Player Matchup

Danzaburou
Danzaburou
Fabian-on-Nokia
Danzaburou
Level 15
God Stats
2W - 1L
1,472 SR
Queue Stats
5W - 6L
1,337 Elo+
Party 2
Khepri
Khepri
Hitmeg12
Khepri
Level 48
God Stats
1W - 3L
1,424 SR
Queue Stats
235W - 190L
1,561 Elo+
Solo
Guan Yu
Guan Yu
Kandendu59
Guan Yu
Level 35
God Stats
3W - 1L
1,773 SR
Queue Stats
62W - 70L
1,408 Elo+
Solo
Ra
Ra
Sorry_Bro-_-88
Ra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 147L
1,414 Elo+
Party 2
Awilix
Awilix
YonashQ
Awilix
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,391 Elo+
Solo
Team Averages
Level 40
1,534 SR
1,422 Elo+

VS

Team Averages
Level 57
1,502 SR
1,516 Elo+
Neith
Neith
BimBab
Neith
Level 42
God Stats
7W - 12L
1,258 SR
Queue Stats
75W - 93L
1,343 Elo+
Solo
Ullr
Ullr
ComplexJester21
Ullr
Level 28
God Stats
6W - 2L
1,618 SR
Queue Stats
135W - 58L
1,621 Elo+
Party 1
He Bo
He Bo
Qydos
He Bo
Level 38
God Stats
3W - 3L
1,294 SR
Queue Stats
107W - 90L
1,515 Elo+
Solo
Bacchus
Bacchus
Tom the FishHD
Bacchus
Level 58
God Stats
21W - 6L
1,837 SR
Queue Stats
248W - 112L
1,650 Elo+
Party 1
Cerberus
Cerberus
temp-974359
Cerberus
Level 121
God Stats
93W - 91L
1,502 SR
Queue Stats
664W - 692L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fabian-on-Nokia
Danzaburou
5
0 / 3 / 0
3,813
381
333
3,821
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Hitmeg12
Khepri
11
2 / 1 / 0
5,512
551
4,792
6,471
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Kandendu59
Guan Yu
9
0 / 5 / 2
5,070
507
2,510
8,852
6,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 1
4,496
450
3,125
5,617
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
YonashQ
Awilix
9
2 / 4 / 1
5,803
580
3,549
6,742
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BimBab
Neith
9
0 / 1 / 1
5,343
534
3,792
5,793
1,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 3 / 4
6,768
677
8,600
6,324
2,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
Qydos
He Bo
12
3 / 0 / 2
6,610
661
2,017
4,459
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 0 / 5
6,501
650
2,257
5,497
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
temp-974359
Cerberus
12
3 / 0 / 2
7,020
702
3,757
3,122
1,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
17
17
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
BimBab
Neith
0
1
1
0.5
W
6
3
4
2.67
L
Danzaburou
Fabian-on-Nokia
Danzaburou
0
3
0
0
L
Khepri
Hitmeg12
Khepri
2
1
0
2
L
Guan Yu
Kandendu59
Guan Yu
0
5
2
0.2
W
He Bo
Qydos
He Bo
3
0
2
4
L
0
4
1
0.13
W
5
0
5
7.5
L
Awilix
YonashQ
Awilix
2
4
1
0.63
W
Cerberus
temp-974359
Cerberus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,309
Damage
20,423
31,503
Taken
25,195
14,958
Mitigated
11,137
7,028
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BimBab
Neith
3,792
2,410
0
3,110
5,793
1,886
713
3,961
1,832
0
29,341
W
8,600
4,503
0
1,000
6,324
2,111
0
1,647
4,271
0
43,755
L
Danzaburou
Fabian-on-Nokia
Danzaburou
333
219
0
99
3,821
1,006
0
881
2,940
0
3,907
L
Khepri
Hitmeg12
Khepri
4,792
358
0
1,780
6,471
4,179
0
372
6,099
24,534
0
L
Guan Yu
Kandendu59
Guan Yu
2,510
225
0
2,780
8,852
6,281
0
4,454
4,398
0
18,661
W
He Bo
Qydos
He Bo
2,017
63
0
212
4,459
1,238
0
223
4,204
46,793
0
L
3,125
455
220
1,104
5,617
1,497
0
521
5,096
18,426
0
W
2,257
447
0
2,008
5,497
4,039
0
1,733
3,681
8,720
0
L
Awilix
YonashQ
Awilix
3,549
1,694
0
1,045
6,742
1,995
0
1,803
4,939
0
21,810
W
Cerberus
temp-974359
Cerberus
3,757
188
0
1,356
3,122
1,863
0
0
2,775
35,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,694
Gold Earned
32,242
168
Minions Killed
333
0
Camps Cleared
0
840,657
Distance Traveled
934,618
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,343
534
60
6
0
166,587
0
W
Ullr
6,768
677
84
8
0
181,159
0
L
Danzaburou
3,813
381
7
1
0
120,559
0
L
Khepri
5,512
551
30
3
0
189,118
0
L
Guan Yu
5,070
507
42
4
0
192,701
3
W
He Bo
6,610
661
87
9
0
190,527
0
L
Ra
4,496
450
38
4
0
142,093
0
W
Bacchus
6,501
650
19
2
0
200,732
4
L
Awilix
5,803
580
51
5
0
196,186
0
W
Cerberus
7,020
702
83
8
0
195,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role