Player Matchup

Chiron
Chiron
Gold III
ElectrizSkiIIz
Chiron
Gold III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,793 MMR
Solo
Scylla
Scylla
Diamond IV
MRDA PickyRonin
Scylla
Diamond IV
Level 156
God Stats
72W - 34L
1,691 SR
Queue Stats
160W - 95L
2,169 MMR
Party 1
Hercules
Hercules
Platinum I
x W O L F x4354
Hercules
Platinum I
Level 126
God Stats
20W - 13L
1,720 SR
Queue Stats
164W - 101L
2,133 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,637 SR
2,031 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,668 SR
1,861 MMR
Achilles
Achilles
Platinum IV
Askrincha
Achilles
Platinum IV
Level 132
God Stats
83W - 64L
1,629 SR
Queue Stats
385W - 338L
1,755 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
badrosko_tj
Kukulkan
Platinum II
Level 119
God Stats
228W - 225L
1,616 SR
Queue Stats
519W - 597L
2,067 MMR
Solo
Ganesha
Ganesha
Platinum IV
djelalex-68
Ganesha
Platinum IV
Level 125
God Stats
16W - 9L
1,759 SR
Queue Stats
426W - 386L
1,763 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
11,807
656
11,380
13,135
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 0 / 3
12,394
689
17,203
12,784
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
3 / 0 / 8
12,660
703
9,013
22,223
27,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
PersephoneCabrakanMorgan Le FayGebTiamat

VS

Bans
GilgameshUllrMedusaFenrirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Askrincha
Achilles
12
1 / 4 / 0
9,742
541
13,232
17,155
18,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
badrosko_tj
Kukulkan
13
1 / 6 / 0
9,987
555
10,403
9,144
3,697
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
djelalex-68
Ganesha
13
0 / 3 / 2
10,797
600
10,690
20,807
27,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Askrincha
Achilles
1
4
0
0.25
W
3
2
5
2.75
W
7
0
3
8.5
L
Kukulkan
badrosko_tj
Kukulkan
1
6
0
0.17
L
Ganesha
djelalex-68
Ganesha
0
3
2
0.33
W
Hercules
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
34,325
48,142
Taken
47,106
37,681
Mitigated
49,576
24,686
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Askrincha
Achilles
13,232
2,728
0
3,674
17,155
18,559
0
7,372
9,783
348
32,319
W
11,380
7,122
1,610
3,848
13,135
4,939
1,298
6,970
6,165
0
75,213
W
17,203
1,553
209
6,670
12,784
5,467
1,046
6,068
6,716
55,541
0
L
Kukulkan
badrosko_tj
Kukulkan
10,403
503
0
240
9,144
3,697
0
4,475
4,669
44,786
0
L
Ganesha
djelalex-68
Ganesha
10,690
1,094
538
3,992
20,807
27,320
0
6,535
14,272
28,813
0
W
Hercules
9,013
3,216
0
12,349
22,223
27,275
771
8,810
13,413
4,031
20,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
30,526
218
Minions Killed
157
13
Camps Cleared
2
1,089,588
Distance Traveled
933,764
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,742
541
59
3
2
326,535
1
W
Chiron
11,807
656
124
7
10
331,139
4
W
Scylla
12,394
689
70
4
2
373,044
4
L
Kukulkan
9,987
555
89
5
0
287,856
6
L
Ganesha
10,797
600
9
1
0
319,373
4
W
Hercules
12,660
703
24
1
1
385,405
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role