Player Matchup

Ah Puch
Ah Puch
ChigiVaro
Ah Puch
Level 138
God Stats
3W - 1L
1,697 SR
Queue Stats
467W - 458L
1,482 Elo+
Party 2
Serqet
Serqet
MissBarbu
Serqet
Level 101
God Stats
5W - 4L
1,501 SR
Queue Stats
362W - 376L
1,450 Elo+
Party 2
Artio
Artio
MissPliexie
Artio
Level 88
God Stats
6W - 3L
1,548 SR
Queue Stats
71W - 68L
1,516 Elo+
Party 2
Ullr
Ullr
Батенька
Ullr
Level 149
God Stats
9W - 7L
1,474 SR
Queue Stats
382W - 361L
1,513 Elo+
Party 2
Vamana
Vamana
Фокусы
Vamana
Level 129
God Stats
3W - 2L
1,657 SR
Queue Stats
262W - 255L
1,508 Elo+
Party 2
Team Averages
Level 121
1,575 SR
1,494 Elo+

VS

Team Averages
Level 39
1,505 SR
1,437 Elo+
Set
Set
 
Set
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DaCrowl
Bellona
Level 34
God Stats
0W - 2L
1,590 SR
Queue Stats
168W - 152L
1,465 Elo+
Party 1
Ganesha
Ganesha
Hevert
Ganesha
Level 16
God Stats
1W - 4L
1,314 SR
Queue Stats
21W - 22L
1,473 Elo+
Party 3
Sol
Sol
ZAC2180
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 107L
1,306 Elo+
Solo
Nu Wa
Nu Wa
seiryo89
Nu Wa
Level 56
God Stats
2W - 1L
1,621 SR
Queue Stats
35W - 33L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChigiVaro
Ah Puch
11
7 / 0 / 2
6,934
693
6,668
3,377
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
MissBarbu
Serqet
10
3 / 1 / 5
6,006
601
2,842
4,963
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 4
5,563
556
2,685
6,183
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 0 / 3
5,749
575
6,463
4,884
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
11
0 / 0 / 1
6,187
619
4,937
4,679
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 3 / 0
4,773
477
2,257
7,321
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
DaCrowl
Bellona
8
0 / 1 / 0
4,638
464
2,202
6,163
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Hevert
Ganesha
8
0 / 3 / 0
4,212
421
2,471
7,925
3,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
8
0 / 2 / 0
4,549
455
3,393
6,774
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
seiryo89
Nu Wa
8
0 / 5 / 1
4,743
474
1,681
5,590
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
0
0.33
W
Ah Puch
ChigiVaro
Ah Puch
7
0
2
8
L
Bellona
DaCrowl
Bellona
0
1
0
0
L
Ganesha
Hevert
Ganesha
0
3
0
0
W
Serqet
MissBarbu
Serqet
3
1
5
5.5
W
1
0
4
3
L
Sol
0
2
0
0
L
Nu Wa
seiryo89
Nu Wa
0
5
1
0.1
W
3
0
3
4.5
W
Vamana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
12,004
24,086
Taken
33,773
11,522
Mitigated
11,976
12,076
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,257
913
0
1,153
7,321
2,524
0
1,858
5,421
0
20,223
W
Ah Puch
ChigiVaro
Ah Puch
6,668
403
0
2,012
3,377
975
312
1,130
2,099
34,054
0
L
Bellona
DaCrowl
Bellona
2,202
515
0
1,570
6,163
3,803
0
0
6,163
0
17,951
L
Ganesha
Hevert
Ganesha
2,471
89
75
400
7,925
3,010
0
2,185
5,740
11,303
0
W
Serqet
MissBarbu
Serqet
2,842
485
0
2,346
4,963
1,428
0
1,359
3,604
0
24,521
W
2,685
361
753
3,310
6,183
3,642
29
2,681
3,462
12,276
0
L
Sol
3,393
1,853
360
2,900
6,774
1,016
0
1,129
5,535
29,405
0
L
Nu Wa
seiryo89
Nu Wa
1,681
356
0
242
5,590
1,623
0
4,475
1,115
19,580
0
W
6,463
2,555
0
900
4,884
1,398
0
2,229
2,655
0
37,038
W
Vamana
4,937
1,924
0
2,755
4,679
4,079
142
0
4,167
0
35,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
22,915
280
Minions Killed
226
0
Camps Cleared
0
1,012,174
Distance Traveled
919,691
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,773
477
51
5
0
206,060
0
W
Ah Puch
6,934
693
67
7
0
194,782
3
L
Bellona
4,638
464
39
4
0
208,412
6
L
Ganesha
4,212
421
8
1
0
165,668
4
W
Serqet
6,006
601
49
5
0
218,965
2
W
Artio
5,563
556
21
2
0
212,695
1
L
Sol
4,549
455
74
7
0
177,452
3
L
Nu Wa
4,743
474
54
5
0
162,099
1
W
Ullr
5,749
575
63
6
0
187,895
2
W
Vamana
6,187
619
80
8
0
197,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role