Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FlairNow
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 235L
1,386 Elo+
Solo
Thoth
Thoth
JudsonSilva
Thoth
Level 123
God Stats
2W - 2L
1,312 SR
Queue Stats
44W - 54L
1,516 Elo+
Solo
Team Averages
Level 98
1,437 SR
1,467 Elo+

VS

Team Averages
Level 21
1,460 SR
1,440 Elo+
Heimdallr
Heimdallr
KingBattousai-ka
Heimdallr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,469 Elo+
Solo
Fenrir
Fenrir
choco142001
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,518 Elo+
Solo
Tiamat
Tiamat
victorious901
Tiamat
Level 27
God Stats
22W - 37L
1,381 SR
Queue Stats
264W - 347L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 5
7,067
785
4,471
6,344
5,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
FlairNow
Heimdallr
9
1 / 1 / 6
6,098
678
3,009
4,495
1,515
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 1 / 5
7,031
781
6,118
3,002
903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
8
0 / 3 / 1
5,420
602
2,123
5,935
1,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
8
0 / 5 / 1
5,471
608
2,923
6,993
2,320
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 0
5,560
618
2,883
3,969
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
5
6.5
W
Heimdallr
FlairNow
Heimdallr
1
1
6
4
W
4
1
5
6.5
L
Heimdallr
0
3
1
0.17
L
Fenrir
0
5
1
0.1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
7,929
13,841
Taken
16,897
8,332
Mitigated
6,665
4,675
Healing
1,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,471
607
0
3,840
6,344
5,914
120
1,033
5,311
329
17,048
W
Heimdallr
FlairNow
Heimdallr
3,009
391
0
245
4,495
1,515
109
1,371
3,124
0
7,509
W
6,118
236
0
590
3,002
903
282
1,016
1,986
23,585
0
L
Heimdallr
2,123
797
0
1,035
5,935
1,870
0
2,280
3,655
0
7,778
L
Fenrir
2,923
327
0
256
6,993
2,320
0
3,672
3,316
0
11,604
L
2,883
296
0
651
3,969
2,475
0
957
3,012
15,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,196
Gold Earned
16,451
103
Minions Killed
63
5
Camps Cleared
2
543,901
Distance Traveled
509,166
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,067
785
30
3
1
188,001
5
W
Heimdallr
6,098
678
20
2
0
176,727
1
W
Thoth
7,031
781
53
6
4
179,173
2
L
Heimdallr
5,420
602
17
2
0
154,390
0
L
Fenrir
5,471
608
14
2
2
192,734
3
L
Tiamat
5,560
618
32
4
0
162,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role