Player Matchup

Thor
Thor
ElPackDeReuben
Thor
Level 48
God Stats
1W - 1L
1,288 SR
Queue Stats
115W - 139L
1,386 Elo+
Party 1
Serqet
Serqet
Peabol11
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 71L
1,266 Elo+
Party 1
Eset
Eset
alexaboy14
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 56L
1,464 Elo+
Party 1
Team Averages
Level 28
1,429 SR
1,372 Elo+

VS

Team Averages
Level 24
1,561 SR
1,258 Elo+
Sobek
Sobek
IIProrokII
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,057 Elo+
Solo
Nu Wa
Nu Wa
Muujoo
Nu Wa
Level 26
God Stats
20W - 20L
1,534 SR
Queue Stats
42W - 45L
1,342 Elo+
Solo
Heimdallr
Heimdallr
Raedern
Heimdallr
Level 29
God Stats
13W - 10L
1,651 SR
Queue Stats
30W - 29L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 6
14,797
705
17,398
18,923
8,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Peabol11
Serqet
15
3 / 3 / 12
12,724
606
7,767
17,676
8,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
7 / 3 / 13
14,828
706
19,569
21,498
8,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
4 / 9 / 1
12,035
573
7,339
20,410
21,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Muujoo
Nu Wa
16
2 / 6 / 5
12,619
601
15,865
13,532
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Raedern
Heimdallr
16
3 / 8 / 5
13,200
629
22,010
19,166
3,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
23
Kills
9
9
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
3
6
5.33
L
Sobek
4
9
1
0.5
L
Nu Wa
Muujoo
Nu Wa
2
6
5
0.75
W
Serqet
Peabol11
Serqet
3
3
12
3
L
Heimdallr
Raedern
Heimdallr
3
8
5
0.69
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,734
Damage
45,214
58,097
Taken
53,108
25,797
Mitigated
27,939
8,358
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,398
3,134
0
679
18,923
8,301
226
8,632
10,286
0
58,277
L
Sobek
7,339
820
0
2,712
20,410
21,672
261
6,005
13,259
27,739
0
L
Nu Wa
Muujoo
Nu Wa
15,865
2,797
316
2,004
13,532
2,400
355
5,567
7,869
62,015
0
W
Serqet
Peabol11
Serqet
7,767
1,576
0
301
17,676
8,783
731
7,825
9,851
0
23,774
L
Heimdallr
Raedern
Heimdallr
22,010
8,165
0
908
19,166
3,867
402
8,909
9,633
0
45,137
W
19,569
1,033
643
6,735
21,498
8,713
1,754
7,486
13,998
83,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
37,854
239
Minions Killed
204
11
Camps Cleared
6
1,301,218
Distance Traveled
892,339
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,797
705
81
4
4
463,685
1
L
Sobek
12,035
573
38
2
2
232,240
7
L
Nu Wa
12,619
601
97
5
4
323,991
2
W
Serqet
12,724
606
29
1
1
397,065
2
L
Heimdallr
13,200
629
69
3
0
336,108
1
W
Eset
14,828
706
129
6
6
440,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role