Player Matchup

Arachne
Arachne
BakedTater642
Arachne
Level 17
God Stats
1W - 2L
1,731 SR
Queue Stats
20W - 22L
1,434 Elo+
Solo
Anubis
Anubis
ElMillonario14
Anubis
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
7W - 8L
1,458 Elo+
Solo
Yemoja
Yemoja
HujerDaddy
Yemoja
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
51W - 39L
1,515 Elo+
Solo
Medusa
Medusa
NopE_Malda_Cz
Medusa
Level 24
God Stats
3W - 4L
1,758 SR
Queue Stats
3W - 8L
1,662 Elo+
Solo
Guan Yu
Guan Yu
sadyugaTV
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo
Team Averages
Level 14
1,556 SR
1,481 Elo+

VS

Team Averages
Level 16
1,597 SR
1,449 Elo+
Yemoja
Yemoja
Klowned
Yemoja
Level 17
God Stats
36W - 37L
1,649 SR
Queue Stats
270W - 358L
1,550 Elo+
Solo
Arachne
Arachne
Mathiasbn123
Arachne
Level 29
God Stats
3W - 0L
1,740 SR
Queue Stats
165W - 198L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
XenonD
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
virzox
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 1
Merlin
Merlin
zxAnarchistxz
Merlin
Level 25
God Stats
4W - 2L
1,594 SR
Queue Stats
71W - 75L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
15 / 10 / 5
11,702
557
20,207
20,689
8,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 4
8,349
398
10,110
12,493
4,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
HujerDaddy
Yemoja
16
3 / 5 / 4
9,461
451
6,974
12,483
7,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 8
8,321
396
5,894
11,450
3,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
sadyugaTV
Guan Yu
12
0 / 11 / 2
7,844
374
3,949
15,686
10,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Klowned
Yemoja
14
2 / 5 / 7
9,206
438
7,342
12,583
10,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Mathiasbn123
Arachne
20
17 / 2 / 3
13,158
627
20,627
16,814
8,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
XenonD
Gilgamesh
16
4 / 4 / 3
10,257
488
6,026
15,711
12,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
virzox
Cthulhu
13
0 / 6 / 10
8,587
409
7,664
16,625
14,543
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
13 / 4 / 4
11,967
570
15,163
14,326
7,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
21
Kills
36
36
Deaths
21
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
15
10
5
1.75
L
2
6
4
0.67
L
Yemoja
HujerDaddy
Yemoja
3
5
4
1
W
Yemoja
Klowned
Yemoja
2
5
7
1.1
W
Arachne
Mathiasbn123
Arachne
17
2
3
9.25
L
1
4
8
1.25
W
Gilgamesh
XenonD
Gilgamesh
4
4
3
1.38
L
Guan Yu
sadyugaTV
Guan Yu
0
11
2
0.09
W
Cthulhu
virzox
Cthulhu
0
6
10
0.83
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,134
Damage
56,822
72,801
Taken
76,059
35,619
Mitigated
53,480
12,172
Healing
22,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
20,207
15,268
0
4,705
20,689
8,390
0
5,530
14,761
0
59,530
L
10,110
44
0
3,426
12,493
4,778
0
6,843
5,476
41,004
0
L
Yemoja
HujerDaddy
Yemoja
6,974
725
129
1,007
12,483
7,990
674
4,547
7,889
57,739
0
W
Yemoja
Klowned
Yemoja
7,342
880
1,207
578
12,583
10,365
903
3,546
9,037
41,948
0
W
Arachne
Mathiasbn123
Arachne
20,627
13,979
0
7,708
16,814
8,704
154
3,748
13,066
0
105,679
L
5,894
2,874
0
1,475
11,450
3,609
544
5,461
5,916
0
36,749
W
Gilgamesh
XenonD
Gilgamesh
6,026
2,030
0
4,402
15,711
12,630
1,696
3,327
12,384
0
61,245
L
Guan Yu
sadyugaTV
Guan Yu
3,949
1,061
42
1,388
15,686
10,852
230
7,154
8,532
0
31,133
W
Cthulhu
virzox
Cthulhu
7,664
807
195
2,876
16,625
14,543
177
4,197
12,428
26,238
0
W
15,163
1,143
68
4,974
14,326
7,238
1,561
2,418
11,908
70,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
53,175
375
Minions Killed
476
0
Camps Cleared
0
1,801,203
Distance Traveled
1,940,390
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,702
557
84
4
0
363,419
1
L
Anubis
8,349
398
67
3
0
274,254
4
L
Yemoja
9,461
451
97
5
0
354,565
18
W
Yemoja
9,206
438
68
3
0
326,156
5
W
Arachne
13,158
627
161
8
0
460,706
0
L
Medusa
8,321
396
65
3
0
397,854
0
W
Gilgamesh
10,257
488
94
4
0
382,591
2
L
Guan Yu
7,844
374
62
3
0
411,111
1
W
Cthulhu
8,587
409
46
2
0
425,098
1
W
Merlin
11,967
570
107
5
0
345,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role