Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
The-Lord-Mars
Rama
Level 55
God Stats
3W - 3L
1,445 SR
Queue Stats
380W - 207L
1,671 Elo+
Party 1
Nox
Nox
TheR3alMist
Nox
Level 149
God Stats
9W - 1L
1,920 SR
Queue Stats
572W - 297L
1,761 Elo+
Party 1
Team Averages
Level 78
1,622 SR
1,644 Elo+

VS

Team Averages
Level 21
1,501 SR
1,278 Elo+
Chang'e
Chang'e
Teddy-Swolesvelt
Chang'e
Level 28
God Stats
24W - 21L
1,462 SR
Queue Stats
121W - 148L
1,327 Elo+
Solo
Kukulkan
Kukulkan
aerashi
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,069 Elo+
Solo
Danzaburou
Danzaburou
chagrin420
Danzaburou
Level 28
God Stats
0W - 3L
1,539 SR
Queue Stats
5W - 5L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 8
7,254
806
3,402
6,579
5,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
5 / 1 / 3
7,075
786
6,725
5,433
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 0 / 9
7,705
856
12,460
5,745
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,313
590
2,589
11,455
3,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
aerashi
Kukulkan
6
0 / 3 / 0
5,020
558
57
5,423
1,658
Danzaburou
chagrin420
Danzaburou
9
1 / 7 / 0
5,758
640
3,075
10,019
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
14
Kills
1
1
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
8
8
L
0
4
1
0.13
W
5
1
3
6.5
W
5
0
9
9.5
L
Kukulkan
aerashi
Kukulkan
0
3
0
0
L
Danzaburou
chagrin420
Danzaburou
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
5,721
17,757
Taken
26,897
10,265
Mitigated
8,646
4,547
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,402
747
353
1,613
6,579
5,752
0
1,153
4,318
9,948
0
L
2,589
0
240
1,570
11,455
3,630
0
5,726
5,729
12,690
0
W
6,725
3,998
0
1,079
5,433
2,279
972
1,125
4,308
0
22,774
W
12,460
464
0
1,502
5,745
2,234
1,012
818
4,927
35,417
0
L
Kukulkan
aerashi
Kukulkan
57
57
0
0
5,423
1,658
0
4,443
980
635
0
L
Danzaburou
chagrin420
Danzaburou
3,075
591
0
458
10,019
3,358
0
6,025
3,994
0
8,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,034
Gold Earned
16,091
99
Minions Killed
23
5
Camps Cleared
1
472,333
Distance Traveled
326,421
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,254
806
15
2
2
165,033
0
L
Chang'e
5,313
590
14
2
0
148,219
0
W
Rama
7,075
786
32
4
3
141,674
0
W
Nox
7,705
856
52
6
0
165,626
4
L
Kukulkan
5,020
558
3
0
1
64,715
0
L
Danzaburou
5,758
640
6
1
0
113,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role