Player Matchup

Nemesis
Nemesis
Axisvil
Nemesis
Level 37
God Stats
0W - 2L
1,205 SR
Queue Stats
52W - 66L
1,343 Elo+
Solo
Awilix
Awilix
DA V3NOM
Awilix
Level 34
God Stats
1W - 2L
1,552 SR
Queue Stats
59W - 87L
1,358 Elo+
Solo
Persephone
Persephone
Dynam1c2Fate15
Persephone
Level 122
God Stats
2W - 3L
1,463 SR
Queue Stats
170W - 180L
1,328 Elo+
Solo
Chiron
Chiron
crosbinator420
Chiron
Level 57
God Stats
6W - 9L
1,419 SR
Queue Stats
34W - 47L
1,337 Elo+
Party 2
Sylvanus
Sylvanus
cwazybwo_24
Sylvanus
Level 28
God Stats
0W - 1L
1,171 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 2
Team Averages
Level 56
1,362 SR
1,321 Elo+

VS

Team Averages
Level 114
1,330 SR
1,405 Elo+
Janus
Janus
Corsey0007
Janus
Level 107
God Stats
1W - 0L
1,188 SR
Queue Stats
59W - 79L
1,338 Elo+
Solo
Odin
Odin
OedipusOwl
Odin
Level 144
God Stats
4W - 1L
1,717 SR
Queue Stats
52W - 51L
1,551 Elo+
Solo
Cerberus
Cerberus
PEPOPy
Cerberus
Level 140
God Stats
1W - 0L
1,178 SR
Queue Stats
132W - 136L
1,427 Elo+
Party 1
Ra
Ra
kuregamerpy
Ra
Level 17
God Stats
1W - 2L
1,203 SR
Queue Stats
10W - 15L
1,397 Elo+
Party 1
Hun Batz
Hun Batz
shinbushi
Hun Batz
Level 160
God Stats
8W - 9L
1,362 SR
Queue Stats
324W - 400L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axisvil
Nemesis
14
1 / 3 / 0
7,672
480
4,542
12,420
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Awilix
DA V3NOM
Awilix
13
0 / 3 / 1
7,260
454
1,610
8,466
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
Dynam1c2Fate15
Persephone
11
1 / 4 / 2
6,963
435
7,011
10,025
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 2 / 2
7,379
461
8,355
7,464
2,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
cwazybwo_24
Sylvanus
11
1 / 3 / 1
6,821
426
2,773
8,068
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 3 / 0
8,350
522
2,732
5,131
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 1
9,719
607
6,623
7,415
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
PEPOPy
Cerberus
12
2 / 3 / 6
7,344
459
6,816
14,857
10,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 1 / 6
8,835
552
8,441
9,397
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
shinbushi
Hun Batz
15
3 / 0 / 1
8,564
535
2,939
8,625
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
15
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Axisvil
Nemesis
1
3
0
0.33
W
Janus
2
3
0
0.67
L
Awilix
DA V3NOM
Awilix
0
3
1
0.17
L
Persephone
Dynam1c2Fate15
Persephone
1
4
2
0.5
W
4
0
1
4.5
W
Cerberus
PEPOPy
Cerberus
2
3
6
1.67
L
4
2
2
2.5
L
Sylvanus
cwazybwo_24
Sylvanus
1
3
1
0.5
W
3
1
6
6
W
Hun Batz
shinbushi
Hun Batz
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
27,551
46,443
Taken
45,425
19,628
Mitigated
24,329
13,643
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Axisvil
Nemesis
4,542
1,823
0
4,531
12,420
5,470
0
4,349
7,824
0
62,071
W
Janus
2,732
341
0
0
5,131
1,459
426
759
4,332
42,214
0
L
Awilix
DA V3NOM
Awilix
1,610
233
0
1,121
8,466
3,315
0
1,006
6,996
0
44,754
L
Persephone
Dynam1c2Fate15
Persephone
7,011
168
246
3,404
10,025
2,561
0
6,027
3,730
33,098
0
W
6,623
1,159
0
2,438
7,415
6,181
135
177
7,238
11,189
47,562
W
Cerberus
PEPOPy
Cerberus
6,816
208
0
2,737
14,857
10,503
195
2,890
11,717
29,353
0
L
8,355
2,531
596
2,362
7,464
2,073
551
2,188
4,942
0
35,827
L
Sylvanus
cwazybwo_24
Sylvanus
2,773
1,152
281
1,102
8,068
6,209
497
4,326
3,443
23,287
6,084
W
8,441
685
2,038
2,758
9,397
3,386
981
3,697
5,478
56,896
0
W
Hun Batz
shinbushi
Hun Batz
2,939
66
0
3,777
8,625
2,800
2,051
1,144
7,385
0
49,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
42,812
378
Minions Killed
507
0
Camps Cleared
0
1,502,101
Distance Traveled
1,409,834
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,672
480
105
7
0
353,841
7
W
Janus
8,350
522
87
5
0
227,293
1
L
Awilix
7,260
454
90
6
0
271,920
0
L
Persephone
6,963
435
62
4
0
282,668
4
W
Odin
9,719
607
147
9
0
282,174
5
W
Cerberus
7,344
459
64
4
0
308,185
2
L
Chiron
7,379
461
65
4
0
331,811
0
L
Sylvanus
6,821
426
56
4
0
261,861
0
W
Ra
8,835
552
112
7
0
293,496
4
W
Hun Batz
8,564
535
97
6
0
298,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role