Player Matchup

Ares
Ares
FALANGE1936
Ares
Level 9
God Stats
12W - 7L
1,547 SR
Queue Stats
21W - 13L
1,484 Elo+
Party 1
Mercury
Mercury
Forcius
Mercury
Level 18
God Stats
30W - 19L
1,384 SR
Queue Stats
107W - 83L
1,377 Elo+
Solo
Cernunnos
Cernunnos
RedBully92i
Cernunnos
Level 26
God Stats
8W - 11L
1,483 SR
Queue Stats
30W - 36L
1,432 Elo+
Solo
Raijin
Raijin
bo199nes
Raijin
Level 15
God Stats
8W - 1L
1,671 SR
Queue Stats
24W - 14L
1,484 Elo+
Party 1
Odin
Odin
levsahman
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,152 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,386 Elo+

VS

Team Averages
Level 16
1,439 SR
1,339 Elo+
Artemis
Artemis
Sankill44
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
Wiseur_Craft
Kukulkan
Level 40
God Stats
5W - 5L
1,541 SR
Queue Stats
60W - 103L
1,331 Elo+
Party 2
Nemesis
Nemesis
fesh1on_007
Nemesis
Level 16
God Stats
2W - 3L
1,392 SR
Queue Stats
16W - 30L
1,317 Elo+
Solo
Sobek
Sobek
kr0l4atina
Sobek
Level 8
God Stats
1W - 4L
1,261 SR
Queue Stats
65W - 78L
1,298 Elo+
Party 3
Osiris
Osiris
satann03
Osiris
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 11
9,484
527
9,964
12,511
13,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Forcius
Mercury
18
6 / 1 / 5
11,943
664
6,788
10,314
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
RedBully92i
Cernunnos
18
8 / 3 / 14
11,336
630
12,864
11,703
5,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
bo199nes
Raijin
17
16 / 0 / 11
12,043
669
21,213
11,048
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
15
3 / 2 / 12
10,020
557
5,490
11,645
11,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sankill44
Artemis
12
2 / 9 / 1
7,528
418
7,178
13,009
4,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Wiseur_Craft
Kukulkan
10
0 / 10 / 1
6,858
381
5,577
10,762
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
fesh1on_007
Nemesis
12
1 / 4 / 2
7,530
418
2,167
11,975
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
14
2 / 7 / 2
8,726
485
4,827
19,172
20,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
satann03
Osiris
13
2 / 10 / 2
7,869
437
6,006
15,939
12,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
40
Kills
7
7
Deaths
40
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Mercury
Forcius
Mercury
6
1
5
8.5
W
Cernunnos
RedBully92i
Cernunnos
8
3
14
5
L
Artemis
Sankill44
Artemis
2
9
1
0.28
L
Kukulkan
Wiseur_Craft
Kukulkan
0
10
1
0.05
W
Raijin
bo199nes
Raijin
16
0
11
21.5
L
Nemesis
fesh1on_007
Nemesis
1
4
2
0.5
L
Sobek
2
7
2
0.43
W
Odin
3
2
12
4.5
L
Osiris
satann03
Osiris
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,319
Damage
25,755
57,221
Taken
70,857
42,279
Mitigated
45,886
11,438
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,964
507
0
0
12,511
13,828
1,492
3,869
8,452
17,545
0
W
Mercury
Forcius
Mercury
6,788
3,036
0
2,007
10,314
5,602
4,747
1,377
8,897
0
89,135
W
Cernunnos
RedBully92i
Cernunnos
12,864
6,295
0
3,841
11,703
5,278
4,986
1,381
10,322
0
91,812
L
Artemis
Sankill44
Artemis
7,178
2,721
47
1,438
13,009
4,292
337
7,526
5,385
0
37,171
L
Kukulkan
Wiseur_Craft
Kukulkan
5,577
582
46
795
10,762
3,831
1,052
5,983
4,732
28,920
0
W
Raijin
bo199nes
Raijin
21,213
2,663
620
3,931
11,048
5,579
3,742
2,058
8,770
78,472
0
L
Nemesis
fesh1on_007
Nemesis
2,167
689
0
2,093
11,975
5,388
0
4,726
7,249
0
39,230
L
Sobek
4,827
601
0
2,649
19,172
20,255
240
8,709
10,223
24,662
0
W
Odin
5,490
1,302
0
1,039
11,645
11,992
953
1,196
10,316
149
27,673
L
Osiris
satann03
Osiris
6,006
1,301
0
80
15,939
12,120
162
4,382
10,821
0
26,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,826
Gold Earned
38,511
456
Minions Killed
284
0
Camps Cleared
0
1,798,490
Distance Traveled
1,434,130
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,484
527
14
1
0
362,415
1
W
Mercury
11,943
664
143
8
0
456,001
4
W
Cernunnos
11,336
630
123
7
0
301,693
3
L
Artemis
7,528
418
65
4
0
292,191
1
L
Kukulkan
6,858
381
61
3
0
268,028
4
W
Raijin
12,043
669
132
7
0
350,052
2
L
Nemesis
7,530
418
71
4
0
280,491
3
L
Sobek
8,726
485
37
2
0
324,962
2
W
Odin
10,020
557
44
2
0
328,329
0
L
Osiris
7,869
437
50
3
0
268,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role