Player Matchup

Artemis
Artemis
Alfda
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Solo
Yemoja
Yemoja
BakedTater642
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,419 Elo+
Solo
Sol
Sol
KeKCuKK
Sol
Level 18
God Stats
0W - 1L
1,445 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo
Ullr
Ullr
LFortified
Ullr
Level 29
God Stats
20W - 30L
1,361 SR
Queue Stats
110W - 130L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
funkyfresco
Tsukuyomi
Level 18
God Stats
2W - 4L
1,427 SR
Queue Stats
12W - 29L
1,251 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,365 Elo+

VS

Team Averages
Level 16
1,513 SR
1,409 Elo+
Anubis
Anubis
 
Anubis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dmakasaur
Danzaburou
Level 21
God Stats
106W - 103L
1,566 SR
Queue Stats
178W - 182L
1,443 Elo+
Solo
Hades
Hades
XALTMAX
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
zlhnb
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,481 Elo+
Solo
Sobek
Sobek
逆天发威
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alfda
Artemis
7
0 / 6 / 2
4,668
467
1,404
5,847
1,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 1
4,748
475
1,780
6,237
3,085
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
6
0 / 2 / 3
4,387
439
1,329
4,017
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 2 / 1
4,764
476
2,796
4,129
1,212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
funkyfresco
Tsukuyomi
9
5 / 6 / 1
5,680
568
3,508
7,567
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 0 / 1
7,557
756
6,306
4,585
2,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Dmakasaur
Danzaburou
8
2 / 1 / 2
4,958
496
1,839
3,708
867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
XALTMAX
Hades
8
4 / 3 / 2
5,526
553
4,196
5,304
2,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
zlhnb
Fenrir
10
2 / 1 / 4
5,763
576
2,415
4,698
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 3 / 4
5,489
549
2,814
6,992
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
20
20
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
1
9.5
L
Artemis
Alfda
Artemis
0
6
2
0.17
L
1
4
1
0.38
W
Danzaburou
Dmakasaur
Danzaburou
2
1
2
3
L
Sol
0
2
3
0.75
L
2
2
1
1.25
W
Hades
XALTMAX
Hades
4
3
2
1.67
L
Tsukuyomi
funkyfresco
Tsukuyomi
5
6
1
0.92
W
Fenrir
zlhnb
Fenrir
2
1
4
4
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,817
Damage
17,570
27,797
Taken
25,287
8,625
Mitigated
11,881
2,676
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,306
397
0
3,984
4,585
2,209
448
121
4,464
46,745
0
L
Artemis
Alfda
Artemis
1,404
433
0
763
5,847
1,235
0
3,698
2,149
0
16,209
L
1,780
758
41
742
6,237
3,085
198
2,839
3,398
9,617
0
W
Danzaburou
Dmakasaur
Danzaburou
1,839
1,135
0
936
3,708
867
716
396
3,312
0
21,488
L
Sol
1,329
575
0
387
4,017
1,179
61
1,628
2,389
13,975
3,243
L
2,796
658
0
399
4,129
1,212
0
1,109
3,020
0
14,643
W
Hades
XALTMAX
Hades
4,196
710
143
1,833
5,304
2,414
692
686
4,618
18,438
0
L
Tsukuyomi
funkyfresco
Tsukuyomi
3,508
1,481
0
344
7,567
1,914
38
4,042
3,525
0
23,551
W
Fenrir
zlhnb
Fenrir
2,415
833
0
2,884
4,698
1,350
0
279
4,419
0
27,569
W
2,814
144
0
2,340
6,992
5,041
0
1,420
5,572
7,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
29,293
158
Minions Killed
251
0
Camps Cleared
0
803,361
Distance Traveled
885,736
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,557
756
102
10
0
171,131
4
L
Artemis
4,668
467
40
4
0
145,977
0
L
Yemoja
4,748
475
16
2
0
155,467
0
W
Danzaburou
4,958
496
34
3
0
159,813
1
L
Sol
4,387
439
28
3
0
176,308
0
L
Ullr
4,764
476
31
3
0
152,114
1
W
Hades
5,526
553
35
4
0
192,756
0
L
Tsukuyomi
5,680
568
43
4
0
173,495
0
W
Fenrir
5,763
576
64
6
0
180,853
0
W
Sobek
5,489
549
16
2
0
181,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role