Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CloudVicter
Apollo
Level 145
God Stats
2W - 8L
1,351 SR
Queue Stats
252W - 241L
1,728 Elo+
Solo
Baba Yaga
Baba Yaga
UnknwnElemnt
Baba Yaga
Level 136
God Stats
17W - 20L
1,600 SR
Queue Stats
774W - 703L
1,611 Elo+
Solo
Kuzenbo
Kuzenbo
abedblue
Kuzenbo
Level 112
God Stats
17W - 9L
1,834 SR
Queue Stats
160W - 75L
1,777 Elo+
Solo
Mercury
Mercury
jbrake1132
Mercury
Level 142
God Stats
1W - 2L
1,521 SR
Queue Stats
41W - 44L
1,553 Elo+
Solo
Team Averages
Level 135
1,561 SR
1,634 Elo+

VS

Team Averages
Level 116
1,503 SR
1,575 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
SpİcyToast
Fafnir
Level 134
God Stats
29W - 16L
1,663 SR
Queue Stats
404W - 370L
1,623 Elo+
Solo
Bellona
Bellona
TrumpStumpCant
Bellona
Level 69
God Stats
1W - 1L
1,354 SR
Queue Stats
20W - 10L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 2 / 0
7,017
585
6,744
6,848
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
10
2 / 6 / 3
6,428
536
5,638
7,149
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
UnknwnElemnt
Baba Yaga
10
0 / 1 / 3
6,082
507
2,812
4,947
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
abedblue
Kuzenbo
9
1 / 4 / 4
6,206
517
5,199
10,043
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
jbrake1132
Mercury
11
4 / 6 / 2
6,868
572
4,577
9,270
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
8 / 2 / 0
8,103
675
7,362
7,909
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
 
Susano
13
4 / 2 / 7
7,465
622
7,736
8,555
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
12
3 / 1 / 3
7,283
607
4,685
5,583
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
11
2 / 2 / 4
6,853
571
2,272
9,472
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 1 / 3
7,366
614
6,269
10,637
10,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
19
19
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
0
0.5
W
Neith
 
Neith
8
2
0
4
W
Susano
 
Susano
4
2
7
3.75
W
Scylla
 
Scylla
3
1
3
4.5
L
Apollo
2
6
3
0.58
W
Fafnir
2
2
4
2
W
2
1
3
3.5
L
Baba Yaga
UnknwnElemnt
Baba Yaga
0
1
3
1.5
L
Kuzenbo
abedblue
Kuzenbo
1
4
4
0.75
L
Mercury
jbrake1132
Mercury
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
28,324
38,257
Taken
42,156
17,273
Mitigated
25,899
8,093
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,744
479
677
3,572
6,848
2,849
0
1,061
5,787
45,174
0
W
Neith
 
Neith
7,362
2,967
0
3,582
7,909
2,646
1,424
2,032
5,877
0
58,546
W
Susano
 
Susano
7,736
3,181
0
3,150
8,555
2,829
0
3,017
5,504
0
45,045
W
Scylla
 
Scylla
4,685
993
0
1,620
5,583
1,537
0
1,701
3,882
47,972
0
L
Apollo
5,638
4,294
0
530
7,149
1,440
0
1,030
6,119
0
28,205
W
Fafnir
2,272
657
142
4,003
9,472
8,705
0
2,789
6,617
11,173
0
W
6,269
1,160
0
4,416
10,637
10,182
0
4,785
5,456
3,677
43,691
L
Baba Yaga
UnknwnElemnt
Baba Yaga
2,812
191
0
1,381
4,947
1,386
0
1,610
3,337
38,082
0
L
Kuzenbo
abedblue
Kuzenbo
5,199
2,421
0
1,843
10,043
8,741
34
3,320
6,723
12,856
0
L
Mercury
jbrake1132
Mercury
4,577
1,219
0
90
9,270
2,857
0
1,555
7,715
0
40,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,601
Gold Earned
37,070
332
Minions Killed
414
0
Camps Cleared
0
1,250,429
Distance Traveled
1,263,726
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,017
585
107
9
0
240,542
4
W
Neith
8,103
675
114
10
0
226,382
3
W
Susano
7,465
622
77
6
0
274,780
5
W
Scylla
7,283
607
108
9
0
250,552
4
L
Apollo
6,428
536
51
4
0
227,480
4
W
Fafnir
6,853
571
13
1
0
247,917
4
W
Bellona
7,366
614
102
9
0
264,095
3
L
Baba Yaga
6,082
507
82
7
0
261,099
5
L
Kuzenbo
6,206
517
12
1
0
252,639
6
L
Mercury
6,868
572
80
7
0
268,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role