Player Matchup

Bakasura
Bakasura
RazkareN
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Rosckoboi
Kukulkan
Level 18
God Stats
12W - 4L
1,769 SR
Queue Stats
52W - 49L
1,542 Elo+
Solo
Athena
Athena
WiryZephyr
Athena
Level 29
God Stats
5W - 9L
1,473 SR
Queue Stats
30W - 37L
1,598 Elo+
Solo
Sol
Sol
halbfest_Quabi
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,399 Elo+
Solo
Neith
Neith
skorpiodanny
Neith
Level 10
God Stats
4W - 8L
1,507 SR
Queue Stats
104W - 116L
1,683 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,536 Elo+

VS

Team Averages
Level 12
1,592 SR
1,533 Elo+
Sylvanus
Sylvanus
AR_balushi
Sylvanus
Level 5
God Stats
9W - 3L
1,594 SR
Queue Stats
17W - 7L
1,511 Elo+
Party 1
Neith
Neith
Bu_AnWaR212
Neith
Level 12
God Stats
19W - 11L
1,553 SR
Queue Stats
22W - 15L
1,535 Elo+
Party 1
Chaac
Chaac
Hmood__09
Chaac
Level 11
God Stats
38W - 11L
1,740 SR
Queue Stats
54W - 19L
1,615 Elo+
Party 1
Cu Chulainn
Cu Chulainn
boos_1092
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,502 Elo+
Party 1
Persephone
Persephone
piokatotero
Persephone
Level 26
God Stats
13W - 12L
1,572 SR
Queue Stats
168W - 147L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RazkareN
Bakasura
10
2 / 4 / 1
6,088
553
3,213
9,107
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Rosckoboi
Kukulkan
10
0 / 3 / 0
5,786
526
1,897
4,634
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
WiryZephyr
Athena
8
2 / 2 / 1
5,671
516
4,595
10,734
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 0
5,425
493
5,143
5,364
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 8 / 2
4,645
422
3,307
7,741
1,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AR_balushi
Sylvanus
10
2 / 2 / 5
5,588
508
4,739
6,677
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
6 / 1 / 4
6,250
568
6,982
5,741
1,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Hmood__09
Chaac
11
5 / 0 / 5
6,807
619
5,602
8,116
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
boos_1092
Cu Chulainn
11
2 / 2 / 2
6,559
596
4,548
8,318
5,168
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
piokatotero
Persephone
13
5 / 0 / 0
7,844
713
3,238
2,874
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
20
20
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AR_balushi
Sylvanus
2
2
5
2.25
W
6
1
4
8
W
Chaac
Hmood__09
Chaac
5
0
5
7.5
L
Bakasura
RazkareN
Bakasura
2
4
1
0.63
L
Kukulkan
Rosckoboi
Kukulkan
0
3
0
0
L
Athena
WiryZephyr
Athena
2
2
1
1.25
W
Cu Chulainn
boos_1092
Cu Chulainn
2
2
2
1.5
L
1
3
0
0.33
W
Persephone
piokatotero
Persephone
5
0
0
5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,155
Damage
25,109
37,580
Taken
31,726
14,624
Mitigated
16,073
9,007
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AR_balushi
Sylvanus
4,739
1,904
599
1,559
6,677
5,097
522
2,122
4,555
19,543
6,082
W
6,982
5,561
0
1,218
5,741
1,781
674
1,778
3,893
0
23,497
W
Chaac
Hmood__09
Chaac
5,602
1,198
0
4,866
8,116
3,262
109
1,964
6,110
0
39,498
L
Bakasura
RazkareN
Bakasura
3,213
2,098
0
3,268
9,107
3,579
0
539
8,553
0
32,670
L
Kukulkan
Rosckoboi
Kukulkan
1,897
386
0
1,049
4,634
1,405
0
1,786
2,764
32,103
0
L
Athena
WiryZephyr
Athena
4,595
784
0
1,696
10,734
6,326
0
2,143
8,591
17,335
0
W
Cu Chulainn
boos_1092
Cu Chulainn
4,548
484
0
3,692
8,318
5,168
0
4,180
3,772
0
33,804
L
5,143
2,509
0
1,693
5,364
1,908
406
274
5,068
23,426
3,911
W
Persephone
piokatotero
Persephone
3,238
0
0
1,713
2,874
765
141
474
2,288
46,049
0
L
3,307
1,896
0
1,301
7,741
1,406
23
2,424
5,273
0
14,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,615
Gold Earned
33,048
252
Minions Killed
333
0
Camps Cleared
0
995,464
Distance Traveled
1,091,641
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,588
508
43
4
0
192,082
1
W
Neith
6,250
568
40
4
0
208,967
0
W
Chaac
6,807
619
72
7
0
245,478
2
L
Bakasura
6,088
553
74
7
0
235,206
2
L
Kukulkan
5,786
526
80
7
0
205,247
7
L
Athena
5,671
516
26
2
0
217,285
4
W
Cu Chulainn
6,559
596
74
7
0
225,395
2
L
Sol
5,425
493
49
4
0
156,865
0
W
Persephone
7,844
713
104
9
0
219,719
4
L
Neith
4,645
422
23
2
0
180,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role