Player Matchup

Bastet
Bastet
DemiGawddess
Bastet
Level 29
God Stats
83W - 91L
1,421 SR
Queue Stats
94W - 119L
1,231 Elo+
Solo
Chaac
Chaac
Solosamuraii
Chaac
Level 17
God Stats
19W - 11L
1,562 SR
Queue Stats
114W - 92L
1,290 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cirque_2cirque
Morgan Le Fay
Level 114
God Stats
32W - 17L
1,561 SR
Queue Stats
94W - 96L
1,291 Elo+
Party 1
Team Averages
Level 53
1,515 SR
1,271 Elo+

VS

Team Averages
Level 14
1,387 SR
1,335 Elo+
Jormungandr
Jormungandr
Carolinamama
Jormungandr
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dylansth
Morgan Le Fay
Level 13
God Stats
9W - 9L
1,500 SR
Queue Stats
23W - 28L
1,324 Elo+
Solo
Agni
Agni
musiclover1316
Agni
Level 26
God Stats
0W - 2L
1,161 SR
Queue Stats
46W - 92L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
9 / 4 / 2
12,823
675
15,340
13,847
4,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
10 / 0 / 7
13,270
698
22,358
19,509
19,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
cirque_2cirque
Morgan Le Fay
13
3 / 0 / 7
11,857
624
8,092
8,010
2,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carolinamama
Jormungandr
12
1 / 5 / 3
10,028
528
4,703
19,281
17,412
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
dylansth
Morgan Le Fay
12
3 / 11 / 1
10,833
570
6,099
17,127
5,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 6 / 4
10,135
533
7,638
15,801
4,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
22
Kills
4
4
Deaths
22
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Carolinamama
Jormungandr
1
5
3
0.5
W
Bastet
9
4
2
2.5
W
10
0
7
13.5
W
Morgan Le Fay
cirque_2cirque
Morgan Le Fay
3
0
7
6.5
L
Morgan Le Fay
dylansth
Morgan Le Fay
3
11
1
0.32
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,790
Damage
18,440
41,366
Taken
52,209
27,020
Mitigated
27,029
11,416
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Carolinamama
Jormungandr
4,703
260
0
230
19,281
17,412
0
4,189
14,418
22,854
0
W
Bastet
15,340
4,226
0
1,506
13,847
4,573
752
5,746
8,022
0
34,518
W
22,358
3,654
0
8,295
19,509
19,733
1,376
8,861
10,648
0
65,640
W
Morgan Le Fay
cirque_2cirque
Morgan Le Fay
8,092
929
0
1,615
8,010
2,714
199
4,420
3,590
28,790
0
L
Morgan Le Fay
dylansth
Morgan Le Fay
6,099
476
175
833
17,127
5,309
0
2,492
14,239
21,985
0
L
7,638
92
91
1,427
15,801
4,308
222
1,635
13,682
42,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,950
Gold Earned
30,996
135
Minions Killed
141
8
Camps Cleared
1
896,364
Distance Traveled
867,246
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,028
528
29
2
0
328,493
1
W
Bastet
12,823
675
34
2
2
367,857
2
W
Chaac
13,270
698
56
3
3
306,934
4
W
Morgan Le Fay
11,857
624
45
2
3
221,573
0
L
Morgan Le Fay
10,833
570
38
2
1
195,811
0
L
Agni
10,135
533
74
4
0
342,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role