Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CrustyCroc
Jormungandr
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
Plaankan
Cernunnos
Level 28
God Stats
3W - 1L
1,621 SR
Queue Stats
43W - 43L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
SashaBOSSBanks
Ah Puch
Level 29
God Stats
104W - 73L
1,659 SR
Queue Stats
390W - 410L
1,592 Elo+
Solo
Loki
Loki
神禁I领域
Loki
Level 11
God Stats
16W - 11L
1,651 SR
Queue Stats
24W - 20L
1,589 Elo+
Solo
Team Averages
Level 26
1,586 SR
1,525 Elo+

VS

Team Averages
Level 21
1,512 SR
1,554 Elo+
Eset
Eset
Halolo
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,448 Elo+
Party 2
Sobek
Sobek
MacaroN911
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,523 Elo+
Solo
Kukulkan
Kukulkan
MeawNahDam
Kukulkan
Level 11
God Stats
36W - 41L
1,642 SR
Queue Stats
102W - 114L
1,728 Elo+
Solo
Janus
Janus
MrLord456
Janus
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
123W - 126L
1,544 Elo+
Solo
Cernunnos
Cernunnos
Penguïn
Cernunnos
Level 28
God Stats
26W - 13L
1,651 SR
Queue Stats
111W - 88L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
0 / 1 / 15
10,915
910
11,997
11,555
4,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
CrustyCroc
Jormungandr
19
2 / 2 / 15
11,404
950
6,444
18,054
24,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Plaankan
Cernunnos
19
2 / 3 / 18
11,664
972
12,128
11,023
3,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 1 / 9
13,103
1,092
23,091
9,127
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
18 / 6 / 10
14,812
1,234
29,971
14,625
5,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

180

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Halolo
Eset
18
2 / 7 / 8
11,334
945
14,159
17,391
6,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
18
0 / 3 / 8
11,668
972
9,061
21,235
27,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MeawNahDam
Kukulkan
18
7 / 8 / 1
12,563
1,047
10,869
12,826
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
MrLord456
Janus
18
2 / 8 / 6
11,255
938
10,757
16,267
4,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Penguïn
Cernunnos
17
2 / 4 / 6
11,688
974
14,251
21,282
8,141
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
42
30
Kills
13
13
Deaths
30
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
15
7.5
W
Jormungandr
CrustyCroc
Jormungandr
2
2
15
4.75
L
Eset
Halolo
Eset
2
7
8
0.86
L
Sobek
0
3
8
1.33
L
Kukulkan
MeawNahDam
Kukulkan
7
8
1
0.94
L
Janus
MrLord456
Janus
2
8
6
0.63
L
Cernunnos
Penguïn
Cernunnos
2
4
6
1.25
W
Cernunnos
Plaankan
Cernunnos
2
3
18
3.67
W
8
1
9
12.5
W
18
6
10
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,631
Damage
59,097
64,384
Taken
89,001
42,940
Mitigated
50,854
6,063
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,997
7,568
0
2,649
11,555
4,732
0
8,672
2,883
0
37,309
W
Jormungandr
CrustyCroc
Jormungandr
6,444
1,568
0
0
18,054
24,611
0
11,519
6,535
24,682
0
L
Eset
Halolo
Eset
14,159
490
226
1,315
17,391
6,072
0
7,310
10,081
25,627
0
L
Sobek
9,061
406
0
2,624
21,235
27,625
0
6,882
14,353
17,055
0
L
Kukulkan
MeawNahDam
Kukulkan
10,869
580
0
67
12,826
4,226
0
4,102
8,724
51,036
0
L
Janus
MrLord456
Janus
10,757
687
0
630
16,267
4,790
0
2,872
13,395
34,658
0
L
Cernunnos
Penguïn
Cernunnos
14,251
10,362
0
2,846
21,282
8,141
0
8,369
12,913
0
33,797
W
Cernunnos
Plaankan
Cernunnos
12,128
5,411
602
1,674
11,023
3,901
0
9,315
1,708
0
34,742
W
23,091
289
0
1,138
9,127
3,909
0
6,464
2,663
49,699
0
W
29,971
8,779
0
0
14,625
5,787
0
8,876
5,749
0
42,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,898
Gold Earned
58,508
247
Minions Killed
242
12
Camps Cleared
5
1,085,132
Distance Traveled
1,147,357
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,915
910
58
5
2
176,122
0
W
Jormungandr
11,404
950
38
3
0
231,570
0
L
Eset
11,334
945
26
2
0
231,027
0
L
Sobek
11,668
972
5
0
0
269,310
0
L
Kukulkan
12,563
1,047
106
9
3
204,244
0
L
Janus
11,255
938
56
5
0
219,858
0
L
Cernunnos
11,688
974
49
4
2
222,918
0
W
Cernunnos
11,664
972
61
5
1
224,143
1
W
Ah Puch
13,103
1,092
71
6
4
246,174
0
W
Loki
14,812
1,234
19
2
5
207,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role