Player Matchup

Ares
Ares
Bulletitto
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 31L
1,500 Elo+
Solo
Tiamat
Tiamat
PJMMGP
Tiamat
Level 125
God Stats
12W - 15L
1,470 SR
Queue Stats
60W - 67L
1,472 Elo+
Party 1
Neith
Neith
animuser14
Neith
Level 8
God Stats
1W - 1L
1,284 SR
Queue Stats
4W - 2L
1,318 Elo+
Party 1
Team Averages
Level 50
1,418 SR
1,430 Elo+

VS

Team Averages
Level 50
1,429 SR
1,384 Elo+
Tyr
Tyr
 
Tyr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SerRojaS
Baron Samedi
Level 107
God Stats
67W - 71L
1,495 SR
Queue Stats
368W - 427L
1,385 Elo+
Solo
Hercules
Hercules
robotic154
Hercules
Level 23
God Stats
1W - 4L
1,294 SR
Queue Stats
3W - 6L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 9
9,491
678
5,876
14,391
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
PJMMGP
Tiamat
16
12 / 1 / 11
11,613
830
20,917
10,101
8,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
9 / 1 / 11
10,886
778
16,027
6,884
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 11 / 3
8,052
575
6,760
18,471
8,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SerRojaS
Baron Samedi
14
3 / 4 / 3
9,164
655
12,033
13,294
12,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
robotic154
Hercules
12
3 / 8 / 2
8,765
626
5,819
19,433
8,399
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
7
7
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
11
3
0.23
W
2
5
9
1.3
W
Tiamat
PJMMGP
Tiamat
12
1
11
17.5
L
Baron Samedi
SerRojaS
Baron Samedi
3
4
3
1.13
W
Neith
9
1
11
14.5
L
Hercules
robotic154
Hercules
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,820
Damage
24,612
31,376
Taken
51,198
28,502
Mitigated
29,170
8,350
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,760
2,523
0
949
18,471
8,453
0
10,280
8,191
0
18,977
W
5,876
802
0
759
14,391
16,527
19
6,416
7,975
10,963
0
W
Tiamat
PJMMGP
Tiamat
20,917
3,082
87
4,934
10,101
8,700
468
2,342
7,759
51,247
0
L
Baron Samedi
SerRojaS
Baron Samedi
12,033
606
2,243
4,833
13,294
12,318
0
8,278
5,016
38,147
0
W
Neith
16,027
6,559
0
2,570
6,884
3,275
926
3,559
3,325
0
36,904
L
Hercules
robotic154
Hercules
5,819
3,326
0
2,051
19,433
8,399
92
8,915
10,518
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
25,981
150
Minions Killed
133
4
Camps Cleared
5
759,308
Distance Traveled
696,811
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,052
575
32
2
2
248,576
0
W
Ares
9,491
678
15
1
0
241,978
0
W
Tiamat
11,613
830
62
4
4
280,484
3
L
Baron Samedi
9,164
655
67
5
2
223,019
1
W
Neith
10,886
778
73
5
0
236,846
1
L
Hercules
8,765
626
34
2
1
225,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role