Player Matchup

Ymir
Ymir
DeathFisst
Ymir
Level 85
God Stats
58W - 32L
1,679 SR
Queue Stats
308W - 283L
1,489 Elo+
Solo
Anhur
Anhur
MicRo_GaMeR65
Anhur
Level 80
God Stats
1W - 4L
1,561 SR
Queue Stats
351W - 363L
1,471 Elo+
Solo
Scylla
Scylla
Mugiwara-no-Acse
Scylla
Level 102
God Stats
14W - 18L
1,463 SR
Queue Stats
136W - 140L
1,484 Elo+
Solo
Sylvanus
Sylvanus
SarquzaxRxin
Sylvanus
Level 102
God Stats
10W - 15L
1,462 SR
Queue Stats
233W - 220L
1,463 Elo+
Solo
Kali
Kali
taleb_kh_99
Kali
Level 106
God Stats
5W - 5L
1,569 SR
Queue Stats
625W - 621L
1,455 Elo+
Solo
Team Averages
Level 95
1,547 SR
1,472 Elo+

VS

Team Averages
Level 100
1,645 SR
1,464 Elo+
Xing Tian
Xing Tian
Matth637ews89
Xing Tian
Level 157
God Stats
2W - 0L
1,634 SR
Queue Stats
314W - 313L
1,476 Elo+
Solo
Hercules
Hercules
W3BBY_ENG
Hercules
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 63L
1,388 Elo+
Solo
Merlin
Merlin
lafolem214
Merlin
Level 126
God Stats
5W - 4L
1,808 SR
Queue Stats
256W - 247L
1,501 Elo+
Solo
Cupid
Cupid
motardfou91
Cupid
Level 60
God Stats
10W - 7L
1,656 SR
Queue Stats
316W - 259L
1,493 Elo+
Solo
Hun Batz
Hun Batz
omiros2004
Hun Batz
Level 66
God Stats
8W - 6L
1,628 SR
Queue Stats
335W - 341L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,286
571
4,423
5,435
2,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,205
473
2,043
7,497
2,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,157
469
1,721
4,436
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SarquzaxRxin
Sylvanus
8
0 / 2 / 0
4,627
421
3,140
6,726
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 6 / 0
5,329
484
3,318
8,857
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Matth637ews89
Xing Tian
10
3 / 0 / 3
6,320
575
4,286
7,571
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
W3BBY_ENG
Hercules
11
1 / 1 / 0
6,419
584
1,819
7,519
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
lafolem214
Merlin
11
0 / 0 / 3
6,294
572
4,222
4,759
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 3
6,001
546
5,175
4,726
1,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
omiros2004
Hun Batz
13
6 / 0 / 2
7,473
679
3,820
5,290
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Xing Tian
Matth637ews89
Xing Tian
3
0
3
4.5
L
0
3
0
0
L
0
1
0
0
L
Sylvanus
SarquzaxRxin
Sylvanus
0
2
0
0
W
Hercules
W3BBY_ENG
Hercules
1
1
0
1
W
Merlin
lafolem214
Merlin
0
0
3
1.5
W
2
0
3
3.5
W
Hun Batz
omiros2004
Hun Batz
6
0
2
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,645
Damage
19,322
32,951
Taken
29,865
13,903
Mitigated
12,133
13,816
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,423
1,007
0
4,037
5,435
2,652
0
0
5,435
35,533
0
W
Xing Tian
Matth637ews89
Xing Tian
4,286
330
0
2,330
7,571
4,708
0
1,882
5,689
19,077
0
L
2,043
1,034
0
2,884
7,497
2,101
0
2,020
5,477
0
30,388
L
1,721
78
333
1,087
4,436
1,196
0
2,327
1,771
27,145
0
L
Sylvanus
SarquzaxRxin
Sylvanus
3,140
681
701
2,787
6,726
4,327
0
1,944
4,782
17,796
5,369
W
Hercules
W3BBY_ENG
Hercules
1,819
512
0
2,834
7,519
2,936
0
3,849
3,670
0
31,282
W
Merlin
lafolem214
Merlin
4,222
132
0
1,199
4,759
1,392
0
904
3,855
35,485
0
W
5,175
2,763
564
2,021
4,726
1,305
351
1,752
2,974
0
42,964
W
Hun Batz
omiros2004
Hun Batz
3,820
733
0
1,961
5,290
1,792
0
657
4,633
0
42,977
L
3,318
1,555
0
1,987
8,857
3,627
0
1,753
6,978
0
31,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
32,507
334
Minions Killed
363
0
Camps Cleared
0
923,996
Distance Traveled
1,035,826
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,286
571
94
9
0
165,621
3
W
Xing Tian
6,320
575
23
2
0
207,970
2
L
Anhur
5,205
473
69
6
0
176,564
3
L
Scylla
5,157
469
57
5
0
210,091
3
L
Sylvanus
4,627
421
46
4
0
168,417
1
W
Hercules
6,419
584
80
7
0
199,997
1
W
Merlin
6,294
572
78
7
0
210,884
1
W
Cupid
6,001
546
96
9
0
184,804
5
W
Hun Batz
7,473
679
86
8
0
232,171
3
L
Kali
5,329
484
68
6
0
203,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role