Player Matchup

Olorun
Olorun
Crustiemfbuns
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,377 Elo+
Solo
Neith
Neith
Dathre123
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,349 Elo+
Solo
Loki
Loki
FrancoG7
Loki
Level 21
God Stats
33W - 29L
1,457 SR
Queue Stats
38W - 43L
1,408 Elo+
Solo
Yemoja
Yemoja
sinakhoobani
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Guan Yu
Guan Yu
tamtranhieu
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,159 Elo+
Solo
Team Averages
Level 9
1,491 SR
1,309 Elo+

VS

Team Averages
Level 11
1,480 SR
1,393 Elo+
Ra
Ra
Furentsu23
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
NopE_Malda_Cz
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
PossesedByKyuubi
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 1
Bellona
Bellona
SheridanFlynn
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,202 Elo+
Solo
Charybdis
Charybdis
vchet12
Charybdis
Level 18
God Stats
8W - 10L
1,401 SR
Queue Stats
23W - 25L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 10 / 13
22,766
569
45,915
56,358
29,360
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dathre123
Neith
20
23 / 3 / 18
23,243
581
36,059
28,418
13,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
19 / 4 / 9
23,017
575
24,396
30,396
14,771
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
1 / 5 / 22
17,795
445
10,997
23,202
25,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
tamtranhieu
Guan Yu
20
3 / 7 / 15
17,899
447
14,305
30,792
35,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 20 / 8
14,827
371
16,017
31,134
13,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
NopE_Malda_Cz
Bakasura
20
3 / 8 / 6
17,071
427
9,192
33,331
17,356
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 12 / 9
17,873
447
33,191
26,389
10,876
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
20
4 / 15 / 13
14,974
374
22,494
41,638
47,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
vchet12
Charybdis
20
10 / 12 / 8
19,654
491
28,431
31,470
12,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
73
66
Kills
29
29
Deaths
67
77
Assists
44
Player
Kills
Deaths
Assists
KDA
W
20
10
13
2.65
W
Neith
Dathre123
Neith
23
3
18
10.67
W
Loki
19
4
9
5.88
L
4
20
8
0.4
L
Bakasura
NopE_Malda_Cz
Bakasura
3
8
6
0.75
L
8
12
9
1.04
L
Bellona
4
15
13
0.7
W
Yemoja
1
5
22
2.4
W
Guan Yu
tamtranhieu
Guan Yu
3
7
15
1.5
L
Charybdis
vchet12
Charybdis
10
12
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,672
Damage
109,325
169,166
Taken
163,962
118,269
Mitigated
102,873
80,220
Healing
29,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,915
32,528
1,141
36,917
56,358
29,360
8,879
22,395
33,354
204,917
0
W
Neith
Dathre123
Neith
36,059
14,869
0
13,646
28,418
13,345
3,808
7,847
20,487
0
205,463
W
Loki
24,396
3,509
0
12,451
30,396
14,771
1,747
8,228
21,703
0
231,821
L
16,017
1,939
1,692
6,555
31,134
13,993
804
15,146
15,988
64,080
0
L
Bakasura
NopE_Malda_Cz
Bakasura
9,192
7,255
0
10,133
33,331
17,356
1,060
6,300
27,031
0
106,727
L
33,191
4,850
0
6,392
26,389
10,876
2,213
12,267
14,122
90,228
0
L
Bellona
22,494
6,052
0
1,819
41,638
47,748
0
14,167
27,471
16,152
59,002
W
Yemoja
10,997
1,023
2,449
4,948
23,202
25,196
494
9,383
13,330
39,544
0
W
Guan Yu
tamtranhieu
Guan Yu
14,305
1,482
1,158
7,510
30,792
35,597
631
9,620
20,464
461
93,681
L
Charybdis
vchet12
Charybdis
28,431
13,434
0
2,788
31,470
12,900
2,292
9,673
21,797
0
123,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,720
Gold Earned
84,399
848
Minions Killed
673
0
Camps Cleared
0
3,521,537
Distance Traveled
3,368,409
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
22,766
569
230
6
0
606,666
0
W
Neith
23,243
581
223
6
0
753,942
1
W
Loki
23,017
575
235
6
0
790,352
7
L
Ra
14,827
371
97
2
0
645,240
2
L
Bakasura
17,071
427
193
5
0
762,765
0
L
Kukulkan
17,873
447
124
3
0
599,071
2
L
Bellona
14,974
374
88
2
0
699,618
0
W
Yemoja
17,795
445
43
1
0
660,162
6
W
Guan Yu
17,899
447
117
3
0
710,415
1
L
Charybdis
19,654
491
171
4
0
661,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role