Player Matchup

Danzaburou
Danzaburou
XxDissaRealxX
Danzaburou
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,554 Elo+
Solo
Sylvanus
Sylvanus
elRasputln
Sylvanus
Level 160
God Stats
1W - 3L
1,995 SR
Queue Stats
30W - 30L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
onIyJay-
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,728 SR
Queue Stats
15W - 12L
1,622 Elo+
Party 1
Team Averages
Level 139
1,741 SR
1,596 Elo+

VS

Team Averages
Level 89
1,431 SR
1,479 Elo+
Nox
Nox
ET2880
Nox
Level 60
God Stats
1W - 4L
1,411 SR
Queue Stats
169W - 142L
1,499 Elo+
Solo
Nemesis
Nemesis
TEKO-C
Nemesis
Level 108
God Stats
2W - 10L
1,336 SR
Queue Stats
267W - 278L
1,497 Elo+
Party 2
Geb
Geb
Zelpi_
Geb
Level 99
God Stats
0W - 1L
1,547 SR
Queue Stats
191W - 198L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
XxDissaRealxX
Danzaburou
15
7 / 3 / 6
12,936
681
22,544
17,131
8,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
elRasputln
Sylvanus
16
1 / 1 / 12
11,572
609
13,538
22,351
27,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
onIyJay-
Morgan Le Fay
17
6 / 2 / 7
12,306
648
17,964
12,398
5,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
ET2880
Nox
16
3 / 1 / 3
11,840
623
20,070
16,149
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TEKO-C
Nemesis
13
2 / 6 / 2
10,524
554
14,226
23,190
21,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
Zelpi_
Geb
14
1 / 7 / 5
11,916
627
8,218
26,208
34,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
6
6
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
ET2880
Nox
3
1
3
4.5
L
Nemesis
TEKO-C
Nemesis
2
6
2
0.5
W
Danzaburou
XxDissaRealxX
Danzaburou
7
3
6
3.33
L
Geb
Zelpi_
Geb
1
7
5
0.5
W
Sylvanus
elRasputln
Sylvanus
1
1
12
7
W
Morgan Le Fay
onIyJay-
Morgan Le Fay
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,046
Damage
42,514
51,880
Taken
65,547
42,025
Mitigated
61,751
22,252
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
ET2880
Nox
20,070
838
1,319
5,648
16,149
6,243
102
10,295
5,854
58,551
0
L
Nemesis
TEKO-C
Nemesis
14,226
4,498
909
7,253
23,190
21,146
209
10,569
12,621
0
34,710
W
Danzaburou
XxDissaRealxX
Danzaburou
22,544
10,874
0
6,624
17,131
8,282
1,266
8,972
6,947
0
56,622
L
Geb
Zelpi_
Geb
8,218
585
0
3,926
26,208
34,362
124
11,507
14,701
21,068
0
W
Sylvanus
elRasputln
Sylvanus
13,538
2,221
5,237
7,083
22,351
27,750
240
11,837
9,412
31,523
0
W
Morgan Le Fay
onIyJay-
Morgan Le Fay
17,964
2,359
65
3,243
12,398
5,993
128
6,695
5,080
52,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
34,280
205
Minions Killed
190
9
Camps Cleared
7
1,024,154
Distance Traveled
1,096,824
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,840
623
110
6
2
370,333
5
L
Nemesis
10,524
554
53
3
4
379,413
1
W
Danzaburou
12,936
681
86
5
4
313,359
2
L
Geb
11,916
627
27
1
1
347,078
9
W
Sylvanus
11,572
609
49
3
3
343,161
2
W
Morgan Le Fay
12,306
648
70
4
2
367,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role