Player Matchup

Nu Wa
Nu Wa
BrownCupid
Nu Wa
Level 158
God Stats
1W - 0L
1,608 SR
Queue Stats
52W - 56L
1,526 Elo+
Solo
Osiris
Osiris
mechanik812
Osiris
Level 124
God Stats
5W - 3L
1,716 SR
Queue Stats
166W - 165L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nosferatu353
Tsukuyomi
Level 148
God Stats
8W - 6L
1,576 SR
Queue Stats
231W - 234L
1,508 Elo+
Party 1
Fafnir
Fafnir
smieszek2003
Fafnir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 171L
1,514 Elo+
Party 1
Rama
Rama
wichosiek
Rama
Level 117
God Stats
1W - 2L
1,451 SR
Queue Stats
155W - 153L
1,490 Elo+
Party 1
Team Averages
Level 138
1,570 SR
1,512 Elo+

VS

Team Averages
Level 95
1,503 SR
1,474 Elo+
Neith
Neith
LaPoya
Neith
Level 66
God Stats
159W - 129L
1,568 SR
Queue Stats
159W - 130L
1,548 Elo+
Solo
Sobek
Sobek
PhuryIsHere
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Preoz
Kukulkan
Level 87
God Stats
7W - 6L
1,434 SR
Queue Stats
114W - 113L
1,477 Elo+
Solo
Pele
Pele
ShelbiteV2
Pele
Level 87
God Stats
8W - 7L
1,490 SR
Queue Stats
443W - 446L
1,499 Elo+
Solo
Cthulhu
Cthulhu
gaag2
Cthulhu
Level 108
God Stats
17W - 12L
1,525 SR
Queue Stats
642W - 619L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
5 / 2 / 11
10,503
584
17,259
12,293
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
2 / 2 / 2
8,790
488
5,621
14,652
10,375
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
nosferatu353
Tsukuyomi
18
11 / 5 / 4
10,814
601
14,518
16,238
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
14
3 / 3 / 11
8,631
480
10,023
13,522
15,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
16
2 / 4 / 4
9,704
539
7,113
10,987
3,519
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LaPoya
Neith
17
7 / 4 / 2
10,044
558
11,446
14,280
5,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 5 / 4
9,419
523
5,183
19,250
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Preoz
Kukulkan
15
2 / 3 / 4
9,822
546
10,286
9,569
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 9 / 4
8,880
493
8,755
18,391
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
gaag2
Cthulhu
15
2 / 2 / 2
9,492
527
11,480
14,823
14,265
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
23
Kills
16
16
Deaths
23
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
2
11
5.25
L
Neith
LaPoya
Neith
7
4
2
2
L
3
5
4
1
L
Kukulkan
Preoz
Kukulkan
2
3
4
1.33
L
2
9
4
0.44
L
Cthulhu
gaag2
Cthulhu
2
2
2
1.5
W
Osiris
2
2
2
1.5
W
Tsukuyomi
nosferatu353
Tsukuyomi
11
5
4
2.6
W
Fafnir
3
3
11
2.83
W
Rama
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,534
Damage
47,150
67,692
Taken
76,313
39,244
Mitigated
47,184
16,753
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
17,259
3,447
389
2,851
12,293
4,235
815
6,400
5,575
63,736
0
L
Neith
LaPoya
Neith
11,446
4,714
0
4,849
14,280
5,220
0
5,418
8,862
0
91,985
L
5,183
646
0
3,433
19,250
19,861
0
6,592
12,658
22,366
0
L
Kukulkan
Preoz
Kukulkan
10,286
694
0
1,653
9,569
2,602
0
5,521
4,048
64,768
0
L
8,755
2,345
0
5,065
18,391
5,236
0
6,927
11,464
0
62,598
L
Cthulhu
gaag2
Cthulhu
11,480
1,288
234
4,114
14,823
14,265
0
2,824
11,999
62,989
0
W
Osiris
5,621
1,826
214
4,330
14,652
10,375
0
7,442
6,398
0
45,667
W
Tsukuyomi
nosferatu353
Tsukuyomi
14,518
4,523
0
2,823
16,238
5,817
844
4,870
11,164
0
68,794
W
Fafnir
10,023
1,902
0
2,247
13,522
15,298
4
5,161
8,024
34,636
0
W
Rama
7,113
5,628
373
3,526
10,987
3,519
0
1,405
9,582
0
71,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,442
Gold Earned
47,657
469
Minions Killed
511
0
Camps Cleared
0
1,694,707
Distance Traveled
1,706,844
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,503
584
111
6
0
343,861
5
L
Neith
10,044
558
139
8
0
307,155
5
L
Sobek
9,419
523
31
2
0
346,348
7
L
Kukulkan
9,822
546
129
7
0
351,754
0
L
Pele
8,880
493
97
5
0
328,108
9
L
Cthulhu
9,492
527
115
6
0
373,479
4
W
Osiris
8,790
488
94
5
0
323,692
2
W
Tsukuyomi
10,814
601
104
6
0
393,680
1
W
Fafnir
8,631
480
39
2
0
322,786
5
W
Rama
9,704
539
121
7
0
310,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role