Player Matchup

Yemoja
Yemoja
Gunner Zero27
Yemoja
Level 135
God Stats
31W - 30L
1,475 SR
Queue Stats
46W - 57L
1,317 Elo+
Solo
Ravana
Ravana
Inkidu
Ravana
Level 7
God Stats
2W - 0L
1,468 SR
Queue Stats
54W - 18L
1,460 Elo+
Solo
Scylla
Scylla
Lilith737
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,358 Elo+
Solo
Team Averages
Level 56
1,481 SR
1,378 Elo+

VS

Team Averages
Level 26
1,521 SR
1,454 Elo+
Chaac
Chaac
PuPYLRUNNER
Chaac
Level 24
God Stats
6W - 5L
1,605 SR
Queue Stats
77W - 56L
1,448 Elo+
Party 1
Achilles
Achilles
Younguis
Achilles
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 154L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
zAwakex
Erlang Shen
Level 25
God Stats
1W - 2L
1,458 SR
Queue Stats
116W - 85L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 13
15,573
623
13,827
18,448
26,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ravana
Inkidu
Ravana
19
13 / 5 / 3
16,178
647
51,559
34,097
34,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Lilith737
Scylla
16
2 / 5 / 9
14,129
565
14,967
17,792
12,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
14,407
576
20,370
30,033
33,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Younguis
Achilles
15
4 / 6 / 4
13,817
553
18,556
42,165
33,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
zAwakex
Erlang Shen
17
5 / 8 / 3
15,245
610
19,371
26,777
16,875
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
11
11
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Ravana
Inkidu
Ravana
13
5
3
2.9
W
Scylla
Lilith737
Scylla
2
5
9
1.3
L
2
4
6
1.25
L
Achilles
Younguis
Achilles
4
6
4
1
L
Erlang Shen
zAwakex
Erlang Shen
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,353
Damage
58,297
70,337
Taken
98,975
73,095
Mitigated
83,740
30,333
Healing
33,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,827
5,292
8,871
5,628
18,448
26,222
216
4,502
13,946
43,031
0
W
Ravana
Inkidu
Ravana
51,559
14,302
761
11,233
34,097
34,590
2,055
4,780
29,317
24,974
89,132
W
Scylla
Lilith737
Scylla
14,967
2,974
1,244
2,596
17,792
12,283
642
2,533
15,259
40,170
0
L
20,370
3,051
0
11,162
30,033
33,194
332
13,041
15,854
14,864
60,881
L
Achilles
Younguis
Achilles
18,556
6,786
682
14,531
42,165
33,671
748
17,290
22,838
2,937
39,892
L
Erlang Shen
zAwakex
Erlang Shen
19,371
9,130
1,157
5,882
26,777
16,875
0
10,705
15,294
11,420
45,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
43,469
228
Minions Killed
224
10
Camps Cleared
10
1,272,953
Distance Traveled
1,269,985
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,573
623
64
3
2
436,513
11
W
Ravana
16,178
647
103
4
4
448,905
1
W
Scylla
14,129
565
61
2
4
387,535
0
L
Chaac
14,407
576
112
4
5
472,617
0
L
Achilles
13,817
553
42
2
3
408,449
5
L
Erlang Shen
15,245
610
70
3
2
388,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role