Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Makaronir
Gilgamesh
Level 160
God Stats
7W - 8L
1,770 SR
Queue Stats
1,085W - 815L
1,575 Elo+
Solo
Scylla
Scylla
Shining17
Scylla
Level 160
God Stats
19W - 18L
1,626 SR
Queue Stats
520W - 527L
1,585 Elo+
Solo
Team Averages
Level 143
1,579 SR
1,532 Elo+

VS

Team Averages
Level 90
1,466 SR
1,583 Elo+
Tsukuyomi
Tsukuyomi
Chr1st0
Tsukuyomi
Level 94
God Stats
7W - 14L
1,411 SR
Queue Stats
198W - 165L
1,574 Elo+
Solo
Bacchus
Bacchus
HähnchenTom
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 101L
1,617 Elo+
Party 1
Ra
Ra
Magethender
Ra
Level 160
God Stats
2W - 3L
1,471 SR
Queue Stats
1,077W - 1,094L
1,581 Elo+
Solo
Skadi
Skadi
XeneTheOne
Skadi
Level 87
God Stats
2W - 2L
1,350 SR
Queue Stats
45W - 50L
1,549 Elo+
Solo
Horus
Horus
xSchnitzelBobx
Horus
Level 50
God Stats
5W - 1L
1,595 SR
Queue Stats
145W - 114L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 4 / 0
8,863
886
9,766
13,417
4,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
 
Ares
14
0 / 1 / 0
8,714
871
3,576
11,239
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
 
Morgan Le Fay
14
0 / 4 / 0
8,354
835
9,672
6,069
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Makaronir
Gilgamesh
14
0 / 5 / 1
8,065
807
4,455
10,187
10,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Shining17
Scylla
14
0 / 1 / 1
8,675
868
7,417
6,916
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

198

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chr1st0
Tsukuyomi
16
6 / 0 / 8
10,146
1,015
15,959
4,741
2,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
HähnchenTom
Bacchus
16
2 / 0 / 12
10,240
1,024
8,289
13,028
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 0 / 11
9,728
973
9,323
6,573
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
16
4 / 0 / 5
10,120
1,012
6,479
3,820
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 14
9,254
925
5,251
10,270
10,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
65
1
Kills
15
15
Deaths
1
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
0
0.25
L
Ares
 
Ares
0
1
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
Tsukuyomi
Chr1st0
Tsukuyomi
6
0
8
10
W
Bacchus
HähnchenTom
Bacchus
2
0
12
8
W
2
0
11
7.5
L
Gilgamesh
Makaronir
Gilgamesh
0
5
1
0.1
L
Scylla
Shining17
Scylla
0
1
1
0.5
W
Skadi
4
0
5
6.5
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,886
Damage
45,301
47,828
Taken
38,432
28,527
Mitigated
38,585
3,744
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,766
5,186
0
667
13,417
4,562
0
5,413
8,004
0
33,427
L
Ares
 
Ares
3,576
112
0
2,422
11,239
8,656
0
4,271
6,968
5,793
0
L
Morgan Le Fay
 
Morgan Le Fay
9,672
654
0
517
6,069
2,517
0
2,619
3,450
28,886
0
W
Tsukuyomi
Chr1st0
Tsukuyomi
15,959
5,719
0
1,159
4,741
2,432
0
1,299
3,404
0
26,143
W
Bacchus
HähnchenTom
Bacchus
8,289
610
0
1,441
13,028
20,957
0
7,848
4,791
13,300
0
W
9,323
328
3,019
2,346
6,573
3,208
0
3,315
3,158
42,567
0
L
Gilgamesh
Makaronir
Gilgamesh
4,455
898
0
83
10,187
10,140
0
2,384
7,803
0
12,628
L
Scylla
Shining17
Scylla
7,417
335
0
55
6,916
2,652
0
3,188
3,728
35,010
0
W
Skadi
6,479
4,044
0
0
3,820
1,945
0
2,005
1,747
0
38,120
W
5,251
1,594
1,942
2,403
10,270
10,043
0
5,371
4,667
1,109
13,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
49,488
187
Minions Killed
204
6
Camps Cleared
12
903,057
Distance Traveled
1,136,811
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,863
886
58
6
3
191,560
0
L
Ares
8,714
871
2
0
1
190,977
5
L
Morgan Le Fay
8,354
835
33
3
0
188,633
4
W
Tsukuyomi
10,146
1,015
26
3
2
232,907
2
W
Bacchus
10,240
1,024
12
1
1
222,426
0
W
Ra
9,728
973
73
7
1
249,483
2
L
Gilgamesh
8,065
807
14
1
0
135,193
0
L
Scylla
8,675
868
80
8
2
196,694
1
W
Skadi
10,120
1,012
71
7
8
205,159
1
W
Horus
9,254
925
22
2
0
226,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role