
Guan Yu
BallBagBooty
Guan Yu
Level 20
God Stats
1W - 6L
1,223 SR
Queue Stats
78W - 75L
1,547 Elo+
Solo
Neith
Neith
FullMonkeyMode
Neith
Level 19
God Stats
3W - 2L
1,773 SR
Queue Stats
44W - 41L
1,616 Elo+
Solo
Yemoja
Yemoja
Klowned
Yemoja
Level 18
God Stats
36W - 37L
1,642 SR
Queue Stats
270W - 358L
1,548 Elo+
Solo
Vamana
Vamana
fishloverjohn
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,854 Elo+
Solo
Raijin
Raijin
fmtpatrick
Raijin
Level 29
God Stats
4W - 0L
1,776 SR
Queue Stats
100W - 82L
1,664 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,646 Elo+

VS

Team Averages
Level 20
1,494 SR
1,565 Elo+
Mulan
Mulan
Delve25
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,519 Elo+
Solo
Apollo
Apollo
Yasuo609
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Solo
Terra
Terra
andrewhsu
Terra
Level 27
God Stats
2W - 4L
1,470 SR
Queue Stats
117W - 127L
1,475 Elo+
Solo
Hel
Hel
crear1cuenta
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 60L
1,716 Elo+
Solo
Tyr
Tyr
youwillgetsoloed
Tyr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 175L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BallBagBooty
Guan Yu
12
0 / 3 / 3
7,500
577
1,872
12,398
5,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
7 / 0 / 1
7,868
605
9,563
6,698
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Klowned
Yemoja
11
1 / 2 / 4
6,691
515
5,428
7,865
4,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
7 / 1 / 0
8,727
671
9,232
9,005
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
fmtpatrick
Raijin
11
1 / 4 / 2
6,891
530
2,267
6,529
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Delve25
Mulan
10
0 / 2 / 2
6,175
475
2,198
5,861
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Yasuo609
Apollo
9
1 / 7 / 0
5,757
443
2,945
9,323
2,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
andrewhsu
Terra
8
0 / 2 / 1
5,512
424
1,401
9,045
6,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
3 / 2 / 4
7,621
586
7,707
8,768
2,912
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 3 / 2
7,496
577
6,747
9,266
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
16
Kills
8
10
Deaths
16
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BallBagBooty
Guan Yu
0
3
3
0.5
L
Mulan
Delve25
Mulan
0
2
2
0.5
W
7
0
1
7.5
W
Yemoja
Klowned
Yemoja
1
2
4
1.5
L
Apollo
Yasuo609
Apollo
1
7
0
0.14
L
Terra
andrewhsu
Terra
0
2
1
0.25
L
3
2
4
2.5
W
7
1
0
7
W
Raijin
fmtpatrick
Raijin
1
4
2
0.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
20,998
42,495
Taken
42,263
17,935
Mitigated
18,279
11,942
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BallBagBooty
Guan Yu
1,872
494
732
3,527
12,398
5,500
0
478
11,877
0
48,350
L
Mulan
Delve25
Mulan
2,198
529
0
1,545
5,861
3,375
607
277
5,584
0
23,206
W
9,563
4,267
0
2,733
6,698
2,064
1,360
1,583
5,115
0
53,776
W
Yemoja
Klowned
Yemoja
5,428
1,499
562
790
7,865
4,118
744
3,421
4,399
26,872
0
L
Apollo
Yasuo609
Apollo
2,945
1,553
0
840
9,323
2,179
0
1,257
8,066
0
30,572
L
Terra
andrewhsu
Terra
1,401
449
228
2,100
9,045
6,270
0
1,669
7,246
12,946
0
L
7,707
1,054
1,043
4,854
8,768
2,912
182
3,128
5,341
47,864
0
W
9,232
6,189
0
2,832
9,005
4,242
174
1,882
6,920
0
43,499
W
Raijin
fmtpatrick
Raijin
2,267
225
0
766
6,529
2,011
0
2,039
4,490
33,369
0
L
6,747
598
0
2,985
9,266
3,543
0
966
8,186
0
43,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
32,561
387
Minions Killed
321
0
Camps Cleared
0
1,207,482
Distance Traveled
1,187,594
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,500
577
105
8
0
238,162
1
L
Mulan
6,175
475
51
4
0
250,944
2
W
Neith
7,868
605
87
7
0
234,845
2
W
Yemoja
6,691
515
36
3
0
218,596
4
L
Apollo
5,757
443
62
5
0
194,793
0
L
Terra
5,512
424
26
2
0
243,642
0
L
Hel
7,621
586
103
8
0
243,296
3
W
Vamana
8,727
671
88
7
0
291,817
1
W
Raijin
6,891
530
71
5
0
224,062
4
L
Tyr
7,496
577
79
6
0
254,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role