Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bigherooo
Tiamat
Level 55
God Stats
1W - 3L
1,434 SR
Queue Stats
212W - 207L
1,532 Elo+
Solo
Apollo
Apollo
R4chenKr4cher
Apollo
Level 127
God Stats
14W - 14L
1,452 SR
Queue Stats
1,253W - 1,230L
1,583 Elo+
Solo
Da Ji
Da Ji
iAteTehPie
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
saltycharacter
Tsukuyomi
Level 134
God Stats
3W - 8L
1,353 SR
Queue Stats
410W - 422L
1,490 Elo+
Solo
Team Averages
Level 116
1,448 SR
1,522 Elo+

VS

Team Averages
Level 140
1,513 SR
1,507 Elo+
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
OhlandoxIZI
Ah Puch
Level 153
God Stats
9W - 7L
1,581 SR
Queue Stats
448W - 444L
1,534 Elo+
Solo
Vamana
Vamana
ejnotdv
Vamana
Level 118
God Stats
8W - 8L
1,486 SR
Queue Stats
980W - 951L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 3 / 5
7,974
613
4,876
12,267
10,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Bigherooo
Tiamat
16
3 / 4 / 5
9,057
697
14,961
14,142
10,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 4
8,016
617
8,663
15,143
8,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
15
5 / 6 / 2
8,784
676
10,822
15,791
10,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
saltycharacter
Tsukuyomi
14
1 / 5 / 5
8,071
621
22,153
17,957
8,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
11 / 2 / 10
11,173
859
16,899
10,727
6,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
 
Neith
14
4 / 5 / 13
9,581
737
10,794
13,380
6,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
 
Aphrodite
15
1 / 1 / 17
9,427
725
5,036
14,445
12,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
OhlandoxIZI
Ah Puch
20
5 / 1 / 13
12,011
924
23,805
13,345
6,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
ejnotdv
Vamana
18
3 / 1 / 18
10,352
796
14,298
25,716
31,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
10
Kills
24
24
Deaths
10
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
5
0.83
W
Bastet
 
Bastet
11
2
10
8
W
Neith
 
Neith
4
5
13
2.1
W
Aphrodite
 
Aphrodite
1
1
17
9.5
L
Tiamat
Bigherooo
Tiamat
3
4
5
1.38
W
Ah Puch
OhlandoxIZI
Ah Puch
5
1
13
11.5
L
1
6
4
0.5
W
Vamana
ejnotdv
Vamana
3
1
18
12
L
Da Ji
5
6
2
1
L
Tsukuyomi
saltycharacter
Tsukuyomi
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,475
Damage
70,832
75,300
Taken
77,613
48,370
Mitigated
64,513
33,434
Healing
38,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,876
1,191
14,478
4,248
12,267
10,511
0
4,387
7,880
9,711
0
W
Bastet
 
Bastet
16,899
2,549
76
243
10,727
6,787
0
1,456
9,271
0
19,711
W
Neith
 
Neith
10,794
3,617
1,469
3,075
13,380
6,185
3,607
3,866
9,514
0
21,926
W
Aphrodite
 
Aphrodite
5,036
284
10,212
7,197
14,445
12,964
42
2,944
11,501
14,331
0
L
Tiamat
Bigherooo
Tiamat
14,961
949
669
3,774
14,142
10,766
0
5,637
8,505
37,341
0
W
Ah Puch
OhlandoxIZI
Ah Puch
23,805
566
2,449
4,331
13,345
6,794
1,213
5,191
8,154
59,994
0
L
8,663
2,545
1,789
2,628
15,143
8,499
0
5,261
9,882
0
16,492
W
Vamana
ejnotdv
Vamana
14,298
4,504
815
8,505
25,716
31,783
266
6,380
19,336
0
27,889
L
Da Ji
10,822
2,184
185
542
15,791
10,073
0
5,967
9,824
0
16,836
L
Tsukuyomi
saltycharacter
Tsukuyomi
22,153
3,280
1,078
4,043
17,957
8,521
0
7,589
10,368
0
35,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
52,544
155
Minions Killed
155
0
Camps Cleared
0
1,148,479
Distance Traveled
1,342,143
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,974
613
25
2
0
217,796
1
W
Bastet
11,173
859
7
1
0
296,365
3
W
Neith
9,581
737
22
2
0
216,352
0
W
Aphrodite
9,427
725
26
2
0
295,661
7
L
Tiamat
9,057
697
46
4
0
215,145
1
W
Ah Puch
12,011
924
76
6
0
244,622
1
L
Apollo
8,016
617
27
2
0
235,611
1
W
Vamana
10,352
796
24
2
0
289,143
0
L
Da Ji
8,784
676
19
1
0
234,881
1
L
Tsukuyomi
8,071
621
38
3
0
245,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role