Player Matchup

Medusa
Medusa
Fear7641
Medusa
Level 25
God Stats
35W - 22L
1,666 SR
Queue Stats
96W - 86L
1,587 Elo+
Solo
Merlin
Merlin
JahMarks_X
Merlin
Level 7
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Nu Wa
Nu Wa
mitubachi81009
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,737 Elo+
Solo
Thanatos
Thanatos
redprmatrix
Thanatos
Level 16
God Stats
13W - 13L
1,530 SR
Queue Stats
33W - 25L
1,530 Elo+
Solo
Discordia
Discordia
sunnyvxc
Discordia
Level 7
God Stats
2W - 2L
1,522 SR
Queue Stats
3W - 4L
1,514 Elo+
Solo
Team Averages
Level 12
1,587 SR
1,567 Elo+

VS

Team Averages
Level 17
1,643 SR
1,598 Elo+
Artemis
Artemis
ReginDark_
Artemis
Level 2
God Stats
2W - 0L
1,732 SR
Queue Stats
3W - 0L
1,730 Elo+
Solo
Baron Samedi
Baron Samedi
Skejs420
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
King Arthur
King Arthur
Viper Status109
King Arthur
Level 18
God Stats
2W - 0L
1,800 SR
Queue Stats
30W - 18L
1,607 Elo+
Solo
Izanami
Izanami
masamilumi02
Izanami
Level 32
God Stats
16W - 12L
1,617 SR
Queue Stats
128W - 129L
1,487 Elo+
Party 1
Cerberus
Cerberus
まーと1
Cerberus
Level 28
God Stats
12W - 9L
1,566 SR
Queue Stats
81W - 73L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fear7641
Medusa
20
6 / 5 / 1
13,364
514
17,290
18,441
7,569
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
JahMarks_X
Merlin
9
1 / 5 / 0
8,167
314
1,377
5,781
1,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 10 / 3
9,110
350
7,992
10,475
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
redprmatrix
Thanatos
20
15 / 5 / 3
15,126
582
27,974
28,313
13,397
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
sunnyvxc
Discordia
10
0 / 14 / 3
8,332
320
4,558
16,174
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ReginDark_
Artemis
19
6 / 6 / 9
12,701
489
8,985
14,059
5,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Skejs420
Baron Samedi
17
3 / 9 / 5
11,958
460
6,082
16,293
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Viper Status109
King Arthur
20
12 / 1 / 2
14,917
574
18,023
20,667
21,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
masamilumi02
Izanami
20
9 / 3 / 4
14,951
575
10,400
16,825
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
まーと1
Cerberus
18
7 / 3 / 15
13,275
511
9,580
21,077
24,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
22
Kills
37
39
Deaths
22
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fear7641
Medusa
6
5
1
1.3
L
Merlin
JahMarks_X
Merlin
1
5
0
0.2
W
Artemis
ReginDark_
Artemis
6
6
9
1.75
W
Baron Samedi
Skejs420
Baron Samedi
3
9
5
0.61
W
King Arthur
Viper Status109
King Arthur
12
1
2
13
W
Izanami
masamilumi02
Izanami
9
3
4
3.67
L
0
10
3
0.15
L
Thanatos
redprmatrix
Thanatos
15
5
3
3.3
L
Discordia
sunnyvxc
Discordia
0
14
3
0.11
W
Cerberus
まーと1
Cerberus
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,191
Damage
53,070
79,184
Taken
88,921
28,962
Mitigated
64,057
30,290
Healing
30,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fear7641
Medusa
17,290
7,797
0
4,789
18,441
7,569
397
4,684
13,757
0
128,997
L
Merlin
JahMarks_X
Merlin
1,377
413
0
641
5,781
1,664
642
0
5,781
15,651
0
W
Artemis
ReginDark_
Artemis
8,985
4,436
153
4,867
14,059
5,396
666
1,352
12,707
0
86,414
W
Baron Samedi
Skejs420
Baron Samedi
6,082
740
0
1,655
16,293
5,466
1,053
4,035
12,218
43,745
0
W
King Arthur
Viper Status109
King Arthur
18,023
1,127
0
8,065
20,667
21,064
554
4,108
16,500
0
98,427
W
Izanami
masamilumi02
Izanami
10,400
5,935
91
9,116
16,825
7,571
2,481
1,728
15,093
0
155,411
L
7,992
2,346
0
416
10,475
2,368
340
3,028
7,447
34,923
0
L
Thanatos
redprmatrix
Thanatos
27,974
10,312
0
23,309
28,313
13,397
66
3,111
25,202
0
128,369
L
Discordia
sunnyvxc
Discordia
4,558
500
0
1,135
16,174
3,964
242
4,839
11,335
25,894
0
W
Cerberus
まーと1
Cerberus
9,580
633
0
6,152
21,077
24,560
372
2,943
18,110
56,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,099
Gold Earned
67,802
542
Minions Killed
673
0
Camps Cleared
0
1,982,787
Distance Traveled
2,296,266
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,364
514
226
9
0
458,032
6
L
Merlin
8,167
314
36
1
0
180,248
3
W
Artemis
12,701
489
138
5
0
444,457
0
W
Baron Samedi
11,958
460
70
3
0
409,138
1
W
King Arthur
14,917
574
163
6
0
530,691
4
W
Izanami
14,951
575
205
8
0
433,993
10
L
Nu Wa
9,110
350
37
1
0
436,635
0
L
Thanatos
15,126
582
209
8
0
517,064
0
L
Discordia
8,332
320
34
1
0
390,808
0
W
Cerberus
13,275
511
97
4
0
477,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role