Player Matchup

Odin
Odin
Alchemist2013
Odin
Level 16
God Stats
28W - 54L
1,131 SR
Queue Stats
63W - 145L
965 Elo+
Solo
Fafnir
Fafnir
Chicken Legs 30
Fafnir
Level 13
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 1
Hun Batz
Hun Batz
The Cryptic 3
Hun Batz
Level 15
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1
Team Averages
Level 15
1,375 SR
1,270 Elo+

VS

Team Averages
Level 44
1,361 SR
1,346 Elo+
Hel
Hel
UnFairChris
Hel
Level 5
God Stats
2W - 2L
1,283 SR
Queue Stats
2W - 3L
1,297 Elo+
Solo
Sylvanus
Sylvanus
deviantdougy
Sylvanus
Level 120
God Stats
19W - 23L
1,493 SR
Queue Stats
227W - 227L
1,462 Elo+
Solo
Neith
Neith
stellakht
Neith
Level 6
God Stats
35W - 70L
1,307 SR
Queue Stats
36W - 73L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 5
9,003
563
9,816
16,420
12,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 5
10,210
638
11,230
17,671
21,961
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
The Cryptic 3
Hun Batz
14
4 / 3 / 3
9,886
618
11,227
13,447
10,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 7
10,324
645
11,323
14,918
5,469
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
deviantdougy
Sylvanus
15
3 / 0 / 8
11,505
719
12,207
16,199
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
stellakht
Neith
14
6 / 3 / 5
11,639
727
14,416
12,250
4,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
12
12
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
3
3
5
1.83
L
Hun Batz
The Cryptic 3
Hun Batz
4
3
3
1.83
W
3
5
7
1.3
W
Sylvanus
deviantdougy
Sylvanus
3
0
8
7
W
Neith
stellakht
Neith
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
37,946
47,538
Taken
43,367
44,946
Mitigated
24,899
6,052
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,816
1,577
0
2,312
16,420
12,708
74
9,039
7,381
0
24,129
L
11,230
3,444
0
3,505
17,671
21,961
94
9,465
8,206
32,728
0
L
Hun Batz
The Cryptic 3
Hun Batz
11,227
154
0
235
13,447
10,277
0
5,026
8,421
0
30,789
W
11,323
3,011
4,590
4,331
14,918
5,469
174
4,586
10,332
44,458
0
W
Sylvanus
deviantdougy
Sylvanus
12,207
3,098
4,648
6,792
16,199
14,923
837
3,822
12,377
33,973
0
W
Neith
stellakht
Neith
14,416
7,883
0
844
12,250
4,507
1,474
3,210
9,040
0
36,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
33,468
143
Minions Killed
163
2
Camps Cleared
4
881,113
Distance Traveled
776,769
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,003
563
38
2
2
290,695
0
L
Fafnir
10,210
638
61
4
0
295,592
0
L
Hun Batz
9,886
618
44
3
0
294,826
0
W
Hel
10,324
645
86
5
1
256,263
3
W
Sylvanus
11,505
719
42
3
1
256,740
2
W
Neith
11,639
727
35
2
2
263,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role