Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AKratos17
Baron Samedi
Level 76
God Stats
29W - 19L
1,598 SR
Queue Stats
206W - 243L
1,418 Elo+
Solo
Hachiman
Hachiman
diegolpz21
Hachiman
Level 104
God Stats
4W - 2L
1,832 SR
Queue Stats
334W - 360L
1,411 Elo+
Solo
Bellona
Bellona
posto_ambiguo162
Bellona
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
258W - 326L
1,440 Elo+
Solo
Anubis
Anubis
sebchachou
Anubis
Level 55
God Stats
3W - 10L
1,383 SR
Queue Stats
228W - 248L
1,363 Elo+
Solo
Team Averages
Level 78
1,563 SR
1,427 Elo+

VS

Team Averages
Level 101
1,352 SR
1,423 Elo+
Medusa
Medusa
Jijlk
Medusa
Level 113
God Stats
5W - 6L
1,261 SR
Queue Stats
615W - 650L
1,413 Elo+
Solo
Merlin
Merlin
Malikun
Merlin
Level 129
God Stats
4W - 9L
1,320 SR
Queue Stats
281W - 281L
1,424 Elo+
Solo
Geb
Geb
Pimenchot
Geb
Level 69
God Stats
6W - 2L
1,618 SR
Queue Stats
202W - 227L
1,418 Elo+
Solo
Bellona
Bellona
alphawolf657
Bellona
Level 105
God Stats
1W - 5L
1,064 SR
Queue Stats
139W - 167L
1,445 Elo+
Solo
Susano
Susano
axiion51
Susano
Level 89
God Stats
7W - 4L
1,498 SR
Queue Stats
72W - 77L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 0
6,549
546
5,737
8,228
6,474
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
AKratos17
Baron Samedi
10
1 / 6 / 0
5,901
492
3,459
7,369
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
diegolpz21
Hachiman
9
1 / 2 / 0
5,429
452
3,597
6,386
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 3
5,710
476
4,650
8,980
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
sebchachou
Anubis
9
1 / 3 / 0
5,579
465
3,828
7,141
2,981
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jijlk
Medusa
11
1 / 1 / 1
6,153
513
3,035
5,963
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Malikun
Merlin
11
4 / 1 / 4
6,420
535
6,221
3,942
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 4
6,493
541
4,701
9,229
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
alphawolf657
Bellona
12
2 / 0 / 1
6,966
581
5,069
8,349
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
axiion51
Susano
12
5 / 1 / 5
7,126
594
6,289
8,821
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Baron Samedi
AKratos17
Baron Samedi
1
6
0
0.17
W
Medusa
Jijlk
Medusa
1
1
1
1.5
W
Merlin
Malikun
Merlin
4
1
4
6
W
3
0
4
5
W
Bellona
alphawolf657
Bellona
2
0
1
2.5
W
Susano
axiion51
Susano
5
1
5
7.5
L
Hachiman
diegolpz21
Hachiman
1
2
0
0.5
L
0
2
3
0.75
L
Anubis
sebchachou
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
25,315
38,104
Taken
36,304
19,041
Mitigated
16,900
13,272
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,737
820
0
2,782
8,228
6,474
0
1,341
6,887
41,880
0
L
Baron Samedi
AKratos17
Baron Samedi
3,459
240
0
1,058
7,369
2,495
228
1,897
5,472
30,331
0
W
Medusa
Jijlk
Medusa
3,035
1,648
0
1,926
5,963
1,409
0
873
5,090
0
37,610
W
Merlin
Malikun
Merlin
6,221
446
0
1,323
3,942
1,189
0
1,452
2,350
32,824
0
W
4,701
528
170
3,966
9,229
3,893
0
2,742
6,431
18,867
0
W
Bellona
alphawolf657
Bellona
5,069
1,220
0
3,331
8,349
7,659
0
5,093
3,256
3,454
36,992
W
Susano
axiion51
Susano
6,289
832
0
1,947
8,821
2,750
0
2,541
6,153
0
39,875
L
Hachiman
diegolpz21
Hachiman
3,597
1,524
0
2,926
6,386
1,697
25
2,031
4,355
0
28,596
L
4,650
1,137
0
3,216
8,980
5,394
0
3,765
5,215
0
17,799
L
Anubis
sebchachou
Anubis
3,828
291
0
3,290
7,141
2,981
0
2,455
4,686
29,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
33,158
290
Minions Killed
325
0
Camps Cleared
0
1,047,475
Distance Traveled
1,203,921
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,549
546
93
8
0
218,244
4
L
Baron Samedi
5,901
492
55
5
0
194,457
4
W
Medusa
6,153
513
76
6
0
219,032
4
W
Merlin
6,420
535
56
5
0
209,074
7
W
Geb
6,493
541
27
2
0
260,286
1
W
Bellona
6,966
581
101
8
0
241,548
1
W
Susano
7,126
594
65
5
0
273,981
0
L
Hachiman
5,429
452
54
5
0
185,595
1
L
Bellona
5,710
476
31
3
0
235,089
0
L
Anubis
5,579
465
57
5
0
214,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role