Player Matchup

Morgan Le Fay
Morgan Le Fay
DuckFlare
Morgan Le Fay
Level 17
God Stats
23W - 14L
1,702 SR
Queue Stats
176W - 192L
1,533 Elo+
Solo
Bastet
Bastet
DyinggDiamond
Bastet
Level 28
God Stats
3W - 3L
1,695 SR
Queue Stats
94W - 80L
1,523 Elo+
Solo
Bellona
Bellona
Junior0073045
Bellona
Level 12
God Stats
1W - 2L
1,521 SR
Queue Stats
12W - 8L
1,560 Elo+
Solo
Jing Wei
Jing Wei
KhakiLawyer9631
Jing Wei
Level 27
God Stats
2W - 2L
1,520 SR
Queue Stats
73W - 109L
1,367 Elo+
Party 1
Loki
Loki
StarPoet4093516
Loki
Level 15
God Stats
6W - 10L
1,190 SR
Queue Stats
36W - 93L
1,290 Elo+
Party 1
Team Averages
Level 20
1,525 SR
1,455 Elo+

VS

Team Averages
Level 21
1,572 SR
1,507 Elo+
Sobek
Sobek
Arachinis
Sobek
Level 27
God Stats
2W - 0L
1,728 SR
Queue Stats
69W - 67L
1,521 Elo+
Solo
Heimdallr
Heimdallr
Arkaith
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,541 Elo+
Solo
Set
Set
Magrao034
Set
Level 8
God Stats
2W - 2L
1,407 SR
Queue Stats
9W - 6L
1,516 Elo+
Solo
Tyr
Tyr
Nabonido4228
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,339 Elo+
Solo
Olorun
Olorun
Vulcann3000
Olorun
Level 23
God Stats
3W - 0L
1,725 SR
Queue Stats
102W - 72L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DuckFlare
Morgan Le Fay
9
4 / 2 / 1
5,961
542
7,138
6,492
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 1
5,579
507
3,471
7,349
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
7
0 / 5 / 1
4,655
423
3,090
7,985
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
6
0 / 8 / 1
4,222
384
1,525
7,450
2,233
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 0
4,399
400
1,454
5,658
1,877
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arachinis
Sobek
10
5 / 1 / 8
7,297
663
3,879
10,630
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Arkaith
Heimdallr
10
5 / 2 / 4
6,561
596
5,129
5,442
1,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 5
6,048
550
2,470
3,564
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 7
6,209
564
3,251
6,146
4,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
12 / 1 / 2
8,116
738
10,100
8,070
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
25
25
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arachinis
Sobek
5
1
8
9
W
Heimdallr
Arkaith
Heimdallr
5
2
4
3.5
L
Morgan Le Fay
DuckFlare
Morgan Le Fay
4
2
1
2.25
L
1
4
1
0.38
L
Bellona
0
5
1
0.1
L
Jing Wei
0
8
1
0.06
W
2
0
5
4.5
W
1
1
7
4.5
L
0
6
0
0
W
Olorun
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,678
Damage
24,829
34,934
Taken
33,852
14,280
Mitigated
21,116
4,543
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arachinis
Sobek
3,879
1,271
214
4,108
10,630
9,346
757
1,473
9,157
16,756
0
W
Heimdallr
Arkaith
Heimdallr
5,129
2,375
0
1,676
5,442
1,919
1,855
2,229
3,213
0
26,278
L
Morgan Le Fay
DuckFlare
Morgan Le Fay
7,138
802
0
2,414
6,492
2,159
0
3,577
2,915
26,759
0
L
3,471
806
0
1,192
7,349
2,974
0
2,190
5,159
0
30,954
L
Bellona
3,090
445
0
937
7,985
5,037
0
2,519
5,466
0
14,569
L
Jing Wei
1,525
1,074
0
0
7,450
2,233
0
2,803
4,647
0
11,439
W
2,470
855
0
1,251
3,564
1,480
0
406
3,158
0
22,933
W
3,251
879
0
1,731
6,146
4,390
638
625
5,521
0
17,024
L
1,454
441
0
0
5,658
1,877
60
1,822
3,836
0
13,560
W
Olorun
10,100
4,832
781
4,786
8,070
3,981
122
2,405
5,665
55,903
7,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
34,231
181
Minions Killed
291
0
Camps Cleared
0
1,064,987
Distance Traveled
1,031,656
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,297
663
16
1
0
194,665
1
W
Heimdallr
6,561
596
63
6
0
211,368
0
L
Morgan Le Fay
5,961
542
37
3
0
176,158
1
L
Bastet
5,579
507
67
6
0
241,598
2
L
Bellona
4,655
423
33
3
0
189,906
3
L
Jing Wei
4,222
384
12
1
0
257,535
0
W
Set
6,048
550
63
6
0
212,358
1
W
Tyr
6,209
564
35
3
0
208,109
2
L
Loki
4,399
400
32
3
0
199,790
0
W
Olorun
8,116
738
114
10
0
205,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role