Player Matchup

Jormungandr
Jormungandr
ET2880
Jormungandr
Level 60
God Stats
1W - 1L
1,767 SR
Queue Stats
169W - 142L
1,490 Elo+
Solo
Nemesis
Nemesis
Hellhya_Valkyria
Nemesis
Level 146
God Stats
9W - 9L
1,548 SR
Queue Stats
767W - 739L
1,530 Elo+
Solo
Merlin
Merlin
Maghruu
Merlin
Level 128
God Stats
0W - 1L
1,495 SR
Queue Stats
113W - 109L
1,555 Elo+
Solo
Team Averages
Level 111
1,603 SR
1,525 Elo+

VS

Team Averages
Level 121
1,503 SR
1,530 Elo+
Hou Yi
Hou Yi
Titone666
Hou Yi
Level 134
God Stats
19W - 18L
1,537 SR
Queue Stats
370W - 386L
1,483 Elo+
Solo
Sol
Sol
bladeonthunder
Sol
Level 80
God Stats
1W - 4L
1,181 SR
Queue Stats
92W - 96L
1,537 Elo+
Solo
Bacchus
Bacchus
Āngerfist
Bacchus
Level 148
God Stats
20W - 11L
1,792 SR
Queue Stats
180W - 180L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ET2880
Jormungandr
7
0 / 7 / 2
7,188
513
4,169
14,540
7,463
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 5 / 1
9,794
700
8,119
14,230
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Maghruu
Merlin
13
1 / 8 / 3
9,053
647
10,090
15,919
5,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Titone666
Hou Yi
15
8 / 0 / 8
11,190
799
12,941
10,802
4,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 10
9,882
706
10,146
7,447
2,655
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Āngerfist
Bacchus
14
9 / 4 / 8
11,118
794
11,748
15,928
15,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
20
20
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ET2880
Jormungandr
0
7
2
0.14
L
4
5
1
0.9
L
Merlin
Maghruu
Merlin
1
8
3
0.31
W
Hou Yi
Titone666
Hou Yi
8
0
8
12
W
3
1
10
8
W
Bacchus
Āngerfist
Bacchus
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,378
Damage
34,835
44,689
Taken
34,177
19,779
Mitigated
22,584
5,446
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ET2880
Jormungandr
4,169
212
19
1,308
14,540
7,463
0
5,041
9,110
9,625
0
L
8,119
4,047
0
1,092
14,230
6,606
0
8,333
5,597
0
16,886
L
Merlin
Maghruu
Merlin
10,090
854
0
3,027
15,919
5,710
0
7,595
7,802
51,163
0
W
Hou Yi
Titone666
Hou Yi
12,941
7,863
0
5,389
10,802
4,309
1,585
6,162
4,382
0
56,137
W
10,146
3,438
0
2,956
7,447
2,655
1,335
4,020
3,251
43,124
0
W
Bacchus
Āngerfist
Bacchus
11,748
1,031
0
4,792
15,928
15,620
182
4,243
11,478
23,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
32,190
122
Minions Killed
173
1
Camps Cleared
12
615,819
Distance Traveled
744,421
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,188
513
12
1
1
211,106
2
L
Nemesis
9,794
700
20
1
0
208,725
0
L
Merlin
9,053
647
90
6
0
195,988
3
W
Hou Yi
11,190
799
89
6
7
253,723
1
W
Sol
9,882
706
66
5
3
265,871
3
W
Bacchus
11,118
794
18
1
2
224,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role