Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ajrpgguy
Ullr
Level 127
God Stats
4W - 3L
1,514 SR
Queue Stats
201W - 199L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
CHESARE 1
Danzaburou
Level 151
God Stats
15W - 13L
1,534 SR
Queue Stats
691W - 683L
1,531 Elo+
Solo
Chaac
Chaac
Ckilla53
Chaac
Level 115
God Stats
4W - 0L
1,760 SR
Queue Stats
192W - 212L
1,456 Elo+
Solo
Ares
Ares
Meager Muffin
Ares
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 163L
1,460 Elo+
Party 1
Team Averages
Level 128
1,562 SR
1,496 Elo+

VS

Team Averages
Level 116
1,563 SR
1,468 Elo+
Khepri
Khepri
 
Khepri
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Cat w da gat
Mulan
Level 109
God Stats
1W - 1L
1,484 SR
Queue Stats
67W - 70L
1,436 Elo+
Party 2
Chang'e
Chang'e
Melmoe
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,437 Elo+
Solo
Jing Wei
Jing Wei
W9EMAN
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,414 Elo+
Party 2
Odin
Odin
llMrBaconll
Odin
Level 123
God Stats
1W - 1L
1,830 SR
Queue Stats
287W - 270L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 7 / 7
10,315
688
9,589
16,780
20,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
20
8 / 4 / 14
12,577
838
25,715
13,438
9,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CHESARE 1
Danzaburou
19
4 / 5 / 11
11,901
793
25,640
16,898
9,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Ckilla53
Chaac
20
4 / 2 / 20
11,986
799
14,857
21,401
35,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 5 / 13
11,697
780
14,150
27,090
36,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 6 / 15
10,362
691
10,264
21,416
27,582
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 3 / 13
10,802
720
13,203
26,940
20,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Melmoe
Chang'e
19
5 / 4 / 18
11,611
774
19,542
19,659
8,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
W9EMAN
Jing Wei
18
4 / 6 / 14
11,073
738
12,061
19,484
8,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 6 / 12
11,769
785
24,330
15,810
12,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
95
25
Kills
23
23
Deaths
25
65
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
7
7
0.93
L
Khepri
 
Khepri
1
6
15
1.42
W
Ullr
8
4
14
3.75
W
Danzaburou
CHESARE 1
Danzaburou
4
5
11
1.9
L
4
3
13
3.5
W
Chaac
Ckilla53
Chaac
4
2
20
7
W
6
5
13
2.5
L
Chang'e
Melmoe
Chang'e
5
4
18
3.5
L
Jing Wei
W9EMAN
Jing Wei
4
6
14
1.83
L
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,951
Damage
79,400
95,607
Taken
103,309
111,516
Mitigated
77,958
34,747
Healing
48,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,589
2,888
7,615
2,805
16,780
20,562
411
5,634
11,146
14,705
1,525
L
Khepri
 
Khepri
10,264
783
1,239
1,872
21,416
27,582
646
5,463
15,953
20,327
0
W
Ullr
25,715
15,244
713
2,820
13,438
9,136
3,335
4,018
9,420
0
53,202
W
Danzaburou
CHESARE 1
Danzaburou
25,640
9,039
2,842
4,824
16,898
9,901
1,824
5,273
11,625
0
58,936
L
13,203
521
2,857
10,518
26,940
20,837
1,186
6,023
20,917
0
28,671
W
Chaac
Ckilla53
Chaac
14,857
1,830
1,079
5,513
21,401
35,711
519
7,153
14,248
0
31,063
W
14,150
529
457
6,079
27,090
36,206
148
7,728
19,362
22,050
0
L
Chang'e
Melmoe
Chang'e
19,542
2,216
15,497
10,383
19,659
8,474
1,278
3,481
16,178
40,490
0
L
Jing Wei
W9EMAN
Jing Wei
12,061
9,189
1,838
3,678
19,484
8,596
1,212
4,630
14,854
0
24,816
L
24,330
3,600
56
309
15,810
12,469
1,356
3,337
12,473
0
37,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,476
Gold Earned
55,617
169
Minions Killed
166
0
Camps Cleared
0
1,193,215
Distance Traveled
1,267,602
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,315
688
21
1
0
184,775
0
L
Khepri
10,362
691
21
1
0
238,676
2
W
Ullr
12,577
838
40
3
0
246,097
3
W
Danzaburou
11,901
793
67
4
0
222,926
0
L
Mulan
10,802
720
38
3
0
270,220
0
W
Chaac
11,986
799
27
2
0
303,039
4
W
Ares
11,697
780
14
1
0
236,378
0
L
Chang'e
11,611
774
41
3
0
268,098
0
L
Jing Wei
11,073
738
32
2
0
248,098
0
L
Odin
11,769
785
34
2
0
242,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role