Player Matchup

Chiron
Chiron
DeRob09
Chiron
Level 137
God Stats
3W - 3L
1,808 SR
Queue Stats
195W - 71L
1,820 Elo+
Party 1
Agni
Agni
DerBoss030
Agni
Level 66
God Stats
4W - 0L
1,758 SR
Queue Stats
197W - 113L
1,627 Elo+
Party 1
Ares
Ares
GamingLSiege_YT
Ares
Level 29
God Stats
4W - 1L
1,448 SR
Queue Stats
69W - 37L
1,498 Elo+
Party 1
Team Averages
Level 77
1,671 SR
1,648 Elo+

VS

Team Averages
Level 62
1,493 SR
1,392 Elo+
Scylla
Scylla
Ahillea_Lilith
Scylla
Level 59
God Stats
82W - 135L
1,372 SR
Queue Stats
229W - 433L
1,366 Elo+
Party 2
Guan Yu
Guan Yu
DeadKingAnubis
Guan Yu
Level 119
God Stats
2W - 7L
1,397 SR
Queue Stats
212W - 384L
1,355 Elo+
Party 2
Set
Set
Susanooo6969
Set
Level 7
God Stats
9W - 16L
1,709 SR
Queue Stats
41W - 54L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DeRob09
Chiron
13
5 / 2 / 7
8,660
787
12,752
8,664
2,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 8
7,990
726
9,810
6,790
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 0 / 7
8,719
793
4,851
5,636
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,802
618
4,977
7,139
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,909
628
5,516
15,224
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 0
7,886
717
7,302
11,727
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
3
3
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chiron
DeRob09
Chiron
5
2
7
4.25
L
0
5
1
0.1
W
2
1
8
6
W
5
0
7
8.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,413
Damage
17,795
21,090
Taken
34,090
9,468
Mitigated
17,955
7,189
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,977
55
0
880
7,139
1,896
0
1,679
5,274
16,514
0
W
Chiron
DeRob09
Chiron
12,752
5,606
926
2,777
8,664
2,747
0
1,185
6,930
0
42,011
L
5,516
292
799
3,514
15,224
9,690
0
7,339
7,443
0
20,138
W
9,810
1,172
0
2,201
6,790
2,220
0
2,224
4,118
20,126
0
W
4,851
320
151
1,134
5,636
4,501
0
958
4,237
9,969
0
L
7,302
2,970
0
1,422
11,727
6,369
70
5,463
5,914
0
34,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
21,597
115
Minions Killed
127
4
Camps Cleared
8
660,297
Distance Traveled
667,841
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,802
618
45
4
1
203,757
1
W
Chiron
8,660
787
76
7
2
219,949
3
L
Guan Yu
6,909
628
33
3
0
235,577
3
W
Agni
7,990
726
25
2
1
225,395
4
W
Ares
8,719
793
14
1
1
214,953
2
L
Set
7,886
717
49
4
7
228,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role